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The Exalt

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Posts posted by The Exalt

  1. Three Houses story would have been a massive let down let for me if it was made by any other game developers but its pretty much what you'd expect from IS at the point.  Three House may be more ambitious then some of the previous titles but that just open the narrative up for more convelution.  I'd like to mention the only route ive played is Verdant Wind, the rest I've read sysnopses on but the finer details are lacking.  TheI'll start off by listing the main problems.


    First up we have Byleth who's the worst rendition of the Avatar IS could possible come up with.  Byleth neither allows you to imprint your personilty on them or offers an intersting personality of their own.  Essentially you get the worst of both world here with Byleth's lack of personility being their personality.  Through out playing the game my main thought was the story would funtion allot better wuthout them.  The three lords are interesting enough in their own rights there's no need to take the spotlight of them to give this non character a chosen one story.

    Secondly Rhea and those that slither in the dark being imortal beings playing 4D chess for 1000's of years or takes away the agency of the main charcters.  Havign the entities takes makes the main charcters seem small and unimportant.  The story would be much more grounded if Rhea is just the Pope and TWSITD are just a cult who try to manipulate Fodlan in the shadows.

    Thirdly the routes lack logical alliances.  There is absolutely no reason for Dimitri to attack Claude in VW but he does anyways because the plot wants a three way.  Ethier give the charcters a reason to be pitted against each other or have the natural alliances form.


    Now what id have done differently.

    First of all would change Byleth from the chosen one to a regular mercenery.  The plot wont centre around them and their importance around in the story will be based on thier combat skill, leadership and tactical ability rather being the second coming.

    Secondly would change the Fodlan's backstory to be more similar to lie.  Nemisis was an Almyran who conquerd Fodlan and enslaved their people.  Seiros and the ten elites were blessed by the Goddess with crests and given holy weapons to fight back.  After defeating Nemisis Seiros is then pronoucned Queen of Fodlan.  Generations later the descendents of the elites fight over Fodlan ending with the territories being split and the Church of Serois being founded to keep the peace.

    I would give the main lords conflicting goal.  Edlegard want to take over Fodlan and get rid of the church.  Claude wants to be King of Fodlan and Almyra and wants to  open up the border, despite not beleiving in the religion hes happy to use the church for his gain.  Revenge will be Dimitri's main motivator but when the war breaks out he also doesn't want to let either of the other two lords to rule over the Holy Kingdom of Faerghus.  Rhea's just a regular Pope who belives the church is needed to keep the peace and spread the good word on Seiros.

    I'd also change the Leicster Alliance structure.  They're just an alliance of inderpendent lords, some more powerful then other but no leader.

    Would change White Clouds by dropping the Flame emporer.  Have the plot revolve around disgruntled nobles without crests led by Miklan and unhappy with the central church and and the value they put on crests.  The are supported by the Western church who also dissagree with the central church.  The conflict will culminate with Milkan gathering his forces and leading an attack on the Church only to be defeated.  TTSITD will be a cult of extremists that perform crest surgeries to keep the bloodlines of the noble house pure.  They'll have little precesnce in the first act and mainly be invloved in the second.

    Edlegard wanted to side with Mikklan but couldnt as he wasn't the empress yet.  She bides her time and builds up the empires army until her father dies and she ascends the throne.  Then she launches her attack on the church.  She then attacks the Holy Kingdom as they wont stand for the church being destoryed whilst the Leciester lords swear fealty to Edlegard.  It isnt until Claude comes out as the heir to Almyra and brings Almyran forces that the leicster lords swear to him.  Dimmitri barely survives the attacks on the Kingdom but is saved by TTSITD.  They brainwash him into a crazy revenge machine against Eddlegard as they can't have their beloved crest system destoryed.


    I'll write the rest up later, as I haven't got all the details figured out yet but overall I'd say that set up the conflict to more balanced and doesn't pile everyone up on Edlegard.

  2. On 9/15/2020 at 12:26 AM, omegaxis1 said:

    As @haarhaarhaar said, what we know of the other nations are actually small. We don't actually know of the level of technology there. But we do know that from Claude's perspective, Fodlan is a "backwater" place, which actually shows that Claude looks down on Fodlan's technological level. 

