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caladrius

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About caladrius

  • Birthday October 31

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    nightgale1031@yahoo.com

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  • Interests
    Fire Emblem, Rom Hacking, Board Games

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  1. Happy that you are having fun with the game, @Tycho and @Indiiea!! As long as you are running the 4.0 version of Lonely Mirror, the 4.1 update will work. That being mentioned, the 4.1 updates are predominantly noticeable in Chapters 1-10, so I don't think you will notice anything. The 4.1 update includes mostly text changes, some battle palette changes, and a couple base stat changes for balancing. If Riley is available in Chapter 17x, he will have higher resistance base stat. Agree, the supports are really fun; though, I think increasing the number of supports would mess with the balance of the game due to support bonuses, so that might be a complicated change.
  2. Thank you. Merry Christmas. Travis is a pretty solid unit if you can get past his poor luck. Enjoy!
  3. It's the end of the year, and I am announcing a major, 4.0 update to The Lonely Mirror. Updates include: 4 new chapters experience through route split and player choice 2 extra bonus chapter maps 3 new playable characters 3 new classes Over 20 new support conversations written 38 character and portrait redesigns (click spoilers to see a sample of four of them) Download: You can download a UPS of Fire Emblem: The Lonely Mirror ROM hack here: https://www.dropbox.com/sh/so69b7n12mzlv6b/AADf60KnaGDf79NIhJYHEQuXa?dl=0
  4. No, this hack does not include a skills feature outside of the FE8 specific skills like: Lethality, Pierce, Lock Pick, etc. There are plenty of hacks that do include skills though if that is the experience that you are looking for. I was more going for a classic Fire Emblem experience when I produced Lonely Mirror - a game that could reasonably fall between FE8 and FE9 in terms of mechanics.
  5. @Ikeypoo, I am happy that you are liking this hack. I don't actually have a Discord server personally, but I know Epholo8 has a channel to talk about Lonely Mirror, which seems to have a lot of discussion, and I sometimes contribute. He previously did a Let's Play of The Lonely Mirror, and the Discord link should be in is in the description of some of his more recent videos. You can find him on YouTube.
  6. Your comments made my day, @Hoppybunny123! All the work I put into The Lonely Mirror took a ton of time, and I had to be diligent and focused to continue the project, because it was really easy to just give up. It is also very hard to write like 50+ characters and make them distinct. I apologize that not all the supports have been written, but more will be coming. I slowly but surely am adding more content to the game; however, the main story experience and characters is pretty set in stone at this point.
  7. I am considering the new update to be a major update, but it won't be a complete overhaul of the game. Some of the new things to expect beyond new supports include some balancing changes on a couple of the characters, some new weapons/items, some dialogue clean up/corrections, allowing more units on a couple chapters, some enemy placement/reinforcement changes, etc. There may be a couple of other small surprises too. It will be worth checking out!
  8. Thank you!! I am happy you enjoyed this hack. Atticus can be a very strong unit for a thief. The S ranked knife (if you get it) even gives Atticus a very strong endgame. Support conversations take a bit of time to get written and scripted in game. Getting one done can be about a day of effort, and I usually tackle them in waves with other life priorities. I will say that more will be coming soon in the next build of the game. I have spent a lot of focus on supports lately, and at least 15 new support conversations will be added.
  9. If you skip the dialogue, you end up on a screen where you are still given the ability to make a choice. You just might not know the context of the choice. The first choice in the current build should be at the end of Prelude 1. Honestly, I have no idea. You can try it and see if any work. A lot of IDs were remapped, so I could see some cheats not working.
  10. I don't know. I always find Shiloh pretty good, even during 17x. At a minimum, he at least can be a secondary healer to Ariel during chapter 18. Shiloh also has a very good endgame performance as a Bishop if he picks up steam. Healers also don't need to see combat to be useful, and Shiloh's heals are potent. Riley is probably the easiest sacrifice at that point in the game. Danika may not bring much too the table either unless you really want to use her or need an immediate mounted archer. It's hard to say. The Lonely Mirror is more of a call back to the old GBA Fire Emblem games, and a lot of people have problems playing those games - especially after playing the newer games. The game can feel dry to some players because it has less quality of life improvements and no skills. A lot of people also criticize the character portraits, the music/sfx, the Maddening difficulty (including certain things being locked to Maddening), the story, not being able to recruit every character (this one is silly IMO), and Amanda requirements. The people that tend to like the game are typically fans of the old games.
  11. Thank you! I don't think I have heard anything too positive about The Lonely Mirror since November-ish. I used to think people may be being too critical of the project until it became something of a trend. I happy you are at least having fun. There are some people who really have enjoy it. Maddening difficulty is tough for most people. Cool that you are up for the challenge. Poor Caspian. 😞 Yeah, Silvan is IMO a better unit than Caspian, but Caspian is still a solid unit and is a little more well rounded compared to Silvan. I think Ch29 has Master Seals in the Secret Shop. Though, I am not sure if it is in the build you are playing. I may have added it recently. There are also two secret shops on Ch 30 found on the tiles that are sort of islands (2 sides water, 2 sides walls) She is only recruitable while the fog is still around. Any flier can recruit her: Helga, Wise, Kurtis, Joseph, and Riley. Happy you are also enjoying the game.
