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ChaosStar0

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    Sacred Stones

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  1. The main problem I have with this is that Anna herself, in this game, confirms that every Anna that has appeared is a separate person, her sisters, who are in every Universe and are all merchants.
  2. From what I know, the meta is about the characters not being in their regular classes, so that's what I'm doing. I do like the characters in their regular classes, like Warrior Anna whose doing well regardless of whether she's using a Hurricane Axe, Silver Axe, or Radiant Bow.
  3. Not good at the game, but I say it depends on the character. Clanne fits better for Mage Knight and Citrenne fits better for Sage, in my opinion.
  4. Okay, I have heard people say that this game is cringe worthy, but I have beaten Chapter 17 and I have found no cringe, so I don't know what people are talking about.
  5. So, only now after having cleared Chapter 17 am I realizing I may have screwed up regarding how I went into the game. Currently I am playing on Normal, so my screw up is no big deal, but I realized I didn't put any thought into what builds the characters are going to use. I've been giving it some thought and I kind of like what I stumbled into regarding how to play the game, but I'm not sure how to build from there. So, I figure if I ever replay on Hard I'm going to need this ironed out. Here's what I have so far for the rules of any future runs: 1. All Emblems who are entrusted to someone stay with them. This means that Marth, Celica, Michaiah, Roy, Lyn, Ike, Byleth, Corrin, and Eirika are already preset. Sigurd, Leif, Lucina, and the DLC Bracelets are still available for anyone else. 2. No Second Seals, unless resetting Class to 1. This means Yunaka, Zelkov, Seadall, and the prepromotes are locked in for their Classes, and The Royals can only use their Unique Advanced Classes. Everyone else has two choices available. So then I need to build the characters keeping these rules in mind. This is something I'm not hugely good at and would appreciate help with. So far I'm giving all Backup units Dual Assist+, anyone with A or higher in staves Healing Light, Quick Riposte on those with low Speed, Alacrity on those with high Speed, Gentility on those with low combined Def/Res, Divine Pulse on low Dex Axe users, Canter on mounted Archers, Vantage+Wrath combo on Thieves, and Lunar Brace on some characters who I thought it'd be useful on. Are these good choices or am I missing something?
  6. First playthrough, not sure if I will do a second as I don't see much reason to, and just beat chapter 17 so everyone is promoted. Basically everyone is in their natural Promoted classes, with the only exceptions being Etie as a Bow Knight, Louis as a Great Knight, and Lapis as a Hero. Also I find the 'Promote ASAP' Idea weird when it's not til Chapter 17 that everyone can be promoted due to lack of Master Seals. Then again I'm on Normal, but there should still be enough Skirmishes on Hard to keep everyone evenly leveled and at or near the recommended level for each chapter. Also, I gave Anna the Hurricane Axe and Radiant Bow so she's basically a Magic Warrior. Sad we don't actually get a Bolt Axe outside of Engage weapons though. Also I had thought about making Amber a Wolf Knight, but lack of access to the ability to get Dagger Proficiency after Chapter 11 made me decide not to do it. Sorry for the Necro, didn't realize.
  7. Things I'd like to see return: Break It's a pretty cool and neat change to the weapon triangle. Forging Yes, let us upgrade those heavy as fuck Axes to become lighter so the Fighters can actually double. Class Types Good way to not make Cavalry OP Knives I love Yunaka and this is one of the reasons why, besides being an unhittable dodge tank. Things I don't want to see return: Reclassing I hate Reclassing with a passion. Three Houses is the only game to make me like it because it did it right. I do like giving players options for promotions, but outright changing the kind of unit they are is dumb. Emblems Good for this game as an Anniversary game, but I don't think it would work otherwise.
