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WarPath

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  • Favorite Fire Emblem Game
    Thracia 776

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  1. A new update, version 1.5, has been released. Changes include: Minor balance tweaks to player units Minor typo and bug fixes A long-awaited change to Ch. 1 that I’ve meant to do for some time, but kept forgetting Download link is in the opening post. Didn’t expect to have another update out so soon, but had a little free time yesterday and today and figured I may as well tweak a couple of things.
  2. After 4 long years of work, I am very happy to present to the community: Overview The continent has been at an uneasy peace following the fierce Magus war. However, 25 years after the fact, strife bubbles once again. Unanswered questions from the previous conflict abound, with dark forces on the move. One family finds itself at the center of the intrigue. An ailing mother and her seven children must navigate the trials that await them, while clinging to each other as they never have before... Download Link (Apply .ups file to clean FE8U Rom) 7 Siblings COMPLETE Download Current Version: 1.5 *Note that saves from version 1.1 and earlier will not be compatible with version 1.2 of the game and beyond* Discord Server Link Seven Siblings Discord Screenshots Core Features/General Notes 7 Siblings is a complete FE8U romhack with a fully custom campaign and story made by WarPath with support from the FEU community. Some of its key features: - The game features 29 chapters: a prologue, 20 numbered chapters, an endgame, and 7 Gaiden chapters sprinkled in between. All Gaidens are unlocked automatically and are labeled as such due to being side stories from the main action in some form. - The large majority of game graphics have been overhauled, from the title menu to all in-game menus to character portraits and class animations. Additionally, nearly all music has been overhauled from vanilla FE8. Shoutout to the community for helping make this possible. - The game features an easy mode, a normal mode, and a hard mode, with the only substantial changes between modes being enemy strength. Hard mode is what the hack was primarily designed around and would be recommended for most romhack veterans. Normal and easy are just somewhat nerfed versions of this mode and have received less testing. - The hack also features Classic (defeated units are gone permanently) and Casual (defeated units return in the next chapter) modes which are selected after selecting difficulty. The game is balanced with Classic and permadeath in mind, but Casual is there for anyone who doesn't want the stress of permadeath. You should be fine letting a fair number of units die on Classic, although this game is definitely not designed for a true Ironman run from a blind player, especially on the highest difficulty. - Arianna, Scott, and Nancy are global GameOver units. Other units may be GameOver units in their joining chapters or a subsequent chapter in which they are force deployed. Arianna has access to the Supply starting in Ch. 2. - Support Viewer and Sound Room are 100% unlocked from the start. The Link Arena is disabled because it was pretty broken and I didn't care to put the time in to fix it. - Supports are functional in terms of gameplay, but there are no conversations. I may write them eventually, and I may not. Depends on how I feel. - It's recommended that if you are playing this hack on emulator, that you use the mGBA emulator if it is available to you on your platform. This hack was primarily tested using mGBA. A bit of testing was done using real hardware as well, and in that limited sample size, the game seemed to have no problems running on real hardware. Further Information Mechanical Tweaks of Note Recruitment Guide (Spoiler Warning) Known Issues Credits Hope you all enjoy! Please report bugs and give feedback either here, on the FEU thread, or on the Discord.
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