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Jotari

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Everything posted by Jotari

  1. An enemy seizure is fine. Just...don't give them anything to seize for a game over. As I said, they never actually go for your castle in this chapter. And if one absolutely needs to exist in some form, then either make the aforementioned church tile count or, if it needs to be roughly castle shaped, stick it on a load of sea tiles that the enemy can never get to. The Return staff though...yeah, that might be a tad bit harder to code around, especially since it auto puts you inside a castle to ensure it's not putting a character to an already occupied space. On that note, I feel like Sohpara and Isaach castle should be swapped. The location of the capital seems a bit arbitrary. Sophara though, has a pretty secured reinforced position surrounded by mountains on three sides, it looks like it'd be a strong seat for a capital. Though, I guess Isaach's actual position might have a sea port (it doesn't physically in game but it's close enough to muddle things) which would be a huge benefit...if Fire Emblem as a series actually had boats that functioned in the narrative for more than a single chapter transport. They are both Great Knights working for Dozel, so a family connection is more than possible. Galzus is far too bad ass to be prologue fodder, though a boss for that first wave wouldn't be without merit. And since I deem Galzus too impresive, I nominate Shiva, another blackhaired sword fighter. What's funny about him is that we know where's from, a place called Savan...which doesn't seem to be anywhere on the Jugdral map and is only mentioned once by Shiva and one in his character ending.
  2. Galzus is said to hate Isaach and is collaborating with the Empire in Thracia 776, though he is the prince of Rivough so might just be a guy at the top situation. Though...coming to think of it, why does the empire have Galzus working as a mercenary in Thracia. Why not install him as a puppet ruler in Isaach? Are they afraid he'd grow too powerful and popular? Because given his rough personality type, the idea of him charming people and stirring up rebellion is pretty funny. Hell the idea of him just living in a castle and having servants and stuff at all seems like it'd be at odds with his whole tough guy schitck.
  3. A shame really, as this is the one time in the game where not having a castle would make sense narratively and mechanically. There's no arena and since you're just starting, no diminished items to buy or repair, the weapons you have by default should be enough to get you to the first castle. And the enemy never targets Tir Na NOg in this chapter outside the opening, so there isn't even really anything to defend. Beginning this chapter with Seliph and friends deployed already around a church tile would be more than satisfactory for gameplay and plot. Honestly....that does seem like a major dropped ball. They had something already set up and then just ignored it. Lewyn absolutely could have been Leif's confidant for the first half of Thracia. And then he ups and abandons Leif for Seliph half way through which really helps Leif's insecurities. Though I guess that would interfer a bit with August's subtle arc a little bit. Also, looking at this line again it also destroys my theory that Lewyn was hiding Julia in Orgahil. So what was he doing there? As said above, I have tried and failed. I can think of at least two times. You fight one around the Fiana area in Chapter 8 (feel free to imagine it's Lifis), and in the end game one of the Dead Lords, I think Porcus, is a Thief Fighter (feel free to imagine it's Lifis again, as a zombie). Though by that point enemies stealing from you would be a laughable concern. Harold and Schmidt might be from Isaach. At least, if we're to get that remake they should receive redesigns that make them look like they're from Isaach (they do both wield axes though).
  4. I recently spent several hours trying to get Slayde to recapture Sophira to try and get both tomes only to discover, no, you can't. Or at least if you can I was doing something wrong. The whole letting the enemy recapture the castle seems to be to give you three control of which time you can get independent of which brother you can recruit (so I spent several hours making sure I specifically didn't get Nosferatu ) Not only can enemies steal from the player, but they can also steal from each other if you berserk them!...I don't think that's at all useful, but it is fun. That's a really good explanation, though I'm fairly sure that Julia is not Deirdre's child in mechanical sense. She doesn't get inheritance and her stats are not based on Deirdre (or the unplayable Alvis). Still she might occupy Deirdre's place in memory in some other fashion. She does take the same spot in the castle at the very least.
  5. The link in the OP should be working now too, and might function better on mobile.
  6. I did quickly try to fix that missing route mentioned before. Try this backup link https://jotarijotarison.itch.io/sigurd-dies-at-the-end-back-up
  7. Can you not play it directly from the browser? If not, try on a different browser perhaps. If that also fails, then here's a direct download link for the html file https://www.dropbox.com/scl/fi/a9kyukssjbjnrtxtgzil2/Sigurd-Dies-At-The-End.html?rlkey=aqzh7x2n8gwb53hb56n0g0qbf&dl=0
  8. Sorry about that. I'll have a look to see what's happening there. It's possible I just plain didn't write that route and never noticed.
