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Gamer76252

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About Gamer76252

  • Birthday April 25

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  • Pronouns
    He/Him

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  • Favorite Fire Emblem Game
    Path of Radiance

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    Fjorm

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  • I fight for...
    Tellius

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  1. So I'm wondering who should fill in my final slot for Endgame. I have Jill and Nolan as planned to be used, which makes Haar a bit awkward to fit on the team unless Nolan gets something like a forged Silver Axe, since Haar really wants the Brave Axe. We would lose Nolan's potential to one round Aura's though so I'm not sure which is more valuable in the long-run. Also, this is Normal Mode difficulty since I'm sure someone will ask. I've also thought about using Volug to give Jill a support partner earlier, but I do know that bringing a 3rd Royal would technically be "better". While I do use Elincia, I've never had her bless something like a Wymslayer, but I could even bring a character to do so and let Amiti be blessed? Of course, I could be missing an idea entirely and would love to hear thoughts. For reference, here is the main team: Ike-Ragnell Micaiah-Rexaura Nolan-Brave Axe Zihark-Alondite Jill-Urvan Elincia-Amiti Nephenee-Wishblade Mia-Vague Katti Shinon-Double Bow Tibarn Caineghis Micaiah will mostly act as a staffbot, but can still do some damage if needed, and Sanaki will bless Purge for us so she gets more options. Sanaki and Sothe, by extension, are benched and the Dragons will be fielded as needed.
  2. I'm making a new cavalry team after not messing with it for awhile, and would like some help, specifically on the C skill selection. I'm planning on using Galeforce Eliwood, Pirate Veronica and a choice between Petrine, Reinhardt, L!Leif and B!Veronica, I'd appreciate some help with that as well. But, the C slot is rather open here as I'm not sure if Hone/Fortify Cav are the best option as most of my options like to do things on their own. So, I was thinking Def Smoke for Eliwood, and maybe Rouse skills for the others, or Savage Blow for B!Veronica if we choose her. Thoughts? If someone wants to ask, the team would be for general use as I just want to use my teams for whatever and enjoy having fun rather than be AR focused with everything or something.
  3. Brawl Avoid is the mastery skill of War Monk, so you'd need to learn it.
  4. Constance did have her Mastery, it's her Transmute Class skill, but they don't allow you to stack it. All you have to do is turn her back to a Noble to confirm.
  5. I was meaning the Class skill, not a Mastery skill. We knew Trickster had Stealth and Locktouch with an unknown third ability.
  6. Correct me if I am wrong, but aren't we also still missing the unique skill that Trickster has also? I know they get a Combat Art, but that isn't the same thing, unless the datamine was a bit off.
  7. Is it bad that I only want Mamori from this banner? Love how her Mirage Axe works so well with Vengeful Fighter, which she comes with. Can work well with L!Tiki and V!Ike, just give her Distant Counter A skill, Def/Res Bond SS, and maybe Armor March C skill and add a 4th member, I'm not sure who I'd use myself.
  8. Have only seen you around, not much interaction, but I'm glad you are being yourself. Most important thing to do and I support you.
  9. I was meaning going Brigand just for Death Blow, not using axes past getting C rank
  10. So I'm struggling on what abilities I should pick up for Dimitri. Nothing feels totally right. I plan on going Great Lord, but should I go through Riding for those skills, or maybe even train his Axes for Death Blow? I'm just really unsure what the overall best route is for him. Don't think the routes I listed are all that can be talked about, I'm just rattling off the main ones in my head. I really want to take advantage of his Personal ability in Part 2, but idk if Flying training is worth it either.
  11. I'm making Felix a Bow Knight this path, but I'm not sure if he should go Cavalier/Sniper to synergize Desperation with Defiant Spd, or go Archer/Sniper for Hit+20. Only real worry I have about Cavalier is that it would hurt his good speed growth, but I also don't know how much he needs Hit+20 since he doesn't have Deadeye.
  12. Raph: Like Caspar, War Master. Give him some Sword training and get Vantage with Wrath and probably Death Blow still and he turns into a crit power house for both phases. Hanneman: Dark Knight, easiest choice for him if you want to put the work into him. If not, Warlock works fine just to have him running around. Cyril: Wyvern Lord, personally. No real reason, just seems to fit his stats to me.
  13. Characters are super flexible, so if you want to do other things feel free to, but here is what I'll be doing. Claude: Gets a personal class that's really good. Hilda: Wyvern Lord Lorenz: Dark Knight Raphael: War Master Ignatz: Bow Knight, but Dancer can work depending on who/how much/if you plan on recruiting Lysithea/Marianne: Gremory Leonie: Bow Knight
  14. So, I recently discovered the Gloucester Knight Battalion and how actually good it is on a mixed character. This playthrough my Byleth is using Bows, but with this Battalion being something I've been happy with on Byleth so far, I'm now considering training Reaon magic instead. So, I'm wondering what your thoughts are and, if you're siding with Reason magic, what abilities should we use? Currently, I'm probably still gonna use Enlightened One, but I am open to ideas. If you're on the side of Bows, feel free to also list an ability list if interested. I'm sure my list of: CC, Sword Lv 5, Bow Lv 5, Spd+2, Sacred Power isn't the greatest overall choice. Outside of Bows or Reason, my plan is still to use Swords and Faith with enough Authority for our Battalion of choice, at least.
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