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Imuabicus der Fertige

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    duck extreme

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    Catacombs of Vindobona

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  • Favorite Fire Emblem Game
    Fates: Conquest

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  1. Not an inherent trend to media in itself, but the great majority of fans and the degree to which headcanons and the actually presented media itself are being intermixed. I made a very angry comment about something similar in the General Unpopular Opinions thread. I am so fucking thankful, that SF only goes through hyper-activity when a new game comes out, or someone throws shade towards their favorite boy Dmitri or their gal Edelgardand and that the shittier less interesting discussions can be steerad clear from thanks to individual topics... as bad as it might be to say, as a member of this board, I so very much appreciate it´s... low tempo, is how I´d put it.
  2. See what I mean? The stat gets calculated by x1-2 or more to amount to anything. WTA in GBAFE to RD amounts to +/- 15% hit, SD-NM has WTA with +5-10, Awakening +5-15% and Fates +5-15% (20% if S-Rank). These bonuses are just +3-10 SKL, no RNG required. Not to mention having WTA is defensive in nature as well, as it lowers enemy hit/dmg, as opposed to only affecting Hit. And there are games that allow you to manipulate WT such as the Reaver Weapons or Dual Weapons and DOUBLES the WT effect. Weapon LVL in SD/NM is between +5-15%, +5-10% for Awakening and +5-15% in Fates = +3/10 SKL. Then we have all the skills affecting Hitrate, for Awakening between +10 and +50, so 7-33 SKL! Just using a Bronze Axe would give +5Hit = 3Skl. That´s before opening the the semi-unreliable can of worms regarding critical hits, wherein SKL is used on (SKL) or (SKL/2) basis and hinges even more on Weapons (Killer weapons) and Skills (Death Blow). By removing DEX/SKL and correspondingly elaborating on a Weapon Rank/Weapon Triangle System, Weapon stats (Really? +5 hit diff, per ranks?) and more elaborate skill systems you´d make CHOICE more interesting, rather than the brittle swiss army knife stat Dex currently is, which can be increased by, oh boy, +2/5 and whatever Rallie we want to use. Hell, the most interesting thing done with SKL in FE is Subakis Pike.
  3. I propose the erasure of the Skill/Dex stat in future entries. It serves no other purpose than a lil boost to hitrate, a lil bit of crit and the activation rate of skills, the first of which is dictated by weapon stats and weapon ranks, the second is, well, also tied to weapons and more to wepaon ranks and activation rate for skills... lmao. IS isn´t leaning hard enough into activation rates to not require stupid amounts of investments to make them worthwhile. Removing it would make weapons and weapon ranks more meaningful and would either force the removal of procc skills, or having them be reworked, maybe in a system that involves activation boosts like Quixotic or new one, again, tied to weapons. All the things it does, something else holds more or the same amount of sway over and the one thing it does have going for itself (well, outside of Luck procc skills) is just kinda not great. As such, why not get rid of this redundant survivor of the 1990s? Lay ´em to rest.
  4. I dunno the script for Kotaro, but I don´t see why we shouldn´t be able to add a rat to our troops... and for Kilma, you already get his daughter, so go get the King too! No? What the Irish got to do with this? And what is a Bona Fide Irish?
  5. Sure, if we can sell the new recruits into Slavery to pad our budget. I´m all for it. They wouldn´t be trustworthy anyway. Hyman in SD H5 would probably be pretty strong, albeit I dunno his growths/if the enemies have any. Could also capture Camus and whip him until he´ll live his love for Nyna, goddamnitall. Kotaro would probably be THE Ninja of CQ. Oh yeah, the Ice tribe guy (Kilma?) from chapter 8 would go hard as well I wager. You underestimate the taters power. Its optimal for tranportation and in case of emergency can be used as projectile. Boiled potato? That shit will outlive you and your entire extended family. All hail POTATO!
  6. Can´t stress enough how quick the important people swing the banhammer if you just throw them a mention at discord. So if you like a clean Forest, go make a Discord Account, just for the joy of reporting bots.
  7. Naga, give me OG dragon lady. Not her offshoot Tiki, or the other gal Nagi. N-A-G-A. Didn´t SoV bring back Camus? Wait, Zeke exists in Gaiden already. I´ll take a free Gradivus in every FE going forward tyvm.
