Jump to content

thetiger39

Member
  • Posts

    146
  • Joined

  • Last visited

About thetiger39

  • Birthday 05/17/1991

Profile Information

  • Interests
    Fire Emblem, Yugioh

Previous Fields

  • Favorite Fire Emblem Game
    Radiant Dawn

Member Badge

  • Members
    Severa

Recent Profile Visitors

2,202 profile views

thetiger39's Achievements

  1. I'm a guy who loves their emotional drama. Anyways, here are my headcanons, mainly related to the War of Shadows. Hardin: Everyone thinks Castle Deil is a trap but Hardin is the first one to back up Marth saying "We're going to Castle Deil to rescue Princess Minerva's sister" as he puts his foot down. Probably to return a favor Minerva did for Hardin as the two worked together to hunt down deserters. He'd also be one of the first ones to welcome and trust Minerva with open arms when others would be... wary of the Crimson Dragoon. Est switches sides and goes on a quest to obtain Mercurius: When Minerva was separated from her Whitewings, Est had done some thinking... connecting dots and coming up with conspiracy theories that Maria and Minerva were already dead. Like Minerva hasn't shown up for a week. Est would pick fights with their Dolhr associated allies in camp with Palla having to.... well cool things off. Minerva and her Whitewings were not treated by their Dolhrian allies and Est wanted to step in for for older sisters. Mistreatment induced desertion by the Dolhrian allies is what causes Est to snap and switch sides. Est would get in a big argument with her sisters as the pink-haired girl was sick and tired to being played like a fiddle and licking Dolhr's boots. Est would tell Palla and Catria to stop living a lie as she shares her theory that Maria was already dead alongside Minerva as the latter hasn't shown up for a week. Catria and Palla would push back against Est's theory but a fumed Est (well she's a young teenager around the age of 13-14 in Shadow Dragon if you do the math) would desert, setting on a journey to do something good for once... as well as prove herself as someone worthy. That journey, if Est had to go alone and she had to because she had no backup from the older Whitewings was to steal back the Mercurius. Palla and Catria would tell Est to reconsider, to stop doing something reckless all by herself but Est would leave the two elder sisters to lick their mental wounds and continue to lick the heel of Dolhr. Minerva/Maria/Michalis: Clearly Minerva and Maria have had talks regarding Michalis once Grust was done and over with. After all Minerva would state "What one more body to the pile" while Maria would want Minerva to do better, oppose Michalis not out of vengeance but on principle. Of course during the battle, Minerva would engage Michalis and after a fierce clash of steel, Michalis surrenders but not before being heavily wounded as Minerva doesn't accept. It comes to a head when Maria steps in between Minerva and a heavily wounded Michalis. Minerva, in all her emotion and vengeance would threaten Maria to get out of the way. After a few back and forths, cooler heads prevail as Maria manages to well... cool off Minerva as Michalis would see another day.... and indirectly saving Minerva's life in Mystery of the Emblem. Minerva and Michalis (Shadow Dragon - Mystery Midquel): During breaks in which Minerva was playing politics, she visited Michalis in whatever secret hut Maria placed him in. There, Minerva would get Michalis' side of the story regarding Osmund, Maria, Gharnef and the Macedon's alliance with Dolhr. Plus Michalis's turn to good was more of a slow, gradual process.
  2. You know, I would love to see a Minerva and Elincia Harmonic. Two Queens had to face their own shares of political intrigue as the two have experienced attempted coups. The differences is that Elincia, a peaceful and gentle ladylike person is still sitting on her throne while the more, warriorlike Minerva was forced off of her throne and in the end, quit politics and handed her country over to Marth.
  3. Honestly it feels like Valentia could've given us more support pairings, especially those with with the Archanean visitors with the Valentian Regulars. I'm sure Palla, Catria and Est would have great stories to tell and Genny sure could use material in her stories that she writes. Est x Genny: Genny needs new material in her new story and a certain pink-haired pegasus knight has sparked something in Genny's brain. C Support: Genny goes "Eeekkk!!!" when the outgoing Est calls out to her. Meanwhile, Genny has the basis for her main protagonist of her new book. B Support: A more quieter Est manages to strike Genny in conversation and they discuss stories, books and knights. A Support: Things get somber as Genny listens to Est's backstory and reasons for being a knight. Genny feels chilled as the healer listens to Est's circumstances, stuff about killing dudes for the bad guys as her friend Maria was locked in a cage somewhere and then transitions to Est talking about wanting normal life. Genny hugs Est.
  4. Fire Emblem - Echoes of Archanean Heroes Fire Emblem - Echoes of Archanean Heroes is my remake idea based on Fire Emblem - Mystery of the Emblem and its DS remake. It will release on the Switch. This is going to be very radical but one change I would make is the character, Kris. - Kris is a premade character like any other. His personality will be mostly the same but can't be customized in any way. We've got room for an infantry lance class. (Soldier/Halberdier) - Kris won't have a major presence in the main story, outside of supports and the such. He'll be a major player in the prologue chapters and the gaiden chapters. - Kris is a victim of permadeath. If Kris dies, you can't unlock the gaiden chapters. That means you don't get to find out anything about the Assassins sideplot, can't recruit Katarina and the such.
