Jump to content

Sir_Jamsession

Member
  • Posts

    5
  • Joined

  • Last visited

Everything posted by Sir_Jamsession

  1. Teasing some code I've been working on but could someone take a look at this for me and give some feedback. I've built a stat generator in python that uses the following as input (using a fan favorite for example): Char Lysithea Class Start End Noble 1 4 Monk 5 9 Mage 10 19 Warlock 20 29 Gremory 30 45 And gives you the chart below. It factors in class change, class base stats, character and class growths. All the goodness. Obviously this doesn't reflect the items you might use (might add that later?) There are still some bugs to work out. But I'm getting there. A few questions: What level do people generally end game at in maddening? Do people generally make the min level targets for class change there? Beginner at 5 Intermediate at 10 Advanced at 20 Master at 30 Is making a tool like this available for public use something people are interested in? Notice anything off? class hp str mag dex spd lck def res cha 1 Noble 22 4 11 7 7 4 3 4 5 2 Noble 22 4 11 8 8 4 4 5 6 3 Noble 22 4 11 8 8 4 5 6 6 4 Noble 22 4 11 9 8 5 5 6 6 5 Monk 22 5 12 9 9 5 5 7 6 6 Monk 22 5 13 10 9 5 5 8 6 7 Monk 22 5 14 10 10 6 5 8 7 8 Monk 22 5 15 11 10 6 5 8 7 9 Monk 22 6 16 11 10 7 5 8 7 10 Mage 26 6 18 13 11 8 5 10 7 11 Mage 26 6 19 14 12 8 5 10 7 12 Mage 26 6 20 15 12 8 5 10 7 13 Mage 26 7 21 15 13 8 5 11 8 14 Mage 26 7 21 16 13 8 5 12 9 15 Mage 26 7 21 17 13 8 5 12 10 16 Mage 26 7 21 18 13 8 5 12 11 17 Mage 27 7 22 19 14 8 6 13 12 18 Mage 27 8 23 20 14 8 6 14 12 19 Mage 27 8 24 20 14 9 6 14 12 20 Warlock 31 9 27 21 15 10 12 19 12 21 Warlock 32 9 28 22 15 10 12 19 13 22 Warlock 32 9 29 23 15 10 12 20 13 23 Warlock 32 9 29 24 15 10 12 20 13 24 Warlock 32 9 30 25 16 10 12 20 13 25 Warlock 32 9 31 26 17 10 12 20 13 26 Warlock 33 9 32 26 18 11 12 20 13 27 Warlock 33 9 32 27 18 11 12 20 13 28 Warlock 33 9 33 28 18 11 12 20 14 29 Warlock 33 9 34 29 19 11 12 20 14 30 Gremory 34 9 36 31 19 12 13 20 16 31 Gremory 34 9 37 32 19 12 13 20 16 32 Gremory 35 9 38 32 20 12 13 20 17 33 Gremory 35 9 39 32 20 12 14 21 17 34 Gremory 35 9 40 33 20 12 14 22 17 35 Gremory 35 9 41 34 20 12 14 22 18 36 Gremory 35 9 42 35 21 13 14 22 18 37 Gremory 35 9 42 35 22 13 14 23 18 38 Gremory 36 9 43 36 22 13 14 23 19 39 Gremory 37 9 43 36 23 14 14 23 19 40 Gremory 37 9 44 36 23 14 14 23 20 41 Gremory 37 9 45 37 23 15 14 23 20 42 Gremory 37 9 46 38 24 15 14 23 20 43 Gremory 37 9 46 38 24 16 14 23 20 44 Gremory 37 9 47 38 24 16 14 23 20 45 Gremory 37 9 48 39 25 16 14 23 20 Ideally you'd run the input 100 times and generate statistics on "There's a 90% chance you'll be in this range". Honestly that's a lot closer now that the generation piece is already done. Still big thanks to all who deliver content for Serene Forest 3 Houses.
  2. Yeah, if I was mainly looking for a discord for 3H (which I was) I think 3H would be appropriate. Right?
  3. So referencing this page: https://serenesforest.net/three-houses/classes/class-change/ and this page: https://serenesforest.net/three-houses/classes/base-stats/ Do class-change values affect base stats? For instance, say I go from mercenary to fortress knight and my shown HP is 20. How do class-change stats factor in here? Current HP = 20 Fortress Knight's base HP = 35. Mercenary HP class-change HP = 1 Fortress Knight's class-change HP = 5 When I level up, does the game do the following? Starting value (20) Remove the mercenary class-value (-1 = 19) Adjust to the Fortress Knight's base HP (+16 = 35) Add the Fortress Knight's class-change HP (+5 = 40) I don't think that's it, but I'm really not sure how it's calculated. Thanks!
  4. I just wanted to say thank you. I'm a big fan of your site and appreciate all who work on this. I'd like to be part of the conversation, are the forums more widely used or a discord?
×
×
  • Create New...