    Ferdinand and Petra's support also indicate that the weapons of Dagda are a bit more advanced than the weapons of Fodlan, minus the Relics of course.

    This only highlights just how closed off Fodlan is. 

    My question would then be how does Fodlan keep itself from being conquered by the more technological advanced nations around the then?

  3. 3 minutes ago, Anathaco said:

    Oh, she's well written and the folly in her actions is criticised by the game, but I just really find it annoying. It's not that she's poorly written as much as it is a personal dislike on my part.

    (And if I'm being honest, my original post was worded overly negatively because I bought into the idea of just ranting about everything I dislike about a character)

    That’s fair

  4. On 9/5/2020 at 11:21 PM, lenticular said:

    Byleth, by a long way. I don't like blank-slate player-insert characters, and nothing about Byleth changed my mind. I also feel that interactions with Byleth are the things I like least about other characters. Edelgard's schoolgirl crush on Byleth was the worst part of Edelgard, Leonie's competing over who loved Jeralt more was the worst part of Leonie, etc. As the main player character, Byleth is also the hardest to ignore. If someone else irritates me, I can largely ignore them, but Byleth is always there.

    Dishonourable mentions go to TWSITD for being one-dimensional cartoon evil, Bernadetta for being portrayed in a tonally inconsistent way that jumps between comedy and tragedy, and Anna for having no supports.

    I haven’t played much with Bernadetta but the rest I 100% agree with. Byleth brings out the worst in everyone.

  5. On 9/5/2020 at 11:17 PM, Anathaco said:

    Lysithea and Catherine. Most of Lysithea’s interactions annoy me when she acts like a brat then expects the other person to take her seriously. She grows past it in some of her supports, but it’s ultimately too little too late for me.

    Catherine is more me being a contrarian than anything- people seem to think that Cyril is worse when it comes to their obsession with Rhea, but it’s quality over quantity for me. Cyril may talk about her more, but Catherine has a far more unhealthy obsession, and Cyril gets a pass because he’s a kid and his view of the world is naturally centred only on his own experience. Besides, Cyril is a sass god. And Catherine’s other supports bored me mostly.

    I find that’s the beautiful irony.  She tries so hard get treated like an adult she doesn’t realise how childish she is.

    Sure it’s get a bit old after a while but I find that interesting.

    Catherine I never paid too much attention to.

    Agree on Cyril, I was surprised he’s so unliked.  I love his Hilda and Manuela sass.

  6. On 7/24/2020 at 1:29 AM, Ottservia said:

    That’s the point though... Dimitri’s entire arc is about him overcoming the grief, despair, regret, and frustration that his survivor’s guilt dragged him towards. The reason he isn’t able to overcome it in other routes is because Byleth isn’t by his side to be his light such is the same with Edelgard. Byleth is their light. The one thing to keep them from diving headlong into darkest depths of despair. Without that light, they are lost and can’t find their way. They can’t stay true to themselves which is kinda the whole thematic through line of 3H’s story

    Whether or not it’s the point doesn’t make it good writing though.

  7. 12 hours ago, Dark Holy Elf said:

    On story: I hated the Agarthians from day 1 but the more I think about it the more they're even worse than I thought. In a game which generally is quite impressive about understanding that conflicts occur for genuine reasons, they're comically evil, and in a game which seeks to say things about race relations, their portrayal as a race so vile that they "deserve" to be wiped out (and the fans have embraced this, often claiming certain endings are "better" if we kill more of them!) leaves a very sour taste in my mouth. They're absolutely the biggest blight on an otherwise well-written game.

    I think they should have been a groups of religious zealots that did everything possible to keep the crest system in tact.

  8. On 5/17/2020 at 5:28 AM, Acacia Sgt said:

    It boils back to what I wrote:

    The game itself also delivers. I'll just use their default endings (assuming a everyone recruited and alive playthrough).

    As we can see, they accepted Alm is out of their league... and yet they still strove to reach high. Even if they couldn't measure up to Alm, their own accomplishments are still very full of worth.

    Which boils down back to the fact you and omega are very fixated on the worth of birthright, not unlike Ferdinand.

