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About Zetsubo
- Birthday January 18
Retained
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Member Title
Failed Strategist
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Interests
Music, Engineering, Luck, bad anime games
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Location
Texas
Previous Fields
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Favorite Fire Emblem Game
New Mystery of the Emblem
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Katarina (DLC)
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Tibarn
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I fight for...
Archanea
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Why is Tearing Shadows such a badass piece of music?
Zetsubo replied to LowTierFE7Tresh's topic in Nintendo DS Era
Probably because it's a remix of Those who Carve a New History. That song is good. -
Weapons and Items That Should Return
Zetsubo replied to Zetsubo's topic in Fire Emblem: Three Houses
Here's the thing though, weapons are forgeable once per chapter meaning that you can have a more powerful javelin if you want. But it's not cheap to do so. -
Weapons and Items That Should Return
Zetsubo replied to Zetsubo's topic in Fire Emblem: Three Houses
What fe12 did about this was make them very low Mt. Javelins had 2 and hand axes had 3 iirc. Maybe take inspiration from that? -
Sex sells, that's about all there is to it. Not sure what else to add to this discussion.
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Thanks man, you too. Anyone who ends up here probably likes fire emblem too much hahaha. They call it lunatic for a reason!
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FE12 Lunatic: Unbalanced and Broken or Challenging and Fair?
Zetsubo replied to Zetsubo's topic in Fire Emblem Debates
Also here's a cursed image for all of you. Luckily my Luke is blessed, otherwise I would be in a very bad spot. I made him an armor knight to get past to prologue. He'll be a fine dracoknight but getting him there is.... Rough, to say the least. Edit: Heading into chapter 7. I want those master seals, Marisha is almost level 20 now so she will promote soon. Draug will be a berserker. I may make Caeda a falconknight but more likely she'll be a paladin or dracoknight. Linde is rather underwhelming, so I'll probably just use Etzel instead. -
FE12 Lunatic: Unbalanced and Broken or Challenging and Fair?
Zetsubo replied to Zetsubo's topic in Fire Emblem Debates
Also the desert maps were not fun on hard, so I'm kinda afraid of lunatic lol. Any tips for them? -
It's in Fire Emblem Heroes. The banner units are weird and underwhelming. I wish for all Japan-only FE games to be localized.
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FE12 Lunatic: Unbalanced and Broken or Challenging and Fair?
Zetsubo replied to Zetsubo's topic in Fire Emblem Debates
You have to play FE12 as though everything will hit you, because it will. I just wish it was easier to bail out a unit without being forced to use the rescue. Insofar as RNG goes the only major problem with it is that your hit rates are simply not as high as the enemy, and if you miss on H3+ you're not gonna have a fun time. Imo this game could have used some hard mode bonuses on characters like Sirius or Ogma. Saving Jubelo and Yumina on that chapter is not fun, and my Ogma died too. Castor wasn't recruited either. That aside I appreciate that FE12 punishes you for turtling, hard. You have to play to your strengths. -
What do you guys call "old" for Fire Emblem standards?
Zetsubo replied to Lord Ice's topic in Fire Emblem Debates
It depends really. As far as mechanics go Heroes of Light and Shadow is a mish-mash of old and new Fire Emblem chiefly because of the avatar. That said, FE12 lacks the polish newer FE games have, and its mechanics are pretty archaic. One thing people don't usually note is that Katarina does in fact have a kiddie crush on MU which of course is part of the power fantasy thing, especially considering how OP MU (usually) is. I would even argue that some of the music in the game for the new additions took a bit of an "anime" sound (See Tearing Shadows). That said the game plays like an old fire emblem, for sure. So FE11 and FE12 are the middle children that nobody pays attention to.- 12 replies
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Celica and Alm join the Smash Bros roster, but they are broken and everyone hates them. FE12 gets a balanced port to switch with no bugs and plays well, and gets translated to english on the eshop.
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There have been some interesting weapons and items over the course of Fire Emblem history, and I feel like 3H is in a special place as far as weapons and items go, given its departure from 3ds art style and constraints. Geosphere, or something like it (FE11) In Fire Emblem Shadow Dragon, there is an item that deals damage to everyone on the map called the Geosphere. It's 20 Mt damage dealt to all units, and I feel like an item like that could be useful for strategy. Now, 20 Mt might be too much or too little, but I think the idea has some interesting potential uses. Shaver Tome In NMoTE and Shadow Dragon there is the Shaver tome, which aside from being effective on fliers also has the distinction of being what is essentially a "killing tome". I love and hate killer weapons, but I believe that is the point of them. I like the idea of mages being able to crit as well as melee classes. There are many more, but those are my initial hopes to see return. What do you folks want to see come back?