  5. Something from a roleplay I created with someone else. Fire Emblem: Struggle Between Light and Darkness In the continent of Midgard, there exists three nations: The Kingdom of Geri in the East, believers of the Holy Dragon Astra, The Empire of Muninn, believers of the Shadow Dragon Lumina in the westand finally in the middle surrounded by a ring of dangerous uninhabited lands only ruled by monsters, beastfolk and dragonfolk is the Confederation of Vaettir, a collection of smaller united nations. Vaettir contains both churches and believers of the Shadow Dragon and the Holy Dragon. Muninn and Geri while have some full scale wars, recently in the last few hundred years are basically small skirmshes. You play as a group of mercenaries with a long and proud history originating from Vaettir. The Central Theme is about how humanity, even in their weakness and despite their constant tensions, are still able to come together under one banner to challenge whatever they must, be it a simple bandit tribe or the gods themselves. As for the beginning, essentially, the band of mercenaries is hired by the Holy Nation to make war on the Dark Nation. Cue Ch 8, the mercenaries are betrayed by their employees alongside a province of Vaettir due to Minerva archetype shenanigans. It also turns out the the Deity Dragon, Astra is corrupted and evil and is manipulating events to blame calamities, war and disasters on the Dark Nation of Muninn and its Deity Dragon, Lumina who is actually a benevolent Dark Dragon. And of course it sees the mercenary band as a huge threat to its plans. Both Lumina and Astra are disguising themselves as ordinary beings, with Astra of course manipulating events and Lumina staying hidden.
  6. Nice. Would it be possible to account to edit in custom classes and OCs as well?
  7. Dreadnought Tier: 2 Type: Infantry, Main Character, Magical Weapons: Axe, Tome HP: 26 STR: 11/30 MAG: 6/25 SKL: 7/26 SPD: 6/24 DEF: 10/27 RES: 3/21 MOV: 6 CON: 16 Max Weapon Rank: Axe A, Tome A Class Skills: Shadowgift (allows use of dark tomes)
  8. Here is a CYL edition of my OC, Neya Mizuki. Before we begin, Neya and Kuma were originally Yugioh Original characters featured in an original Yugioh Fanfiction I created and adapted into a Fire Emblem Heroes setting.
  9. Here is a reworked Neya Mizuki And now, Kuma Mizuki. However heads up as Kuma isn't as detailed as Neya Mizuki.
  10. With the Choose your Legends Banner ending, I thought it would be appropriate to put my mock up of CYL Caeda. So if Caeda was on the Brave Heroes Roster of *insert year here*, what would it look like? Here is the base kit for Brave Caeda
  11. Rules state that unless you are a CYL hero, you can only have 1 passive skill or special ability maximum from what I know on a unique weapon. Dire Thunder does the exactly the same thing as Mareeta's Sword. Also someone on reddit made a post on new skills where Nihil skill in Heroes changed the priority of skills before hardy bearing came out. Guess I'll change Nihil's effect then. View the original post on Mareeta for for info
  12. Mareeta: Star Swordsman Game: Thracia 776 Orb Affinity: Red Sword Movement Type: Infantry Weapons: Iron Sword, Steel Sword, Brave Sword Weapon at 5★: Mareeta's Sword (9 mt -5 speed. Attack twice consecutively when initiating an attack. Unique, cannot be inherited.) Special Skill: Astra (can replace this with Luna) B Passive: Guard 3 (If unit's HP is ≥ 80% at start of combat, enemy is inflicted with Special cooldown charge-1.) C Passive: Sword Valor 3 (If unit survives, all sword users on team get 2x SP. (If similar skill effects also used, only highest multiplier applied.) Stats at Level 40 HP: 37 ATK: 36 SPD: 35 DEF: 24 RES: 25 (Copied Hana's stats and slightly modified them) Since Mareeta is one of those units who arrives later in the game starting out weak but having sky high potential, I decided to use her growth rates as inspiration for her stats in FE Heroes. Mareeta is a prime offensive force who hits hard and doubles often but cannot take much hits magical or physical. Guard is B passive since in the original game of Thracia 776, Mareeta's Sword has Nihil built into it. Sword Valor is simply there since Mareeta is a low leveled, high growth rate unit who comes later in the game. So in Mareeta's original game, Mareeta breaks enemies with her unique sword until said unique sword breaks. So there's that. As for Skill Inheritance, Life and Death 3 can be an expensive but fitting A passive for the Star Swordsman. A C passive like Threaten Speed for more quads or Threaten Defense for more crucial KO's. Desperation for B slot can be an alternative to Nihil for potential quads before retaliation. As for preferred natures, you all know the drill. Take your pick between the usual +ATK and +SPD boons.
  13. A major villain who uses physical melee weapons. Zephiel, Black Knight and Ashnard fit under this criteria.
  14. What should the themes or central theme be in Fire Emblem Switch? As a fan of Mike Babcock, a hockey coach who makes excellent soundbites, I want a theme where doing good things and good things happen to you. If you work hard and perform well, good luck happens to you. I'll say more on this idea later
  15. A Dragon, a Demon, Something hideous. Something evil as the definition applies. Something extremely dangerous. Something that is love to hate are my favorite and ideal villains and I do not want my fire emblem game to stray from that. Jean Michel Roger from Yugioh ARC V is my favorite villain of all time. Here is some notes on what I look for in a villain 1. Treats people like chess pieces 2. Has a desire to rule the world and possess limitless power 3. Has no regard for the wellfare of his/her minions 4. Someone who is very smart and manipulative when this villain is thinking clearly 5. Completely Loses is it when something goes wrong
×
×
  • Create New...