    The thing is, what is the exact message the game is trying to send? Alm is still right. A commoner like Tobin can rise to great heights as much a noble like Ferdinand can fall from grace. They're equal in that sense. So what if the heights aren't the same? Dwelling too much on that is how things can get ugly.

    It boils down if it really need a system change, instead of just tweak. The fact Tobin became a noble shows he still greatly restructured the system. Also, Tobin only may seem like an exception because it's the only one mentioned in the game. We don't know anything about the rest of his rule, or that of his descendants, if they were also instilled the same values Alm preached and thus did further changes on their own. Not every big change requires a revolution or big upheaval like Edelgard's.

    Tobin wasn't lucky. He worked to earn that title. Which shows you can reform the system as much as throwing it away and putting a new one in place.

    Well, as the phrase says, "It takes two to tango". You are fixated on his station of birth, as I told Ottservia, which is part of the problem. Alm still has merit. The path may already be made for him, but he still had to choose to go through it, work to overcome the obstacles and difficulties of said path, and to make it through to the very end. Alm could've still failed. He truly is no different in that aspect. It's different in that he had to face different hurdles, but his path is not hurdle free, which is what makes it similar to others.

    Tobin and Grey getting high positions is barely a sign of any change.  They’re kings best friends ffs.

  9. On 5/16/2020 at 2:19 PM, Acacia Sgt said:

    Personally, I think Celica plays quite nicely as she is when you consider Jedah. Both strive in the line of thought that humanity should remain under the guiding hands of the gods, and dutifully strive to serve their respective patron deities. Some consider Celica to be naive or dumb for trusting Jedah, but I think the reason Jedah was able to convince her in the first place as because Celica saw the similarities between she and him.

    Which is precisely the tragedy. Jedah's plan had the trappings that it wasn't going to work (I think it was implied it wouldn't work, may need to recheck that), but he himself seemed confident it would. It was basically the blind leading the blind. From a narrative stand point, I like that.

    She’s dumb for trusting Jeddah becuase Jeddah proves himself to be untrustworthy.  Like when he tries to kill her friends.

    Also normal people don’t look like what Jeddah does.  It’s clear he’s done something dodgy to end up that way.

  10. On 7/25/2020 at 5:52 AM, samthedigital said:

    I'll use this as an example. You think that it's a bad idea for units to have specialized roles. I would personally use FE7 and FE8 as examples of poor unit design because every unit has effectively the same role. They all want to be able to fight as many enemies as possible at 1-2 range. The units that do it better are generall the ones that have more movement.

    Units having different roles is great b in conquest it feels like only have he units have useful role whilst the other half are trash.

  11. On 7/18/2019 at 6:38 AM, Nickdos said:

    >to it’s very lackluster villains

    Are you the kind of fool that thinks Garon is a bad character?

    > From its characters acting like idiots

    There is nothing wrong with characters making mistakes.

    >and out of character

    That's not true at all, what are you talking about?

    >to its lack of world building

    But there is tons, as long as you play the whole game and not just one route.

    Garon isn’t a bad character, he’s a terrible character.

    Nothing wrong with characters making mistakes that make sense.  Plenty wrong whith characters getting artificially dumbed down to move the plot forward.

    And there is no world building.

  12. On 9/27/2019 at 7:06 PM, Fire Brand said:

    Story: I have never seen so much potential evaporate so quickly. It's an inconsistent mess that doesn't even qualify for the "so bad it's good category". Characters are constantly shoving their one note personalities down your throat, too.

    Have to agree with this, so much effort is put into the world building only for it to go all to waste because the game wants to revolve around a protagonist with no personality (and that being their personality) one note villains and a contrived religion.

  13. On 8/31/2019 at 4:19 AM, UNLEASH IT said:

    I actually think it's the other way around. That scene where Rhea facetanks the nukes has absolutely nothing to do with Claude yet it appears on GD. More importantly, the scene where you kill Edelgard has no emotional weight on GD because you were never her teacher and probably talked to her like 3 times tops.

    I always found that scene jarring.  Edlegard had done nothing to that point to warrant a tragic death scene.

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