  8. So for reference I chose F!Alear. Haven't finished the game yet, just beat Chapter 17 though I have been spoiled on recruitments. Also have been told there aren't actually paired endings, so no help from the game in that regard. Only A rank I have so far is Alcryst and Citrene and that was on accident. Alear x Framme Veyle x Clanne Let's put the sibs(not sure but seems to be implied, NO SPOILERS!) with the sibs. Plus I love Framme from the moment she showed up and her interactions with Alear. Diamant x Ivy Bring peace to the kingdoms and for the Star Crossed Lovers stuff. Alcryst x Lapis They are so sweet together. Chloe x Celine x Louis Can't happen by mechanics of the game but they gave me trio vibes right from the start. Everyone else is too vague for me to really put a finger on. Sedall, Alfred, Amber, Merrin, Fogado, Pandreo, and Timerra give big Bi energy though.
  9. I just did the Hortensia and Rosado join chapters and Alear explicitly gives Byleth to Hortensia and Eirika to Rosado, so there's not really anyone else that could be their canon partner. I forgot that Alfred had Lucina in the prologue movie, and Lief works perfectly with coverts, so Alcryst is spot on for him. Haven't really used Vander too much due to being a Jeigan.
  10. Because he is using them. That was pretty explicitly stated that he wanted to use the Church to give his side more legitimacy. It's just another scheme. He doesn't side with Edelgard because she was responsible for the war, and he never wanted a war.
  11. Neither. I just looked at the stats of the weapons. Brave weapons all have worse Might, Hit, and Weight than Silver+ weapons. Durability often varies. I haven't looked too closely at Killer weapons, but I know from previous games that Killer weapons are best on high-crit characters. Besides most of the time crits are superfluous. Most of the time they trigger when I'm killing the unit I'm attacking anyway, or they trigger when I'm trying to soften up a unit for another unit to take down. I am having a bit of trouble upgrading from Silver to Silver+ due to it taking 16 Smithing Stones to do so. The 1 Might increase isn't really worth it, but the 10 Durability increase is.
  12. From my experience Killer weapons aren't that great. Silver+ seems to be the best in terms of Might, Weight, Durability, and Hit. Of course I could be wrong. But yeah, Vantage+Wrath is a great combo for a Counterattacker.
  13. Sylvain does have a Magic Growth of 30%. Add in the 10% from the Mage, Dark Mage, and Warlock classes that gives him a decent 40% Growth Rate for quite a few levels. He most likely won't have as high a Magic stat as Lorenz but still decent. Felix actually has the same growth rate, but has a 55% in Strength compared to Sylvain's 45%, so the Mage classes aren't that great for him.
  14. 1. I sent them down the Warlock route to boost their Magic. Sylvain is a very physically tanky mage. 2. I go Warrior if Counterattacking and Fortress Knight if Tanking. Also probably not a good idea to make Dedue a Wyvern Lord. He has a Weakness in Flying. Getting a Neutral to A rank is tough enough. I'm learning how bad it is getting A rank with a Weakness getting Manuela's Reason up. Lysithea, Felix, and Dorothea are the only ones with a Budding Talent in their Weakness, so should be the only ones actually training their Weaknesses. And that's only if you want Felix as a Mortal Savant, or Lysithea to use a Levin Sword.
  15. Finally got the game myself. Verdant Wind route on Normal/Classic Chapter 17. I recruited everyone before the time skip. Most of my guys are Lv 32-34 and so far only Lysithea and Lorenz have certified for their Master Classes. Only Byleth has mastered all the classes he's needed due to him being required in any Story and Paralogue battles, and having no Advanced or Master Classes to master. Most characters are on their 2nd Intermediate Class, with a few on their 1st Advanced Class and a few late joiners on their 1st Intermediate Class. Going NG+ should get everyone trough their classes quicker since I've been spreading the renown between the St Statues evenly. Been doing every Paralogue battle and completing all quests. Pissed that I missed Marianne and Ashe's C rank due to the time limit on it. Ashe was one of my last recruits in Part 1 due to being the only one to require Lances, as was Ferdinand and his Heavy Armor requirement.
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