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E. Wendall

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Posts posted by E. Wendall

  1. 1 hour ago, PrincessAlyson said:

    Here's a question for everyone: Who, out of the revealed playable cast, would you S-Support with, if any?

    Right now, I would go with Sylvain, Ashe or Dimitri. 

    Maybe Dmitri, maybe Ashe, maybe the purple haired bangs boy, or blue-haired sword wielder.  I'm not sure really.

    Unrelated, can I ask why so many people are referencing Claude when it comes to LGBT representation?  We have almost no information about him, and it feels like a whole lotta stereotypes.

  2. Love:  Dmitri, that purple-haired boy in Golden Golden Deer, Annette, Ashe, Bernadetta, orange eyeshadow instructor, both the Byleths, and the goth man in Black Eagles, Sothis (I just hope she isn't sexualized)

    Like:  Claude, that glasses kid, the old male instructor(?), Linnhardt, blue-haired sword wielded in Blue Lions, Leonie, Hilda, Mercedes, Petra

    Dislike:  Edelgard, Raphael, Dorothea, Sylvain, the rest of the unnamed Blue Lions, Caspar

    Hate:  FERDINAND (don't like him and want to punch his face)

  3. 30 minutes ago, Guest Dia said:

    I just hope that the online mode does not get destroyed with hackers like it did with Fates. If the developer can not guarantee that , then the game should not have any online modes besides the dlc Maps/challenge. -> It is just not fun.

    Agreed, and I don't think FE suffers too much from lack of  online multiplayer anyway.  It's fine as just a personal experience.

    (somewhat) On that note and something I forgot on my initial reply, I'd like to see a bit more of the world TH takes place in!  Maps and terrains and the like.  It would be cool if this game's continent was more developed and had a distinct culture.

  4. *I want to see a customized Byleth, if he is truly an avatar, and (if he is) a fem!Byleth too. It's also important to me whether or not he's a silent protag, which seems kinda possible (?), which I have mixed feelings about--mostly in regards to how supports will work.  I'm super curious to see more.

    *I'm looking forward to seeing more of the cast!  None of the revealed characters catch my eye too much yet, and I'm a little iffy on the art direction, but I want to see more before I cast my judgements.

    *I want to hear some more English voices, hopefully in a way that can give insight as to whether the game is fully voices of not.

    *I'd like to see characters interacting in the castle/base, building supports and whatnot.  I want to know how the support systems work and if S-ranks are a thing.

    *Seeing some cool new classes would be really nice!

  5. Edelgard:  Mixed feelings.  She seems serious and intelligent, and I'm a little bored of that archetype, but I don't know enough about her to say for sure.  Her design is kind of eck to me.  I love that she has pants, but that black and white on deep red with greenish white hair and lilac accents is a little much for me.

    Dmitri:  He's grown on me, but the blue of his uniform is way too saturated for my tastes, and it's distracting.  He strikes me as humorless and dignified and maybe a little grumpy.  Probably proud of his heritage and very by-the-books.

    Claude:  My favorite of the main three without a doubt, but kinda bothers me how similar their uniforms are?  All bright primary colors with a dull black base.  I wish they had been more subtle about this trio all being represented by a different primary color.  Most likely a fun-loving, laid-back character, maybe a flirt or a jokester.

    Byleth:  I like his a lot, I just hope the haircolor is customizable because the blue-green looks kind of bad with his blue eyes and the blue and pink on his black uniform.  But if he is a player avatar, he's my favorite one yet, design-wise.  He comes off as cold and intimidating, maybe an edgy mute protag.

    Mercedes:  All I can see when I look at her is anime mom here, so I peg her as motherly and mature, but it's probably all wrong.  Her design is kind of boring to me.

    Hilda:  Bright and colorful and I like it.  I can't really get a read on her, but I'd imagine she's spoiled and childish.

     Robin and Henry's Lovechild:  He comes off as cute and mischievous to me, maybe cunning but outwardly innocent.  I like him too.

    Aging Mall Goth:  The deepset eyes and dark hair are my aesthetic, and he's probably one of my favorites.  I hope he's not an enemy.

    Cool Old Man:  cool old man

    Goddess:  She's pretty, I doubt she will serve a very big role though.  Probably a Naga.

    Seiros:  I'm lukewarm about her design but not disappointed.  I hope she's the big bad, her  remaining emotionless throughout the trailer was cool, and I'm hoping she'll be a charismatic and seemingly warm figure who's secretly conniving and maybe even sadistic.

