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darketernity

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Everything posted by darketernity

  1. Yes they replace items from slot 3 to slot 7. So empty those slots so the codes will literally generate items from thin air. Also since these slots are a bit lower down, taking out items can cause them to appear in lower number slots but don't worry too much I usually just drop items I don't want. And no these codes won't replace the uses, you can untick the box for that on RDCC but I prefer to tick uses because 0 use items tend to show up if I don't specify stuff. But once you get the program that's how you decide whether or not an item gets fixed uses, you just put in a number, otherwise it will use the number of uses of the item originally there.
  2. Seems like regular 5 use tomes werk (nolan 1.01/RD) and here's a 255 use hammerne 04884F9C 80B63BF0 00884FA0 000000FF 04884FC4 80B62250 00884FC8 00000005 04884FEC 80B62020 00884FF0 00000005 04885014 80B61E40 00885018 00000005 0488503C 80B61C60 00885040 00000005 You can bless items with the program but... that makes them literally undroppable D: I don't actually carry hacked items on me but I've tried the hammerne out a few times and it seems to work as normal, as in it literally lasts forever, restores weapons and the uses never go down.
  3. Didn't someone say they achieved the sending of chars to other chapters and the game froze when it looked for characters that aren't there? I read that somewhere.
  4. 1. I've no actual idea but I had a look at the RDCC py which gave me an idea. offsets are stored in the file offset data.json which stores offsets. There's a whole bunch of them, for example items, characters etc. It imports these offsets and then applies them in _import_ref. Goat velocity's values are already in hex so for example with this calculator it's just https://www.calculator.net/hex-calculator.html?number1=0484DB4C&c2op=%2B&number2=37400&calctype=op&x=101&y=23. Of course it's easier to do in python en masse because python is a replacement for my brain. 0x37400 is the same thing as the hex value of 37400 so if I want python to add an offset I just type the offset we want = offset + 37400 which is abbreviated to offset+=37400. 2. Wiis exist and I believe that wiis are the point of gecko codes. You can use any version of an emulator you want with any dump as long as the dump is legit. Since I think that four types of rom dumps exist (PAL 1.01, PAL 1.00, NTSC 1.01, NTSC 1.00) and two different versions of dolphin possessing different memory addresses (Dolphin 5.0 and Dolphin 4.02 and lowerprobably) it can be all sorts of screwy. Also I think dolphin memory was different from wii to begin with even in 4.02. 3. Goat velocity only found the class, item and (I think skill yeah) offsets which needed to be changed going from 4.02 to 5.0. I don't know how these people found the offsets, I basically just calculated what Goat Velocity told us to calculate so I have no idea how to find the other ones :( I'm pretty dumb. If you want to change class or model, you should probably be able to do it using dolphin 4.02 and the original RDCC though! Although dolphin 4.02 is a bit slower.
  5. Basically you add the cheat and tick the box https://i.imgur.com/XuPGipX.png. Then open the rom of Radiant Dawn (do not use the reset button as it will not refresh what cheats are being applied to your game.) It replaces anything in the inventory (there is also no button combo to activate the codes, it just works the instant you load your file). So if you have an empty inventory for nolan it will auto convert his items to the 255 use tomes and if you have stuff equipped it replaces that. As I'm on 1.01 RD and dolphin 5 maybe the offsets that other people have given only work on dolphin 5 and 1.01 and not 1.00. The original RDCC works on dolphin 4.0.2 so you might want to try the codes on 4.0.2 dolphin (it should load your save from dolphin 5 without any weirdness and if you apply codes and save and open it dolphin 5 you should still keep the items) - Download dolphin 4.0.2 from https://dolphin-emu.org/download/ The nolan tome code generated in the original version of RDCC: RD NTSC 1.01 0484DB4C 80B64240 0084DB50 000000FF 0484DB74 80B64420 0084DB78 000000FF 0484DB9C 80B64060 0084DBA0 000000FF 0484DBC4 80B64650 0084DBC8 000000FF RD NTSC 1.00 04884ECC 80B64240 00884ED0 000000FF 04884EF4 80B64420 00884EF8 000000FF 04884F1C 80B64060 00884F20 000000FF 04884F44 80B64650 00884F48 000000FF If that works for you on radiant dawn on dolphin 4.02 RDCC generated codes. If not it probably won't. It's confusing because there's so many versions of radiant dawn around like PAL and NTSC and then the two versions
  6. No idea how people managed to find the right offsets for this god forsaken game, I've already had to restart the game rather than do a super simple chapter warp because I forgot to recruit Aran >_< (And I forgot to make a new game from already cleared data so that's sephiran and pelleas down the drain too and none of the codes for already cleared work either) There are so many different offsets. Even in RDCC, every offset for everything is like different and there are offsets named stuff like btnw and btng and I have no idea where they are and I can't find that anywhere on the internet. The only clue is in this thread: https://forums.dolphin-emu.org/Thread-help-fire-emblem-radiant-dawn-gecko-codes-not-working but I'm basically certain that those offsets mentioned are only stuff like characters and items etc, I'm pretty sure they don't cover fun stuff like chapter warping.
