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Emblemologist43

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  • Favorite Fire Emblem Game
    Genealogy of the Holy War

Allegiance

  • I fight for...
    Tellius

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  1. So whenever i fight an enemy with a droppable item, if i dont kill them i get a copy of the item just like if i did defeat it, and it doesnt go away so i can get it again. Randomized items are chest and events, thats the only thing i could see it being influenced by
  2. An idea for the creator. For dancers and bards alike, have counter as a skill assigned maybe and give them their vulneraries and elixirs back. Gives them more utility and later on when they get bulkier, it will add to how we go about them needing magic users to fight. And you could also make it so 1 unit of yours is assigned it like the thief randomizer option. Havent tried latest update since the dancer thing messed with me (and i have an amazing randomization on a file from the older one) but it looks super promising. Thank you for this blessing and curse, looking forward to future installments of this
  3. Its interesting to see fanmade fire emblem games not in this fexp engine. Only saw part one but excited to see the rest. May give this a shot sometime
  4. No one here probably knows me, since all I did was lurk for the past few years, but as a fire emblem fanatic I will finally be streaming a fire emblem game. 11am pst will be the start of my fire emblem 7 stream. As a bonus, ill be attempting hectors hard mode after a lyns hard mode completion. https://www.twitch.tv/emblemologist43 Edit: things happened and i could not end up doing this right now
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