  12. I never wrote up an official list of paired support endings as it is something I am still working on piecing together. There are a number of special epilogue scenes that you can see if you get two specific characters to A support. Those include: In addition to special endings, here are some paired endings that also exist. Most people really dislike Chapter 17x, because you are forced to let characters die. To answer your question, it is not possible to save every character without hacking the game. I suppose it does give incentive to try out different characters on different runs.
  13. I wanted to let everyone know that I have released a new patch of The Lonely Mirror: FE_LonelyMirror_FullGame_v3_2_Classic and FE_LonelyMirror_FullGame_v3_2_Friendly. These are extremely minor patch releases, so do not expect much in these but it is something! What's in this version? Many text corrections identified by @Saint Rubenio have been implemented. A couple of minor bug fixes have been corrected. Chapter 18x Gaiden is available on all difficulties/all versions. I figured this one is not Proclaimer focused, so I provided access to this map. Added a silly Elder Marge house conversation to Prelude 1. Visiting the house multiple times may change up the Mercer side quest greatly. Mercer can join very early in Chapter 15 as a result, but without Merciless. Merciless is then obtainable by moving near the secret shop with Mercer on either Chapter 17 with a special conversation with Anna. As a result of this branch, Mercer's Secret Shop is closed and Chapter 18x is not accessible. Wise x Wanda support is in game now. Also, thank you much for the support @TheRomHackist and @animefreak12 and honestly everyone. 😄 I definitely want to do more with The Lonely Mirror, because I do enjoy working on this hack. I will at least be getting in more supports, bug fixes, and any rebalancing that might be necessary; though, I do think the maps and characters are pretty well balanced right now.
  14. Hello @Saint Rubenio and @Lorneus, I apologize for the late response to your posts. I know I have a bit of a backlog to catch up on. Hope your are ready to begin 2022 and plan to make it a good year. Mine was very eventful to say the least. Mostly in good ways. 😄 I always love seeing peoples' experiences with different characters. I honestly believe most any character in the game can be good and certainly useable (though, some are stronger than others). Saint Rubenio: You are using bearded characters again! Okay, maybe just Kurtis and Tarin. I also like Caden and Joseph's beards too. Cool to see you checked out Knox and Alouette. Honestly, both seem very good. Knox may have been rng blessed when I have used him though. Agreed. Alouette scales wonderfully with some levels. Also nice to see Queenie and Danika get some attention. I don't see them used too often. Also yes, Atticus is a very strong unit. Probably in the top 10 best units in the game. Nevermore is a candidate for the best weapon in the game. It's practically a 1-3 ranged Merciless with monster effectiveness. Lorneus: I would rank Joseph, Caspian, Wise, and Myles in the top 10 best units to use in the game. They look about how I would expect them to look at high levels. I am happy to see Grant and Benji though. Both can be really good units. I feel a lot of people write Benji off due to his weird growths, but he is not a bad unit, and I find he has a high ceiling. Grant is pretty nice with the new armor only weapons too. Great unit to have around, and I personally like Grant more than Rob as a unit for his hit rate, but Rob's speed can be nice too. Ah yes, many of these bugs are expected if you ran the newer version of the game with an older save file. I had to move around a lot of character IDs, which would have caused support confusion as well as Knox replacing Irina. These should not normally happen. Regarding 17x, I think most people don't really like that particular map. I've really only heard negative things about it. I wanted to make a darker map. What's going on now? Ultimately, I have kind of fallen out of love with ROM hacking over the last couple months and am very apathetic about Fire Emblem in general. A lot of the negative responses to The Lonely Mirror has just drained every ounce of inspiration out of me. I feel like over the course of the project I have tried my best to please everyone even though it is literally impossible. I am also saddened by the many comments I continue hear: "so and so chapter is terrible," "why can't I recruit everyone" "the story sucks," "it seems like you never test played" "too many bulky enemies," "music is so bad it's meme-able," "all the maddening chapters are absolute garbage," "so and so character's portrait burns my eyes; it's laughable how bad the art is," etc. It takes so much time to do literally everything to make a game, and it's really not feasible for one person with full time jobs. I find myself questioning every day what is the personal incentive to write more supports or finetune the game further. I don't feel like that incentive exists. I will be fixing all the spelling errors that you found, @Saint Rubenio. I respect the time that you put in to find these issues and will follow through on my end. I guess I tried my best, but it was never good enough... and getting back on the bike feels like a long, long adventure where life would just pass me by. I suppose we'll see. Still thank you for the support and warm messages. Cheers! 😄
  15. If you used a 2.0 save file, it may have caused some issues with events triggering because I reworked some of the flags and some unit IDs. Also, Gaiden maps are only accessible on Difficult or Maddening modes, so the difficulty could be a factor too. Whatever the case, it sounds like a lot is still working fine from switching save files, which is neat to know.
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