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BoaFerox

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Everything posted by BoaFerox

  1. @Diovani Bressan Nice one turn! Lunge to travel far is a classic strategy that's fun to use. Marth was too strong for Kvasir's damage reduction to handle! @GuiltyLove Very nice one shot on Gullveig! Kvasir was easy to deal with after Palla took away her damage reduction first. They really are the sort of foes you need to get to yourself before they get to you. Nice clear by the Whitewings! Kvasir pre-charging her broken special kinda annoyed me since she has such an easy time activating that regardless, so I took it away from her with Pulse Smoke.
  2. @GuiltyLove Oof, sorry to hear about your luck. That's always so frustrating to get almost nothing to show for that many orbs... Great clears though! They really did stand no chance against Grima. Catria surviving your Catria's monster hits thanks to Guard Bearing was something else, would be nice if you could get that skill on your own sometime! Pretty easy map to one turn, being able to jump the wall is fun. Guard Bearing makes Catria only barely die when the forecast says she will super die.
  3. @GuiltyLoveNice clear! I see Innes got some nice new skills in the HoF, he's really good now! I wasn't able to get Atk/Spd Finish on mine, had to settle for Atk/Res Finish, so I'm a little jealous of that hehe. Fargus seems like he'd be a helpful unit to build. A map where I can warp over houses and don't need to hit the refresh button, very fun!
  4. @GuiltyLove Great clear, Vantage Palla is still so useful and Spring Maria tanks a bunch. And congrats on +10 Wind Catria, she looks awesome! I hope I can get at least a one off copy of her when she returns, she's the only Whitewing alt I'm missing. Her bow is also really cool so I kinda would like to give it to Rearmed Tana. Nice clear! Young Marth being able to dispatch that bulky armor with no trouble opened up the rest of the map. Well done! This map wasn't too hard, but it's a little annoying when they put these insanely tanky green Near Saves in range of basically every enemy since I only have blue units that can Galeforce. The other enemies on this map are all really squishy too making it hard to get Galeforce off on them while still being strong enough to take down the boss, but luckily Veyle's C-skill actually helps me more than it helps them in this case.
  5. @GuiltyLoveNice clear, Valentian Est is strong! Would be nice if you could pull a Brave Gullveig or something for an A-skill on Catria, Flared Sparrow would be a nice upgrade from Swift Sparrow. The biggest source of difficulty on this map is probably the terrain and the enemies being really far away, but luckily my Tanas don't need to worry much about that these days.
  6. @GuiltyLove Yeah, that looked really easy. Clutch survival by Sirius there though. I thought Gonzalez wouldn't get to do anything but then he reaped the soul of the final green mage, haha. @Diovani BressanNice and simple, Groom Marth didn't care at all about that Near Saver. The Tanas burn the witch
  7. @Landmaster Flared Sparrow is a great additional tool for the Elises to slow down their enemies! Especially noticeable on the turn where regular Elise was at 1 HP but the staff enemy couldn't reach her thanks to the flames. Great clear! Loving the Battle Revolution music too. @Sasori Great clear! Nice to see Chad's refine in action. I do wish they didn't give 3-4-star units lower numbers just because they're easier to get, most of them are already dealing with lower stats so it's not like they would surpass most 5-stars anyway. But Chad's refine is useful at least, that Tempo effect is really handy to have. Can't believe Elincia would try to kill orphans, feels like she's become such a villain with this Legendary alt.
  8. @GuiltyLove I missed this clear back in April, but it's a great showcase of Catria's new powers! I think this map still stands as the hardest Mythic/Legendary map in the game, so being able to beat it with the Macedon gang is a good achievement. Catria slicing through both bosses was great, and using Triangle Attack to get two strong hits off on Fomortiis at the end was good. Nice clear! Thanks to new broken skills, as well as a whole new unit in Rearmed Tana, I am now able to one turn this map with the Tana team.