  9. I think we do know from the opening that it was Manfroy specifically who killed Lewyn. There was an attempt at Genealogy Gen 2 with standard maps FeBuilderGBA game a few years back. It only got through the Isaach arc before it was abandoned, but one funny addition is that they had Arden he a playable character, because otherwise there'd be no armoured knights until late mid game. The justification for Arden surviving was simply that he wasn't at the Battle of Bahrara because he was too slow and was just but in charge of guarding one of the castles. A fitting a headcanon for Arden as any other.
  10. Lex can never pass down his Hero Axe because none of the child units use axes at base. Weapons that don't get passed down are either sent to the armoury at a certain point or they become enemy drops. There are a few exceptions, I think the Wind Sword is lost for good if you don't pick it up and pass it down, and maybe one or two others, but largely you don't have to worry about a weapon being gone for good. Inheritance is more about getting it in your inventory right away and for no cost.
  11. No, Leif won't get it because he doesn't have staffs at base (but he should!). You'll have to buy it from the armoury, I think it's available right away on Chapter 6. Not sure what it's durability is like if you don't inherit though.
  12. I think the message if the game is that goo is inherently evil. If Garon wasn't goo and he sat on that throne and just laughed it up then Xander and the other Norhians would have just celebrated with some newly appropriated Hoshidan Sake. It's not the actions of bad king being bad that meant he needed to be stopped, he needed to be stopped because he was goo, regardless as to what he was doing. A very bigoted and anti goo moral Fates peddles.
  13. I tend to view Sigurd as a character quite differently from a lot of other people, including Kaga himself. People try to attach some fatal flaw to Sigurd to make his downfall something akin to a Greek tragedy, but in my eyes, Sigurd basically made every correct choice and still just got kicked in the teeth and immolated by life. His tragedy is that he was basically as good as a person could reasonably be and it still wasn't enough. So about five or six years ago I wrote a Choose Your Own Adventure story analyzing every choice Sigurd had available to him and the consequences of doing something different. I then promptly forgot about it and only recently remembered about it. So...yeah, here you go, enjoy. https://html-classic.itch.zone/html/10027672/index.html Despite the title, the endings are a bit more varied than Sigurd dying in different ways. There is one, mostly, happy ending where he gets to live, and a few endings where he can win by acting wildly out of character. And even one ending where you can get so many people killed that Claud ends up running the empire! So, yeah, it's pretty modular in what you can do. If anyone has any suggestions for any alternate choices that you feel could be available, speak up and I could add a route. The very laxed writing style I went with makes it pretty easy to add additional content. Also I've spent several hours today trying to figure out how to put music into Twine using Java Script to no avail, so if anyone is more familiar with Twine than me and can help to put a soundtrack on the thing, then that's be great.
  14. I agree. If we're going to do something like this, either every fight needs to be super hard, basically a boss fight each time, or, it just needs to be ballz to the wallz funz. And since this is remake were talking about, it needn't even just be characters from the first game. Characters from later games could be used as well (I assume the games after Sticker Star have fun and memorable characters...I haven't played any of the later games). Mr L, why not? Fuck it, throw Mallow and Geno and some Super Star characters in there. Make every encounter be with someone of note. Make the narrative that Mario doesn't have to start again, but rather he is now in the Championship for Champions, facing all the people who have been champions of the contest in the past regardless of how little sense that might make to any laughable Mario continuity.
