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ckwrte

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Everything posted by ckwrte

  1. Well actually I use both. I don't know how to make a spell animation script other than FEditor - I have searched but I couldn't find one. Whatever resources you can provide regarding the custom spell animation/animation scripting would be much appreciated.
  2. I have been working on a custom spell animation, and it seems fine. However, FE Editor gets the "Unexpected error loading" every time I attempt to load the script. I've read through the Ultimate Tutorial and used it as my guide, and looked online for answers with no luck. /// - Start Animation C00 C00 C00 C00 C00 C00 C00 C000040 O p- fireo.png B p- fire1.png 3 O p- fireo.png B p- fire2.png 2 O p- fireo.png B p- fire3.png 1 O p- fireo.png B p- fire4.png 1 O p- fireo.png B p- fire5.png 1 O p- fireo.png B p- fire6.png 1 O p- fireo.png B p- bbg.png 1 C00001A C1F ~~~ O p- fireo.png B p- fire1.png 3 O p- fireo.png B p- fire2.png 2 O p- fireo.png B p- fire3.png 1 O p- fireo.png B p- fire4.png 1 O p- fireo.png B p- fire5.png 1 O p- fireo.png B p- fire6.png 1 O p- fireo.png B p- bbg.png 1 /// - End Animation Am I doing something wrong? Missing something? Please help! Also, how can I make sure the spell is centered on the enemy whether it is a ranged attack or melee? I appreciate any advice anyone can provide!
  3. Okay all, a few more questions. What is the easiest way to use a custom map/map node locations/roads? Is it simple enough for a newbie, or would it be best to use the defaults? If default is best, where would the default nodes/road info be? What is the correct formatting to have the game go to map after map is cleared? And is there ANY way to skip the King Hayden conversation, or at least customize it a bit? Is there a way to "undo" making changes, to set a chapter back to they way it was in the game originally if I make a big mistake? Please give me as much info as you can, and any supporting information you think would help! Thank you so much 😁
  4. Yes, I am using the skill system! So avoid the debuff skills (at least in the early levels) and it should fix the problem?
  5. Thanks for replying so fast! I have attached the list of patches i currently have installed. To clarify my 3rd question, I mean the map is delayed in loading and the screen is just black, then characters appear out of order and I can't figure out why. Idk if there is a way to share the way I have configured the map so you can give me feedback, but I'm happy to share anything with you. Another question: for the class vs character stats, how would i set those for my playable characters vs enemies? I have been playing around with it and i think i get it. Thank again!
  6. Hiya all! I'm pretty new to the hacking community, however I am currently using FE Builder to edit FE8, and have a couple questions I am hoping some more experienced people can answer 😁 1. How would I change a palette for a boss only? I know how to change enemy palettes, etc. but i can't figure out how to do it for individual enemies. 2. I am getting an issue where random enemies suddenly do 250+ damage, and I can't figure out why. It's totally possible I screwed something up, but any guidance would be helpful. 3. I am having an issue with getting the map loaded before characters appear, conversation text, etc. I want the map to appear, then units come on screen but I am having trouble. Any advice would be much, much appreciated! 😊
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