  9. @Xenomata Even though you quit because of his silhouette, Wind Tribe Claude is honestly a pretty valid reason to quit. He's such an awfully designed unit, he's making every single PvP mode less enjoyable by existing. At times it does feel like there's some Three Houses fanboy on the dev team that has way too much influence and gets to make all his silly power fantasy units reality, haha. Still, I enjoy building my team and making one turn clears like these, so I'll probably stick with the game still. Rhythm Heaven is a great game to spend time on, you go big guy!
  10. @GuiltyLove Bold opening move to just enter Elincia's range, but the Deflect Melee seal counters her nicely! It worked out well since taking her out early makes everything else more manageable. The Macedon team did great too, it's cool how they were able to enemy phase and bait a lot of things. And Valentian Caatria one-shoting Elincia was great! Congrats on getting more Catrias as well, hope you can get two more before the banner ends! @XenomataThanks for all the threads you made while you played, hope you're doing well with stuff that's not FEH! This was a pretty easy map to one turn, Elincia doesn't get her Null Follow-Up until her turn and I feel like the difficulty of the map is supposed to come from all the warping, so when you eliminate that it's mostly just some not super bulky enemies to take out. There was the mage hiding on the other side of the wall, but now with Wings of Mercy 4 there is nowhere to hide. This is what Elincia gets for stealing the warping gimmick from Tana.
  11. @GuiltyLoveThat looked like easy orbs for both teams! Spring Maria can really tank a lot of stuff. Fallen Maria is also so surprisingly strong as an offensive unit, which I tend to forget sometimes since it's her insane support effect that she is known for. The dragon team took 0 damage from a lot of these enemies. @Diovani Bressan Nice clear! Looked really bold going right for Nifl with Brave Marth there, but they were all out for dragon blood today with their effective weapons! Also see Groom Marth sporting a new club, I didn't recognize it at first since I don't think I've seen it on any unit but Fuga yet. That is a really strong new option he just got access to though! Fire, fire!! I brought a bit of Surtr energy to defeat this map, courtesy of me recently foddering some Rearmed Tanas and getting everyone some shiny new skills. Wings of Mercy 4 feels like easy mode, I can go anywhere! Maybe I'll have to ban it from Bound Hero Battles in the future to keep things interesting, haha. I'm sure there will be some Legendary and Mythic maps where I'll be super glad to have it though.
  12. @GuiltyLoveNice to see the new Catria in action! Sorry to hear you had no luck getting more though, getting the 4-star focuses is stupidly hard sometimes... You really deserve some better luck soon. Nice to see original Palla with Arcane Eljudnir too, I've been thinking about giving it to mine as well because I got an extra Rearmed LĂ­f on tickets back when his banner had a rerun. Grima team did good as always too! Dealing magical damage is helpful when going up against someone like Arion. @Diovani Bressan Nice clear! Nice Sabotage build on regular Marth, definitely a good skill to use on a map like this where all the enemies are next to each other. Forgot to do this one until the very last day. It wasn't very hard though, luckily.
  13. @SasoriBrave Corrin has Divine Vein (Stone) actually, which is a different effect that currently only she has. The flames here come from Flared Sparrow which is an inheritable skill on Brave Gullveig, which can be inherited to all Flier and Cavalry units (except Staffs since they can't have Swift Sparrow). Nice work by the orphans clearing this! Getting them to deal with Alear when she has Null C-Disrupt and hits back with brave hits seems not fun, but you did a good job deleting all her allies first. I was sure Chad would be landing the finishing blow with his effective weapon, but Raigh really showed why he was mvp here. Hope your Chad gets a great refine next update! @Yggi Nice clear! Jamke and L!Azura make a really deadly combo. Impressive that he could outspeed Alear by enough to get his Desperation effect, she's really fast!
  14. Yeah these new effects are getting pretty silly. I had to take the refine off Luin to have less HP to get into Wings of Mercy range. I give all my Tanas max Dragonflowers but that also means every year it gets harder to drop into WoM range on some maps. Hopefully that won't be a problem any more if I can get a L!Hinoka at the end of the month so I can use Rearmed Tana to copy WoM4 to the others. I do have enough to make her +5 at the moment, I just have to wait until I have the right fodder to use her with... It's really annoying that Rearmed Heroes work like this, I wish they just kept tracks of how many "uses" you had available after merging. I'm crossing my fingers you get good luck with Wind Tribe Catria!
