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Posts posted by YoungLionofAlistel
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You could go with Gardevoir to cover Empoleon’s and Porygon-Z’s weakness if they go up against fighting types.
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I might be a bit late considering we're now at the Quarterfinals, but if anyone wants to discuss the Champions League, now is your chance.
(Also, it's been a while since I've used this site. Sorry for the inactivity.)
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Hard to say. We're only three days into the year. Anything could happen, including my demise.
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One minor goal I have every year is to finish at least one Ace Attorney game. I started in 2016, and I've already knocked the Original Trilogy out of the park. Investigations is next.
For major goals, I don't know. I just let change happen naturally instead of trying to force it upon myself.
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While I did play games every now and then, I never got into gaming until I my mom found a plastic bag full of DS games in an abandoned house when I was nine. I'll never forget playing NSMB, Mario Party DS, Mario Kart DS, and Mario and Sonic at the Olympic Games. I also started reading everything on the SSBB Dojo, and I then realized that there was so much more to gaming that just Mario and Sonic. I wanted to experience what else gaming had to offer, and that's how I got into the medium.
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1 hour ago, omegaxis1 said:
Plot: Now, generally I might be of the opinion of removing dragons and whatnot, and I could, but depending on how things go, it can still happen. So instead, what I would work on is that any godly force that is in the story would have more established powers and abilities. No longer would there be asspulls and such that just makes characters OP for the sake of feeling OP like they do with enemies like Ashera and such. I might even make it that the "god" exists, but doesn't play a role and the enemy is a human that uses the power of the god. I would like both sides to feel like they are right in what they are trying to do, and both have their good and bad sides. Where the heroes are trying to help, but they can be viewed in contempt by both the enemy nation and their own home nation, which is also done in the opposite side as well. I would also like the foreshadowing to be done in a well-paced manner, where you can expect something to happen. Having conversations in scenarios with your own characters can help with the story as well, as it allows us to view perspectives, so being able to have the enemy's perspective to be seen would be great. Ultimately, I don't think there should be an ultimate evil or those that are irredeemable like many antagonists are.
When it comes to the story, I've envisioned an FE without any dragons or gods. I'd probably have certain characters believe in a higher power, yet whether or not these deities exist is never confirmed. Instead I'd rather have just plain ol' feudal warfare. While, I would want the story to have an outside perspective, I wouldn't want the story to be about a noble trying to reunite everyone. That would be too predictable. The specific details I have in mind for this type of story change every now and again, but it's a start.
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This can range from writing, art style, game mechanics, length of the game, and even new class ideas, among other things.
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5 hours ago, Slumber said:
A gun.
This makes me wonder how FE would incorporate an arquebus.
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FE13-Unlimited supports gave me a reason to sink more time into the game...until I got the artbook with the entire support script at the end.
FE14-The soundtrack was nice to listen to, and some of the enemy designs were great IMO.
FE15-Once again, the soundtrack was spot on, the character designs are some of my favorite in the series, and the writing is fantastic.
FE7-I liked how there may not have been a war, yet there was still a threat that wasn't an invading kingdom present throughout the course of the game. I'd like to see other FEs try this. Also, who could say no to those crit animations?
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I feel you. I tried picking it up once, but the maps dragged on for me, and I eventually lost interest.
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Yeah... We just got a new manager this season, so I think it'll take us a while before we start making waves (if we ever do).
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Well, at the start of Shadow Dragon, he was on the run from Gra.
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And... Mourinho has been fired. I had a feeling that would happen, but I didn't know when.
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As a Chelsea fan, I'm hoping for a bit of revenge against Tottenham in February.
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I support Chelsea. It just runs in the family.
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As it stands, Man Utd. is 7th in the Premier League.
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They'll probably win the League again.
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Might be a little late since the season is almost halfway done, but if you want to discuss the Premier League, now is your chance to do so!
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That's why I feel hesitant to consider looking to start a relationship with anyone. I don't want to run the risk of it all going downhill.
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2 hours ago, Jotari said:
Which Gilgamesh? The one from Final Fantasy, Fate or Shin Megami Tensei?
50 minutes ago, Anomalocaris said:It could also be the one from the Epic of Gilgamesh.
It's the Gilgamesh from Final Fantasy V.
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I understand my picks may seem a little...out there, but here's who I'd like to see.
1. Chandelure. (I'd like to see how that Pokémon would work in Smash, especially since it already appeared in another fighting game.)
2. Claude (I wonder how an Archer would work as a fighter in Smash.)
3. Any Zelda character with combat capabilities (It would be nice to have another Zelda rep, considering that the series only has three Links, Zelda, Ganondorf, and Sheik.)
4. Tails, Amy, Knuckles, or Blaze (For a Sonic rep, I feel like one of these four characters would do nicely as a companion to the Blue Blur.)
5. Gilgamesh (I know that the chances of him getting in are next to nonexistent, but I can still dream.)
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Sometimes, I wonder how FE Warriors could have been a better game, and if others have ideas on how to improve it.
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For Book 1, I personally would have shown the effects the Emblians had on the realms that were subjugated. If this is supposed to be a war that spreads across different worlds, at least show the consequences of it.
For Book 2, I would have given Surtr a motive for wanting to wage war. Him not having a motive killed Book 2 for me. When I defeated him, I felt no satisfaction whatsoever. I just thought to myself, "Well, that was boring."
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Favorite cast: SoV. I always found a few aspects that I could identify with in some of the characters. Kliff keeps to himself, Python is laid-back, and Luthier's support with Delthea reminds me of how I occasionally converse with my sister.
Least favorite: Fates. I liked them at first, but after a second playthrough, they sort of fell flat for me. Maybe it was because I enjoyed the game less the second time around?
Deepest Character?
in Fire Emblem: Three Houses
Posted
This game has so many, that it's hard for me to settle on just one.