My original goal was to get information on the error messages themselves.
Regardless I'll post in more detail my intent.
Saga frontier Item entry starts at 0x9EE0, each entry is 0x00-0x1B in length with 0x00-0x0F are one byte in size with 0x10-0x1B are two byte in length. My goal here is to learn how to program tables for nightmare to allow me to use it as a general editor for all future hacking projects.
Items are broken down into the following categories
Item ID
Item Weight
Stat Boost 1(Amount+race)
Stat Boost 1(Stats boosted)
Stat Boost 2(Amount+race)
Stat Boost 2(Stats boosted)
Base item Stat
Ammunition Modifier
Accuracy Modifier
Special Attributes
Status Immunity 1
Status Immunity 2
Elemental Defense amount 1
Elemental Defense types 1
Elemental Defense amount 2
Elemental Defense types 2
Item Skill 1
Item Skill 2
Item Skill 3
Trigger Skill 1
Trigger Skill 2
Trigger Skill 3
Here's my current code, so far every attempt to even open the code have either crashed the editor, or given me the error message "Nightmare does not feel like contompleteling a table with entires of zero length
1
Item Editor by DeltaInferno Zanerus
0x9EE0
256
2
ItemList.txt
Item Type
1
1
NDHU
ItemID.txt
there are 15 entries of the Item ID which looks like this
15
0x00 = Swords
0x10 = Firearms
0x20 = Shields
0x30 = Disposable in-battle items
0x40 = Backpack
0x50 = Exotic mechanical weapons and mech parts
0x60 = Katanas
0x80 = Key items
0x80 = Torso Armor
0x90 = Full Body Armor
0xA0 = Clothes
0xB0 = Helmets, Hats
0xC0 = Gloves
0xD0 = Shoes, Boots
0xE0 = Accessories
My goal as stated is to learn how to make modules for Nightmare to create at least three tables for saga frontier. any help would be very useful.