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Azuris

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Everything posted by Azuris

  1. Yeah, that is something I don't get as well. It isn't even necessary to get top rewards at the moment and even if it was necessary it would take quite a while to even get back the grails spent for Marissa with the grails you get over the top 6k tier. On another note I remember when we talked about how great it would be when we reach tier 21 and how it will be more relaxing. And it really is. Kind of interesting to see how many people come up next light season, if it won't be that much more than 3k that would be nice, to live the low effort maximum rewards AR life some longer, but then that might be selfish.
  2. @mcsilas How do you always come up with these creative theme ideas? And looks like you have taken a liking to Naesala already, having him in two clears. The second one looked like it could become dangerous when the aoe special hit, but Vantage Takumi was so useful and the map was over shortly after that. A nice set of clears. Good job getting everything done with the themes you came up with. @Alexmender Nice special clear, even though there was no Eirika. That was great positioning to make sure everyone could make it to the end without any help from dancers and healers. Well done.
  3. Congratulations. That was highly impressive, you started the week not being certain a perfect performance on offense would even be enough. But you didn't let that distract you and continued to do what was necessary without flaw. I am so happy it worked out in the end and wasn't all in vain. I probably wouldn't even have tried faced with your odds, so I have a lot of respect for what you achieved. Well done. Well, it did work out in the end and that's what matters, if you got yourself in the position to have some leeway, than it is only fair, to make use of it. Congratulations. Well done reaching the highest tier and now enjoy playing it more casually for now. Congratulations. Only one more to go. Good job. Yay, that's nice. Congratulations. Congratulations. That's still pretty good and you can try again next week. Yes, I totally have to agree. It's such fun to have her take apart these annoying firesweeps, no poison strike for you! I got to use her two times and both times she turned an otherwise annoying map into an easy one. @Johann Also, now that it is secured, congratulations to tier 21. Well done and now enjoy a more relaxing time for a bit.
  4. I'm tier 20, if I get 21 won't be decided today, unless I completely fail and will depend on my opponents.
  5. Congratulations. Done with even a day to spare, that's really impressive. Well done. Ha! And you thought you may not make it. Congratulations. Good job. Wow, really good, if you went at it from the start you would have outperformed me a long time ago. Keep it up. Well done. @Garlyle @XRay @Rinco @Vicious Sal @mcsilas Congratulations to all of you. That was a good performance and well deserved. I won't congratulate the ones that are close but not safe, so I won't jinx it.
  6. @Nanima The Takumis really dominated this map. They used their flier to take out the enemy leader and then ambushed the enemy team in the forest after the mountain, taking everyone but the flier out in a single turn, after which you had pretty much won. Well done. Princess clear was also great even though Sakura didn't get to take down the boss in one battle, but little Dagger Sakura did really get to shine here with some archer support. Also the draw back was really good because you anticipated Naesala's transformation and increased range. At the end it was really nice to finally see the annoying blue dragon go down. Good clear, good job. And yay special clear, it's always best to use your favorites, so I am happy for you that they are all in the game now. But while I appreciate it, please don't feel you have to do all three clears from now on, do what you are comfortable and have fun with and don't put pressure on yourself. So Sakura seems to be the star again and now with a singer on your team you could use your positioning skills to full advantage to barely get hit at all. And even though I don't know what it is with Reyson and Naesala, it's good you got your special objective done as well. Very nice clears altogether, thanks for showing us and well done.
  7. Thanks. It still requires a setup that can get two units up there turn 1, which I have this week but might not without L Azura. I guess it would be possible with your offense building setup to hide 4 units from Takumi, but it would still require to see it coming, which needs some time and good knowledge of the game AI on top of predicting the worst case scenario with your slot order. Overall it's a pretty well built map, which should catch quite a few people off guard to at least get some units defeated. Good job, coming up with this.
  8. Yes, I'll keep that in mind, thanks. I think I can tell most of the time in what order the AI will do things when they are in "attack mode" or whatever I should call it. But while it is still in it's passive state at the start of an AR game, it would have caught me off guard, that the Ai would do something else than just restore, heal and dance unless there is someone who can actually go and attack.
