Jump to content

MiaMain

Member
  • Posts

    33
  • Joined

  • Last visited

Recent Profile Visitors

635 profile views

MiaMain's Achievements

  1. I have Corrin ahead of Byleth, since Dragon Vein can be used every turn. I don’t know that the conversation here has given enough credit to frequency of use. Yeah Goddess dance is good, but you only get it once or twice a map. Ike’s defense buffs are permanently active.
  2. Really hoping for NG+. Some of the mechanics were different enough that I made some mistake (should have actually read the tutorials) such as reclassing to try and get other skills. I'm not quite done the first playthough, but all the side content like donations, bond rings, etc. is kind of tedious and I would hate to lose some of that progress by starting a new game. I found easier to replay when there was less of this side stuff as building units was less tedious.
  3. Not finished just yet, but far enough that I have a good feel on who's who (Ch. 18). Kind of reminds me of RD, because like the dawn brigade, most of the early units are mediocre or outright bad. Best: Yunaka (Thief) - Using her sparingly to not break the game. Dragon Vein is ridiculous on her. Anna (Warrior) - Magic weapons let her delete enemies Celine - Glass cannon, but can tank a few hits and has good speed. Healing means she's always gaining exp. She's my MVP most maps. Ivy - Similar to Celine, but with more movement. Disappointing: Chloe - usually love pegassuses, but she's a limp noodle and a stiff breeze will kill her. She can't even pick off mages Fogado - Not sure what I did wrong, but he's almost as useless as chloe. Stuggles to even take out fliers.
  4. On hard and haven't really struggled, but I just finished Chapter 14 and felt there was a pretty big jump in levels. Fighting 4 bosses (with 6 life bars) at once was kind of tricky as most of my characters are swinging pool noodles. Haven't done any side content yet, so might have to do that next.
  5. The big thing that has bothered me with supports in recent games is how they all come up at once. Like supports in older games were staggered more so you weren't slogging through 20 minutes of boring dialogue. This also helped make them more memorable because you weren't going through a half dozen support convos back to back.
  6. Seems like IS wants to lean heavily on old characters since they have had good success with Heroes, and have tried this before with awakening. I don't really get it myself, as while these characters are technically in these games, they are kind of empty characters without their own story and world. Like Ike is in Engage, but without Tellius and his allies, he doesn't really have real character. This is fine for heroes, which is just a mobile game where the story doesn't really matter, but in mainline titles, it detracts from the world. I think the series would be strengthened by taking a step back and focussing on the story they are trying to tell (3H was good in this regard). I did really like the skills that came with the emblems and the associated gameplay improvements. Kind of wish they were locked to certain characters as it makes everyone seem more unique and brings more utility to certain characters. I kept benching people this game because stronger characters just kept coming, and there was no punishment in terms of growths or limited levels. While not my favourite story, I really enjoyed Cindered Shadows, in large part because battalions were individual-specific and you had to carefully strategize over who to use based on their overall utility.
  7. I would think they have to bring in some sort of new game plus mode. Forging the rings is basically a waste of time if you can't carry over to new games.
  8. Does Ike’s opening in Radiant Dawn count?
  9. An option to skip most of part 1 on subsequent playthroughs. Was a real grind when they were all basically the same.
  10. Same problems since awakening. Characters can be buffed so much that even on hardest difficulty the game becomes easy after the first few chapters. I thought cindered shadows was a much better challenge because of how limited builds were.
  11. Ah, thanks. Not sure about Anna, I filtered, and looked through at least a dozen times.
  12. Just getting back into this game again, and have had some trouble with stuff disappearing. I claimed Ninian from compile, but she never showed up in my barracks. Then today I just got the free summon to get Anna and she also disappeared into the void. Anybody know what is going on?
  13. I just thought the way they transitioned from the conversation at the monastery straight into the map was jarring.
  14. Was it just me, or did this paralogue seem incomplete? Like they never actually mentioned what they caught the suitor doing. Felt really disjointed to me.
  15. "Gray Area" Her personality screams Mary Sue, but she has a few actions that contradict that.
×
×
  • Create New...