  8. I have nothing to add to cats in Georgia other than soulslike roguelite metroi- *gunshot* So its actually more like Seki- *more gunshots* I haven´t gotten the game, mainly because I´m cooling off of the Souls game style, but what I´ve seen from the game in a few streams etc. it did look to follow more a flow of combat rather than the usual red light-green light of dodge roll-stab. why yes, I did just post a video from 14 years ago, showing content from 20 years ago. POV: A lamp took your job. That being said, I do wonder, where the Souls genre will go? I feel like the possibilties of the genre are... kind of exhausted? From the classic Demons/Dark Souls, the more elaborate ways of a Nioh or Wo Long, Bloodbornes weapon system and rally system, Sekiros deflecting and deathblows... there´s only so many variations of attacks you can do, only so much delay to put in an attack... Judging by the amount of Overhaul mods for Elden Schwing that put in Sekior deflecting or try to, I think the tried and true combat could use something else. Well, there do be Elden Blings DLC to look forward to. I take it Code Vein is next? The Anime of Souls? 😛
  9. Nah chief, for that ain´t what I´m blabbering about as the Big Boss above has pointed out and 2) it´s dumb as fuck. The reason you think side characters are more interesting (probably, the fuck I know ´bout you) is cuz you don´t get the game world shown from their perspective so you have something to wonder about, while you most likely see exactly and know more about the MC, hence less room for interpretation, thus seemingly interesting. Not to mention the shit habit of trying for some kind of self insert as a MC.
  10. Pegasus Knights should be highly geared towards offense and not this small biceps congregation of girls, with the exception of my girl Palla. YOu´d have to be insane flying on a horse into an enemy army in a Combat Skirt... clearly this indicates a massive STR stat on account of horse and rider to carry their massive balls yoloing themselves against the enemy.
  11. "Character X is such a missed opportunity" - STFU, you story inflating would-be cancer, your favorite arrangement of pixels or polygons not getting your desired amount of content because they aren´t the main character doesn´t make them a missed opportunity, but puts them in their place as a side piece. Stay in your lane, sidekick.
  12. Honestly, I feel like an idiot but Chloe hasn´t worked for me. Gave her me MS and she was just what you´d expect from a flying horse unit. Fast as fuck, frail as hell (except Res if memory serves, duh) and weak as shit. And then I gave her a crit engraved forge and she still didn´t kill shit. And I know I gave her stat boosts, just have to look up what drops when, but I think I remember 2 STR boosts. Wouldn´t recommend, but that´s what I get for believing in Big Palla Propaganda. I´d guess if you grind out the early armor (Louis?) guy he´d make somewhat of a decent bastion early on. Noone you get before The Sand Kingdom TM and a bunch of it´s goons too are worth keeping that can´t be easily replaced, barring the usual big names. Sell them seals, I say. Disrespect common FE wisdom.
  13. And other reclass resources~ Think Heart Sealing Mozu; that same seal could be used for Corrin shenanigans, Servant 1 reclass if you´re boring and insecure, MAID EFFIE! Think of the possibilities! And maybe specific effective weaponry, Est does join in SD with a Ridersbane I believe on a map full of Cavs... Another thing to consider would be if the high investment unit covers a niche not directly available. To remain with the prior example, Villager/MoA Mozu is reason for despair, Archer/SNiper Mozu is your most reliable, ranged, high damage unit in CQ and offers the Archer line to a few of her friends~ Est on the other hand joins after Caeda had almost 20 chapters to rampage across all of Archanea with her special horse skewer, Minerva be out the swinging axes at A-rank and Catria and Palla have been around ballin. She does nothing your army doesn´t already have copious amounts off. Same with Amelia I belive, though I think Ross has some opportunities outside of carrying his dads weapons? Not sure, haven´t played much of Sacred Stones. I suppose I might be talking about growth units more than high investment units here? Bantu is probably a high investment unit too, but with low growths to boot. Shaky Jones, alt account found. Get rattled lvl 1 skeleton, you need to lvl up! On that note... in Three Houses, basically every unit is a growth unit, barring staff. So my question is, would Catherin be a high investment unit? If you recruit her early she´s almost guaranteed to outstat your whole army, yet the sentiment for her is she requires a lot of time/tutoring to get into better classes...
  14. Camilla > Edelgard. Her canon class, if there is such a thing in Fates can even use magic!
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