Banned because I didn't explain myself well when I said that. You're right. It's tedious more often than it is difficult. If they wanted to give a better increase in difficulty, they should have decreased armor buffs from the fairy fountain, decreased the amount of hearts and stamina you can get (maybe by removing the spirit orb reward from certain shrines and giving a good weapon as a reward instead), increased enemy attack while not letting them regen their health, and increased the number of enemies throughout the world. Making the enemies into regenerating damage sponges makes you want to avoid most fights instead of engaging and winning because of good skill and preparation.