Jump to content

Agent

Member
  • Posts

    34
  • Joined

  • Last visited

Everything posted by Agent

  1. @Deathcon Your character is ready! However, you will have to wait until the first turn finishes before I drop you into a random space near the starting area. @Toyotasomi no Miko @Sob99 @AnonymousSpeed Just need the first turn completed...
  2. @Deathcon By the way, you have 4 more stat points available. And... 10% more growths too.
  3. Oh wait, you mean the Prism?
  4. @DeathconRemind me which item is Primus?
  5. @Deathcon Sure. Look at the growths of your original class; the mage. They add up to 300%. You need to modify them so that they're at 330% instead. You can decrease any of your growths by up to 10%, and increase em by up to 20%. And then, you can decrease and increase your base stats by 2 and 3 respectively. You have 6 extra stat points available. One more thing. Mage Knights can't equip staves in this; you'll have to use Bolting if you wanna snipe. Also, I noticed you have an empty item slot. You'll want to put something in it; if you don't want to, then you can put that extra item in storage.
  6. Oh, sure, you can still join. But since we've already deployed, you'll just have to appear as a reinforcement a turn or two into the battle. Just fill out the application, and i'll sort you out in a bit.
  7. Nah, you're good man. The barricade is broken now.
  8. BRUH can't edit and swap out weapons
  9. @BergelomeuSantos @Sob99 @Toyotasomi no Miko @AnonymousSpeed "It's them; they're already here!" The leader of the coalition yells out. "There's only four of them, but don't underestimate them. They're probably extremely strong, so do not take them on one-on-one! Just survive and wait for reinforcements!" It's time. Show the coalition your strength by taking down every one of your enemies. Helpful Information Attackers Coalition
  10. @BergelomeuSantos @Sob99 @Toyotasomi no Miko @AnonymousSpeed That must've been some plan if it took several days of creating. If you want to change equipment, uhh guess you can change right now. I gotta sleep so I'll just post the map tomorrow. I'd do it right now but I gotta write up some helpful info first.
  11. @BergelomeuSantos @Sob99 @AnonymousSpeed Huh. Did the mentions work? I'm not sure, lemme try again.
  12. @BergelomeuSantos @Sob99 @Toyotasomi no Miko @AnonymousSpeed Alright, here's the map. You may deploy at any of the blue tiles, as well as make any last minute changes to your inventory. After you deploy, a caravan with elixirs and extra equipment will arrive, in case you feel the need to swap out a weapon or two. You can see their stuff in the Player Status. Though there only appears to be 12 enemies, more will arrive as you defeat them. AND. If you warp someone to the boss, I will start being unfair with you. Just a warning. Attackers Coalition
  13. Can I just put the Flame Lance in storage, then?
  14. Uhh, no. I think I decided that Virtus wouldn't work with brave weapons a while ago. I haven't decided yet, but for this i'll let you act after using it. Actually, i'm gonna have to stop you there, buddy. While I didn't really want to stop you from using the Slim Lance, the Flame Lance is probably a terrible option. Magical melee weapons use your atrocious Magic stat. Also, it was like that in Path of Radiance. So I would highly suggest not using a magic weapon. If you regret your choice later, I put a few weapons in the caravan just in case. ----- Anyways, i'm gonna work on setting up the map tomorrow. Go look at it if you want; in the post with the spoiler.
  15. @BergelomeuSantos Here you go. I gotta ask, though. Why the Slim Lance and Javelin? They seem a bit... weak.
  16. @AnonymousSpeed Hp doesn't have a cap and most of the other stats are capped at 30. You can't increase your Con.
  17. @Toyotasomi no Miko @Sob99 Alright you two, here's your sprites and/or unit cards. I'd make the wyvern orange or red as a team thing but I don't think I want to. Though I do have a Nohrian wyvern in stock. You can view your character stats here.
  18. Alright, so my brother told me that I should show you the map so you could prepare for it, just like he told me that I shouldn't give an enemy swordmaster a Critical Sword. I can't do squat about the bold, by the way. I may or may not fix it later. Oh and there's another thing. The is a bit different than the other weapons. It is wieldable by anyone, and the damage it deals is based on half of the user's Strength and Magic. It does exactly what the description says it does.