  9. @Johann Thanks for sharing that. Always nice to learn something about defense maps, even though I don't know if I want to make an investment in defense instead of just waiting for lift loss reduction. But it may cost you should I get matched against that. Because now that I don't take as much time for every map chances are I would have missed that Takumi can move through forests in this game as well and put support two spaces behind the bait unit and get it killed. I guess now it would be either use Loki to lock Clarine or to both take out Marth and put Grima in front of your Grima turn 1 so your units have no one to port to outside. Also thanks a lot for that. I totally didn't expect the AI to go rally a unit that can't move anymore, before they were triggered to be offensive by someone going to attack. And I thought I knew at least some things about AI by now. I may have to actually go revisit my defense team with that knowledge.
  10. @Alexmender Your Eirika got it done of course. She even lived through the Naesala ambush and made it through all attacks that turn to come back with Aether and finish the rest. Nice clear, good job. @mampfoid A new unit debut and more of Hector, what more could you ask for? That manakete did hurt, but I guess that is exactly what you wanted. Nice clear, well done. @LordFrigid A nice, quick clear as always and you even got in some practice for the rerun quests by having him kill himself. Well done.
  11. @daisy jane Yay Fliers! Eir is really great, even when she is not defeating things she debuffs them enough, that the rest can easily get it done. Nice clear, well done.
  12. Thanks, So it won't be the thing that will make or break it. Just depends on how many games I will fail on offense, as help from defense isn't expected. It actually is, thank you. I'm pretty much convinced now, that it isn't that bad if I fail this week, which will most likely make me fail by being to careless. But it looks like I can still beat a lot of teams without thinking too hard about every map and a lot of the ones that give me trouble will most likely be gone from tier 20 next time. So I either win the opponent lottery this time or try again with better odds next time and with a lvl 4 fortress or at the latest with defense blessings, I might just make it. But it is sure good, to not feel the pressure as much.
  13. Oh, we get grails. I am really happy about that. I thought they would keep them to Aether Raids to sell more mythic heroes. Probably not that many, but still better than nothing.
  14. Oh wow, Azura won. That is great. The first time I was with the winner right from the start, so best VG ever. But I'm mostly here for the feathers, so I can understand, that people that are more interested in this mode may be disappointed by the unit choices.
  15. He says and continues to write several pages long. Just kidding, I enjoy reading what you come up with, even more so, now that it is the last time. For the special clear it looks like you made it a lot harder for yourself by insisting on Fir and Bartre, but like you already wrote it looks like when you made up your mind you are pulling through with it. And I wouldn't have doubted at any point, that you would figure out the movements and skills needed to lead this team to victory. And with some help of Roy you did. So it is time to say good bye to Team Morgan. Apart from overcoming the Windboost it didn't look like they had that much difficulty, but we already had the final battle and this is as just to see them one more time. Sadly Ninian didn't get another time to shine, but her support is always very important and so we got to see Morgan one last time in all his glory. Really good to see that the dream you had since the start of the game really did come true. Not only did you use Matthew, but you made a year long journey that you shared with all of us, how you and Matthew can beat every challenge the game throws at you. The map itself was pretty much Matthew like we expect him to do now, taking all the hits and still defeating foes as fast as only few would have thought him capable of. He was the star of this clear agan, but that is only fitting for the epilogue to his journey. And now here at the end I want to say you have my deepest respect for all the effort and time you spent on sharing Matthews journey with us and Morgan and all these special clears on top of that. And you even went the extra mile to share your thoughts on all these clears with us and even if it could get long at times I enjoyed reading all of it. It has been a pleasure to be able to witness your adventures with Matthew, even if it is a little sad to see it come to an end. I wish you the best of luck and success in everything you will do. May you finally get some rest after all this. Thank you very much!
  16. Only level 3 for me as well. But then I only did 2 games yesterday, because I couldn't be bothered with a third, even though I know it is going to cost me. And I would really appreciate the update as soon as possible, as well. L Azura will be nice but I miss F Grima even more right now. My motivation for AR is really low this week, which is unfortunate, because I know I should try, but just can't help it. I guess it will depend on which opponents I get, both games yesterday ended well but they were radically different in their difficulty and I don't think I have the patience for figuring out 2 really long and difficult matches every single day. Hooray for improvement. Keep that up and next week you may not need any at all. Oh, I am so sorry. That is why I really don't like, being forced to play every single day.