    Whoa, a Little Dragon Girl, Never had One of Those Before:  She's cute, wish she had more clothes.  I don't think she's Tiki, but she's probably reminiscent of her personality-wise.

  6. General

    1.  Three or four difficulty settings with Classic or Casual Mode available.  I don't care if Phoenix Mode returns or not, I don't think it's very necessary. 

    2.  A post-game with more to explore or even just New Game+ with some kind of bonus content that isn't just DLC.  I'm interested in how My Castle will be implemented (if it will), and how actually walking around outside of maps and exploring things will work.

    3.  ONE GAME.  ONE GOOD GAME.  I don't want any of that split path nonsense.  My wallet and my heart can't handle it.  I'd be willing to shell out up to $80 on this as long as it is one good, complete game, in which I can recruit all the characters.  I don't mind if 

    4.  I'm a little iffy on the art direction right now.  The trailer looked pretty but all the three mains look a little off to me, and the color palette doesn't sit right with me.  I hope that it's better once we see more.

    5.  Full voice-acting? 

     

    Supports and Characters

    1.  I want supports to be strictly quality > quantity.  The characters should have interesting, meaningful, or at least funny things to talk about, and unique dynamics between one another.  In Fates, there were a lot of supports but I barely bothered unlocking any of them.  A fair amount of gems, but they don't really hold a candle to previous installments, and most of the characters' relationships were either siblings, lord/retainer, or why-are-these-two-even-talking-to-begin-with, and it got old really fast for me.

    2.  I want the marriage mechanic to return.  Ideally, S-supports should be romantic in nature, or at the very least imply a romantic relationship between the characters in the future, and lead to paired endings (granted both characters survive).  I don't want them all to end in "let's get married right here, right now, this instant."  Maybe there could be some kind of SS-support or DLC with that sort of thing that's presumed to be sometime in the future?  Just seeing more interaction between characters who are in romantic relationships would be nice.

    3.  No child units, or if they do exist, make them post-game and don't give me some weird time traveling Pocket Dimension asspull for them.  Maybe an apprentice/trainee system, or even adoption.  Also, if they do exist, maybe some characters have twins, some have none at all, etc.  I do know that if the Avatar has kids, I want to be able to choose my child's gender. No funny business where if I want my Avatar to marry a character, I lock myself out of getting all the children.

    4.  I want interesting characters who aren't overly tropey.  I liked Awakening's cast, but I felt like they leaned too heavily on their quirks sometimes, and most of Fates' cast were like cardboard to me.  

    5.  At least two "bi options" of each gender for the avatar, maybe more depending on the cast size.  Maybe some gay characters who can marry each other rather than only the avatar, even if it's second gen.

     

    Gameplay

    1.  Third-tier classes?  Discounting?

    2.  I'm not too crazy about CON, and I don't know that I want to see it return.

    3.  I want varied map objectives, and I want the maps to be fun and challenging in unique and creative ways.  I don't like gimmicky stuff--I wasn't crazy about "Dragon's Vein" or whatever, and I don't like maps full of ice or walls to break.

    4.  It would be nice if it was clearer how to recruit all the units I can recruit.  I'm dumb so I usually need a guide or end up missing one or two.

    5.  I have kind of mixed feelings about the units having their own little group of soldiers as shown in the trailer, and I don't really know what I hope to see out of it--but I need to see more of how it world for it to win me over.

     

    Plot

    1.  I don't really care if it's "morally gray" or whatever, but I want it to at the very least be coherent and entertaining.  If it's going to be a straightforward "kill the evil dragon god" story, I'm fine with that, as long as it doesn't pretend to be any more than that and doesn't need to infodump on me about plot points that never amount to much.  I want the dialogue throughout to be enough to keep my interest.

    2.  If Byleth really is the avatar, I want him/her to serve more of a Robin role than a Corrin one, and not take over the story at the end.  I like the idea of a customizable avatar, but I realize this weakens their ability to stand on their own as a character (here's hoping Byleth is like the strong, silent type, maybe an edgier, less social Robin lol), so I don't think an avatar character would have the narrative convictions to really carry the plot on their own or to have the necessary deep personal connections to it.

    3.  I don't want second gen bto be a major plot point.

    4.  Ideally, no plot points will boil down to "because Outrealms--"things like Pocket Dimensions and all of that existing are fine, but I think they detract from the story and can be kind of a copout.

    5. No shock value, unnecessary character deaths coming out of nowhere.

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