  19. @BergelomeuSantos @Sob99 @Toyotasomi no Miko @AnonymousSpeed Alrighty, hope you're ready for more of this mention stuff, unless a mention happens whenever I post but I seriously doubt that's the case unless you followed the topic or something. Anyways I got the signup "sheet" ready so uhh yeah. If you got any questions don't hesitate to ask. Oh and by the way you're gonna be about... Level 20/17. Name: Class: (You're promoted, but i'm gonna need your starter class too.) S-Rank: (If you have two weapon types, only one can be S Rank.) Gender: Appearance: (You're on the red team.) Personal Skill: (Come up with something or ask for my skill storage.) Items: (You can carry up to five items. A transporter with extra Elixirs will join you during deployment.) Stat Growth: All players and named characters are able to modify their stats using these rules: Playable Classes (By the way, the Swordmaster can have either an Elibe or Tellius design.) https://drive.google.com/open?id=1twVAa7DdA25g2Qn8PNHyEHU2lKlGQ6c1hei9BWaCiwk Available Items (Black boxed items cannot be taken. Weapons with a colored name and accessories cannot be duplicated.) https://drive.google.com/open?id=1DaZUXnt9OQBLwDayEepQJ1GDyqGv5sG_yCC6dwehzhs Player preference questions are here too. I gotta do this like everytime because player preferences are important. 1. Casual Mode - If enabled, causes you to respawn after three turns after you're defeated. 2. Victory Condition - Defeat the Commander or Kill every last one of them?
  20. @BergelomeuSantos What about the tags? *erases a tag 10 minutes later*
  21. @BergelomeuSantos @Sob99 @Toyotasomi no Miko @AnonymousSpeed Man, you guys have harder to remember names than my last crew. Anyways, I guess you're the only folks available, which is fine with me as I didn't need a "full crew", whatever that was. There's not a lot of you, so you're still gonna be pretty high level, though only a few levels lower than 20/20, as I put a lot of named units on the map that are like Level 19/15(yes, very specific level, my bad). Annnd there's gonna be like 24 enemies at max, probably. Unless you're masochistic and want to fight additional reinforcements. *ahem* Now... initially I was thinking i'd create a new topic for the gameplay, but at the same time, I could easily just rename the current topic and we'd all continue from there, sound good? Oh, and the initial premise of this post was to ask if you were ready, which I will probably do again at the conclusion of character creation.
  22. Hey, you've probably never seen me before... that's not relevant at all to what i'm about to say. Anyways, i've created and "perfected" a Fire Emblem styled roleplaying game using MS Paint and a whole lotta Google Docs pages. Now, i'm a bit tired of my usual audience running off and "having lives", so I think i'd like to take my business somewhere mostly dedicated to Fire Emblem, even though this roleplaying section isn't actually restricted to Fire Emblem. So maybe i'm gonna make a Fire Emblem Roleplay later, but for now... I think i'd rather give whoever wants to participate a taste of power; i'll make everyone be Level 20/20, and give them access to 90% of the available items to choose and equip. And then, they'll set off to wreak havoc in a map against 24-36 enemies. If you were thinking about it, no, there will be very little roleplaying and interaction involved, though you're free to make an attempt at it if you're so inclined. All you're meant to do is fight a Fire Emblem battle so I can see just how well my system functions. So... anyone up for my grand trial map?
  23. Umm uhh, i'm tryna post a new topic on Roleplay and it's not working. I keep getting this captcha blocking my way, and then it just brings me back to Create New Topic with only the body of the topic intact. And then if I try to submit it again there's another Captcha. Edit: Actually, scratch that. Hyperlinked text was somehow causing the problem, so I had to edit the post to put the links in after I posted. But that's a bit annoying.
  24. Maybe I'll make my maps a little bigger to accommodate Rescue. I know how dumb female mounted aid is. Gotta add some equality in here. I use Google Sheets to calculate enemy stats. It uses their bases, adds the growths as decimals, and rounds them off. As for the promoted classes, they copy the stats of their unpromoted variants and continue from there. The number in the Level indicators change the stats for unpromoted or promoted units. At 20/20, most classes don't get very many defense points over 11. Save for the Warrior, Cavalier, and Knight promotions. So... May just leave it alone or barely do anything.
×
×
  • Create New...