  15. @Xenomata Julia seems great for this map. I'm definitely jealous of your Marisa, she looks so awesome! I hope that HoF wins a rerun so I can get some new skills on mine, although the Arcane weapon I will have to get some other way. Great clear with great units! @GuiltyLove Nice Macedon clear! I'm impressed Catria could take a brave hit from Alear, that special hits so ridiculously hard. Her and Palla did well in dispatching of her. Good job on the Lilith clear too, despite no video. I really hope you get some better luck next time you summon... @Diovani Bressan Nice clear! Frenzy to deal with Alear was a good solution, I wanted to do something similar myself but my blue units couldn't hurt her enough. Kind of funny how despite Marth having access to a lot of dragon slaying weapons, it's ultimately the crazy power of brave hits that was needed to deal with Alear's own brave hits. I always dread green boss units, as it means my melee Tanas who I always have to bring in order to Galeforce are basically unable to fight them. Luckily Tana recently learned how to use arson to weaken her foes.
  16. @GuiltyLove Nice clears! Lots of Pallas this time! Always satisfying to see a good Dive Bomb kill. Grima tanking CĂ©line's pre-charged special after she warped over was impressive! @Diovani Bressan Great job by the Marths, the Near Save armor stood no chance against the power of Shuriken Cleaver. Feels odd to see Winter Marth use Brave Bow, but he did his Save job just as well as usual. Some distance, a Near Save unit and some relatively new and strong units as the bosses makes this a bit more challenging than the average BHB map. But it is still only a BHB map in the end. Ended up making a little theme clear with some Summer units as well for this one.
  17. @GuiltyLove So sorry to hear about your summons, that really sucks. I'm pretty much in saving mode for Rearmed Tana right now, but I also dread having a really lame session with nothing before spark like that... Hopefully it turns around for you next time! Regardless, great clears! The Macedons pulled it off easily even though Palla stopped to think about Abel in the middle of the battlefield. Spring Est made good use of the new Sweep effect in her refined weapon to take out Cyril! And the Grimas had no issues on this map either. @Yggi Powerful performance by Kempf, he dealt a ton of damage outside of battle! Made it very easy for Dithorba and the rest to clean up. Nice clear! Enemies within close range made this a very easy map. Cyril might be getting a lot of stats, but he relies on support to get Null Follow-Up so he won't be getting that on a one turn. Although I'm sure I could beat him on Spd if I really needed to as well.
  18. @Some Jerk Wow, these are some awesome looking skillsets as usual! Seeing Dancer Nephenee is very fun. Great clear! Team slot order is always a bit awkward to work with, but I suppose it's like that because at some point you just need to have some kind of tie breaker that can't possibly be another tie itself.
  19. @GuiltyLove Great job by the boys. Innes got to clown all over Echidna. I like how you didn't even need him to take down the flier with 60% damage reduction from Guard Bearing either, Asbel just took care of it by doing too much damage. @Diovani Bressan Easy map indeed. Those ninja Marths struck down the resistance forces before they had a chance to do anything. No trouble for the Tanas either. Almost forgot to do this one after it got drowned in Legendary and Mythic maps.
  20. @Diovani Bressan Very nice job by the 4-star Marth! Snag is definitely a nice way to inflict debuffs that Freyr cannot block. @GuiltyLove Ooh, they did it! Rearmed Grima is so strong, hopefully you get some luck with her if you're going for her on this Hero Fest. Great use of the Duo Skill to beat Freyr, he was cheating too with a pre-charged special so it's only fair. Nice job!