  15. Behold! Cinematography! Something the series has only attempted in engine about three times. Full agreement. The Battle of Barhara is, to put it bluntly, a ballsy ass fucking move. And because we've been in the fandom so long and it's such a "It was his sled" plot twist and some later stuff devaluing the kill%, we probably don't give it the credit it deserves as a plot point, but Kaga definitely deserves the praise for this (assuming it was his idea, I'm a bit wary of giving all the credit to one person in these creative ventures). You say character-centric video game, but, honestly, even outside of video games and in the realms of fiction in general, very few series have the guts to just wipe out an entire cast half way through the story. Even when you get those Star Wars style Order 66 moments where a big tragedy happens, the principal characters still survive. Here though, nope. We get some references to the women surviving, but the only character that actually survives this and continues to influence the story is Lewyn, and by the end it's revealed that's not even true. Life Ring has also been a skill in Heroes since about 2017 or 2018, so it's weird to see it here under a different name. What was the decision to make all these rings bands anyway? They're all just Rings in the Japanese, I'm pretty sure, at least I'm pretty sure the Return Ring is a Ring and not a Band in Japanese. Was it to differentiate between stat boosting rings and skill bestowing rings? I'm not sure that's something particularly confusing. When Seliph confronts Alvis the thing he says is "Why? Why did you betray my father?" And...honestly...it's actually a great question. Why did Alvis betray Sigurd? Sigurd was no threat to him after they took down Reptor together. He would have quietly went back to Chalphy and left Alvis to rule the capital after a frank talk with the king. Deirdre was the reason Sigurd had to die. Without her marriage to Sigurd Alvis very well could have used Sigurd as an ally of his new empire. But without a genuine marriage to Deirdre his legitimacy (and his new life in the sheets) evaporates. So he needs to be sure. It also gives us that wonderfully sickening moment from the completed x number of games intro where we actually see Deirdre healing Alvis after the battle, which is just so fucked up on so many levels. Or he just wanted to kill absolutely everyone with as much standing as he had to ensure no one would threaten his rule and was just showing off his hot wife because he's super proud of himself for netting such a catch.
  16. I am mistaken...though I kind of shouldn't be, right? I mean...Alvis straight up wanted Vaja to die then. And later when Aida is like "JK we were on your side all along" Sigurd isn't like "Really...dude I murdered a bunch of Velthomers when taking that castle. Why didn't anyone say anything?" I know Fanore (that's the correct spelling, everyone but me is wrong, it's a beach in Ireland, trust me) is probably in Velthomer territory in so much as it can be considered part of Grannvale at all...but still, I feel these soldiers probably should have been working for Reptor...was this decision really as simple as Meteor=Velthomer with no consideration of how it means Alvis is basically murdering his own subjects. Well, at least half of them are on plateaus where there is some expectation they won't die (not withstanding a single very thorough pegasus knight). Oh wow. Harry Potter Puppet Pals. That really takes me back. Well...it is later revealed in Thracia he was banging at least one of them. Like father like son, perhaps.
  17. I wonder if Vaja was intended to be the mother of the Gen II mage trio and they just never got around to mentioning it. Same portrait syndrome definitely is a condition infecting the boss cast, but in this case Vaja and the Mage Trio are all in direct service of the head of House Friege. I can rant now or I can rant in Chapter 10 about her disappearance. Beowulf absolutely no doubt goes way back with Eldigan. That means he is also best buds with Quan who is absolutely no doubt best buts with Eldigan. Beowulf is like the Byleth to the Sigurd, Eldigan, Quan Three Houses dynamic! ...is it possible he actually isn't lying and actually was friends with Eldigan and Sigurd is actually the jackass for not recognizing his Neville Longbottom?
  18. Yeah, I know Warp is B rank, but you only need to use one of them. Give Warp to your B rankers and Return to your C rankers. Apply Arena for extra money where necessary (arena exp is just a bonus).
  19. Yeah, I'd say it'd be pretty hard for even the most litigious company to claim copyright infringement if the character has been turned into a qudrapedial pony. Still though there could be merit to an offical partnership for something like this. There seems like there would be enough overlap, and non overlap to snap up a few fans on either side. Then again, Fire Emblem has thrown some Awakening characters in as cameo in several other games that have done very little to get me, a pretty damn major Fire Emblem fan, to play them. I think it's a point of trivia that Heroes is not the first time Fire Emblem characters were in a Gatcha game because sometimes called Dragalia Lost has them.
  20. So, do you reckon this is an partnership or legally distinct enough to not require any permissions? Like I'm guessing the terms Lucina, Fire Emblem or the Brand of Naga never show up.
  21. Anyone with C rank staffs you don't have to worry about levelling up. Using Warp or Return grants a lot of exp. Spam it every turn, especially now with Deirdre before she leaves. It costs money to do so, of course, but probably less than you might expect, especially if you can manage to get the paragon band on your staff spammer without denying it to anyone else doing the arena. If someone has trouble clearing a particular enemy in the arena and has a bow rank, try using a bow instead, as it can sometimes change the actual enemy you're fighting to a weaker one. Though, off the top of my head, the only characters that can do this are Promoted Arden, Johalva and Hannibal.
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