  7. If you can get them to work it will mean you can probably gen any game item at all in the game with RDCC :3 Haiyukin's program is great :3
  8. The modified version of the RDCC I just posted should generate codes with the correct offsets. I've used it to generate multiple items now :D My Radiant Dawn is NTSC 1.01 so I've only managed to test the 1.01 codes from my updated version, however I think that the way RDCC works should let it generate 1.00 NTSC codes with the updated offsets too. 1.01 NTSC Radiant Dawn - equips Nolan's first four items with purge, meteor, bolting and blizzard with 255 uses 04884F4C 80B62250 00884F50 000000FF 04884F74 80B61C60 00884F78 000000FF 04884F9C 80B61E40 00884FA0 000000FF 04884FC4 80B62020 00884FC8 000000FF 1.00 NTSC Radiant Dawn - equips Nolan's first four items with purge, meteor, bolting and blizzard with 255 uses 048BC2CC 80B62250 008BC2D0 000000FF 048BC2F4 80B61C60 008BC2F8 000000FF 048BC31C 80B61E40 008BC320 000000FF 048BC344 80B62020 008BC348 000000FF micaiah gets a tonne of stat boosters RD NTSC 1.01 04886ECC 80B63D80 00886ED0 000000FF 04886EF4 80B63DD0 00886EF8 000000FF 04886F1C 80B63E20 00886F20 000000FF 04886F44 80B63E70 00886F48 000000FF 04886F6C 80B63EC0 00886F70 000000FF 04886F94 80B63F10 00886F98 000000FF 04886FBC 80B63F60 00886FC0 000000FF 048876AC 80B63FB0 008876B0 000000FF 048876D4 80B64000 008876D8 000000FF micaiah gets a tonne of stat boosters RD NTSC 1.00 048BE24C 80B63D80 008BE250 000000FF 048BE274 80B63DD0 008BE278 000000FF 048BE29C 80B63E20 008BE2A0 000000FF 048BE2C4 80B63E70 008BE2C8 000000FF 048BE2EC 80B63EC0 008BE2F0 000000FF 048BE314 80B63F10 008BE318 000000FF 048BE33C 80B63F60 008BE340 000000FF 048BEA2C 80B63FB0 008BEA30 000000FF 048BEA54 80B64000 008BEA58 000000FF leonardo 1.01 RD NTSC 048876AC 80B63FB0 008876B0 000000FF 048876D4 80B64000 008876D8 000000FF leonardo 1.00 RD NTSC 048BEA2C 80B63FB0 008BEA30 000000FF 048BEA54 80B64000 008BEA58 000000FF ----------------------- This is how to use RDCC Download RDCC.zip Unzip RDCC Install python Python 2.7.15 from https://www.python.org/downloads/. pip should be installed along with it on your computer. IDLE should also be installed alongside it. Open command prompt and type "pip2.7 install pyside" and then press enter once. Without the quotation marks. Wait for it to install. Open your RDCC folder and right click RD Code Creator.py. You'll see Open in IDLE. Open it in IDLE and hit f5. Now RDCC will load after like half a minute.
  9. To anyone reading this: RDCC works on Dolphin 4.02 only. Generated codes do not work on Dolphin 5.0 edit oof I *think* I got RDCC to work with dolphin 5 by making the changes that goat-velocity described I changed the definition of the import_ref method to accept a second default argument offsettype which I set to 'item' or 'character' when parsing the text file of indexes. under the comment "dolphin offset" I check if we need to add or subtract from the hex code to provide the required values. Seems to work on the test cases provided by goat_velocity I've managed to spawn urvan, a hammerne and ashera staff so far. Edited version attached. RDCC.zip
  10. Heya, I was wondering if anyone ever managed to get the support codes working or if anyone ever made new ones. (these ones)
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