  21. @Xenomata Nice clear using the beast cavs against the new beast cav! We've gotten a lot of super strong blue beast cavs recently huh... Beast Sense 4 seems like a great skill on Lethe, she really got to show off here. @GuiltyLove Nice clear, it's cool to see some of the strongest units from across your different teams working together. And I wouldn't worry about "cheating units", Freyr's C-skill probably qualifies as cheating as well and I kind of wish that wasn't in the game (although it just joins a whole bunch of questionably designed stuff released in the past year in that regard...). Grima did a great job of taking on Freyr despite his crazy power and bulk here, and the Catrias provided great movement as usual! I was worried when I first saw Freyr's insane bulk and damage reduction, as I thought I would absolutely have to find some way to activate Lethality on him and that's almost impossible for a flier against an enemy that can't counterattack. But it turned out to be a lot easier than I imagined and I could damage him normally just fine with Dusk Uchiwa. I switched to that dagger mainly because the new Lull 4 skills will punish my whole team just because of Kindling Taiko granting a buff that does nothing in combat (super cool game design there...), but it turned out to be all that was needed to take down Freyr too. The other starting units on this map are all pretty weak, so once Freyr went down it was over immediately.
  22. @XenomataThat is a very nice Innes! Very cool to see him put in so much work, hoping to build mine up like that eventually too. Very well done by the whole team really, nice clear! @Diovani BressanNice one turn, well done playing around Guinivere with Winter Marth. Pulse Smoke is often very handy against these cheating bosses that pre-charge their special. @Some JerkWow, amazing enemy phase one turn! Silvia really had no rivals. Surprised she was able to get enough Res to take 0 initial damage from Guinivere. @SasoriGreat work by the princes, they all put those Arcane weapons to great use (And Forrest the next best thing for Staves). Nice job playing Siegbert away from the Canto Control so he could run around as he pleased. Nice clear! @GuiltyLoveNice clear by the Whitewings! Guinivere's damage reduction let her somehow survive that massive hit from Catria, but at least her sisters were ready to follow up. Fingers crossed Spring Est's refine turns out great! Nice job by the all dragon team as well, that one dragon with the sword breath was very handy for getting around Guinivere's massive Res! Not a very bad map to one turn, although true damage reduction will always be potentially annoying, especially combined with Guard as well. Unlike Askr this boss doesn't have massive defensive stats on both ends of the spectrum though, which helps a lot.
  23. @GuiltyLoveNice clear! I've been wanting to build Etie myself, though I haven't had much luck getting copies. Thinking she might get the Arcane Bow from Tana once I get more copies. @Diovani Bressan Nice clear! Marth is good at slaying dragons, although ironically you used only the Marths that aren't effective against dragons to kill the dragons in this map. Simple and straightforward BHB.
  24. @GuiltyLove Very nice team! The showdown between Murdock and Gonzales at the end was the highlight for me, loved seeing him get nuked by Luna. Rutger's sword is actually pretty nice, he did very well here. Great clear! @Diovani Bressan Nice clear! Great job using only Marth and not a single unit that isn't Marth! Rapier is very nice for dealing with Murdock, sometimes I really wish one of my melee Tanas was red. @Yggi Nice theme team, and nice video editing! First time I see Saul in action, him coming with such a useful staff right out of the box is very useful. The animation looks pretty cool too! This is one of the harder GHBs to one turn in recent memory. Enemies are slightly spread out, there's a pre-charged special on a super bulky unit and there's several units with Guard. There is an enemy within 3 spaces however, which makes it a lot better than it could have been otherwise. I'd say this is a really bad matchup for my Tanas since the boss is a far save unit built to take on ranged stuff, and my only melee options are blue. I sorely wish either Flame Tana or Rearmed Tana got some form of Tempo or Special accelleration, because it's just impossible to activate Deadeye or Lethality if there's any kind of Guard on a boss at all and so they can't really break anything like I need them to a lot of the time. Rearmed Tana got past Murdock with Heavy Blade here, but this wouldn't work against an Abyssal boss like say Gotoh.
  25. @GuiltyLoveOh, very nice to see Gonzales with the Ganglot fodder! Pretty great team all around. I ended up getting Alm and Palla from the HoF myself, as my Alm was -Atk before this and my Palla would appreciate some good skills. SoV is also one of my weakest games for Limited maps, so getting some stronger units for that seemed helpful. This was not a very hard map to one turn, although some units are a little too squishy to Galeforce on, and Edelgard's pre-charged special hits hard.
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