  17. @mcsilas Oh, that one looked rather tricky and there were some close calls, but you figured out the combination that worked. Assassin's Bow, huh? I keep forgetting that this thing even exists, but I guess I just don't use archers as often. The end was nice, with Savage Blow getting the two enemies just in range for your other units to defeat them. Good clear. Well done.
  18. It's actually pretty nice, that it looks like I will break my losing streak finally. But Team Hrid come on. Did you really have to go out against Corrin of all people. Now we will get next to no multipliers next round.
  19. @Alexmender Looks like that wasn't giving you that much trouble, but that just shows how strong you made your Eirika. She took care of them easily only needing a second combat against a few. Nice clear, well done. @LordFrigid These far apart enemies looked like a really hard setup for 1 turn clears and then that guard on the nearest unit was just mean. But that makes it even more impressive that you even got a complete PP clear. And that was a wonderful use of Lucina's ability yet again. Good job. @Nanima The Takumis are back and with taking out Klein with the first action they make clear pretty fast who the best archer is. It clearly shows, how much experience you have positioning your archers and even though reinforcements can be hard if you lack recovery you prevailed. A beautiful finish with taking out all 4 remaining enemies in one turn to make sure no one has to take another hit. Nicely done. @mampfoid This map could be annoying for 1 turn clears, but of course you got it done again. Poor Micaiah was pushed around, but it was better for her that way and guaranteed a smooth enemy phase to get everything wrapped up nicely. Well done.
  20. I thought I added you two days ago? Did you already delete me again? Maybe the game just wants to give me the same unit, I thought the people from other time zones might not have had time to play and pick a team, yet.
  21. That's nice, thanks. Would be even better if Team Azura would wake up. Have been getting the same F Celica the whole day.
  22. Oh right the quest thing. Still won't let that take my AR free days from me, if I can't get the remaining wins next week it's my own fault.
  23. Don't worry. I was slightly annoyed the first time I lost supporting a unit with more support and losing to a real unfortunate bonus timing. Now I just grab whatever feathers I can get and if my team actually wins, it's a bonus. The last two VGs I managed to pick the losing side nearly every time, so was just poking fun at that.
  24. @Zeo Oh nice, a little bonus before the end. Ouch aoe specials hurt, everyone went down to 1 HP, but not Matthew he didn't even lose half. And without reinforcements, they will never break through your defense, you were just too good for this map. Now looking forward to seeing you and your team one last time, even though I somewhat fear it as well.
  25. Late again, but managed to at least view everyone who tagged me. @Zeo The final battle makes me kind of sad. But you really deserve the free time after all these clears. The Morgan battle started really aggressive, but our little mage proved again that he can even get things done on enemy phase. Good to see the final battle showed most things again, that we got to know this team for. Morgan blasting units away, prevailing even against blue units, Amelia warping around taking out units threatening the others, Miracle saving the day and Ninian being the always helpful dancer who even got some combat at the end. Well Done. And the final crossover managed to really show the combined might of your team leaders again. Supported by their trusty dancers, who managed to help them show off their real power by absolutely taking that map apart. A worthy finish for the crossovers. Good job. And of course I took the time to listen to everything you said. And for the final battle with Matthew I kind of expected you would let nothing but abyssal count. And Matthew learned some new SPD tricks even at the end. Always impressive how little damage you manage to take from abyssal enemies, the problem is more, that they are not taken out as fast as they spawn, so you need to take care not to get overwhelmed. But you sure got your defenses down and managed to protect everyone while getting the opponents down one after another. The blue manakete was really evil, but still you prevailed and could even use him to keep the healer busy. A real nice finish to Matthew's journey. Really well done. @Alexmender That is absolutely incredible. You managed to cut your way through abyssal with nothing but your Eirikas and two units just standing around giving buffs. Not even dancers or anything giving you more actions, just Eirika. She took the dangerous aoe special and kept going, but with no healer she had only her special to get her out of this dangerous situation and you still prevailed. That was such an impressive display and an amazing tribute to Eirika. Really well done. @mcsilas Sorry, I didn't mean to bait you into doing another clear, but I appreciate it. Even though there were a lot of Azuras it was more of a Shigure highlight, which I am fine with. Also Elise did a lot of work and helped quite a bit, especially some of the enemy counters could have been hard for Shigure without her. Thanks a lot for showing even more Azura, well done.
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