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Argo Sleuf

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About Argo Sleuf

  • Birthday 07/17/2001

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  • Interests
    Memes, Star Wars, Lore, Scientific Breakthroughs, absurdity
  • Location
    Fort Worth, Texas

Previous Fields

  • Favorite Fire Emblem Game
    Thracia 776

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  • I fight for...
    Jugdral

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  1. I'm actually really glad I could find this when I was looking for it. I was thinking it would be good if people in the community were able to retranslate the games we have translated already, trying to keep things consistent with the Japanese script. From what I understand that was the goal of the Lil' Manster project. But looking at Gaiden, the English script is not likely faithful to the original. An iconic line like Would probably be in a remake (or at least referenced like Kliff references his end in the manga) if it was there in the original, considering how much Echoes tried to stay faithful to the mechanics of the game (and no, its definitely not the same feel as Gaiden, but after FE5 Intelligent Systems became more and more concerned with Accessibility, from what I can tell in their interviews.) I was thinking about how the most recent large translation projects all somewhat lost steam at the end. While the main goal was accomplished in these translation, they lack a final polish to the project. Naga in particular could use a script rework. I've heard it characterizes units but adds in things they don't say at all in the original game and utilizes dialogue that is less fitting for characters backgrounds (i.e. nobility use more metaphors and slang less suited to them) from what I understand. Anyways, I kind of lost myself in my rambling, but the point is I hope you see your project through and make it to the point where you feel you have accomplished something you can look back on with great satisfaction. Godspeed
  2. Howdy, I'm Argo Sleuf. I'm trying to spread word about a project a friend of mine is working on called Elegy of the Wayfarer. It is a pirate-themed strategy game that is being developed by Wayfaring Spartan, and we are looking for help on development support and soundtrack design. It is currently planned to have a main vesion on the Lex Talionis engine to generate interest and maybe if it is popular enough we can make a second release with more mechanics like ship building and dungeon exploration on a different engine. If you'd like to help, you can find us on Michael Harding's discord here: https://discord.gg/f2Utf4C Or if you'd like to just follow the project, the community there is relatively active on updates there too. Not to mention cozy. Hope to see you there. There is a dropbox with concepts here (Yes, there are Soul Caliber 6 models and edited sprites. Our current lead artist is busy with school, and that was used to mock-up designs for characters before getting an artist.): https://www.dropbox.com/sh/60r5e25jyp1gnr4/AACyIzaS2apeUkzCTikhfqX3a?dl=0 The story goes as follows: In the days of old on the world of Unirae, there were three large islands that housed a hub of human civilization in the middle of the Iridescent Expanse. That was until three hundred years ago, when a great serpent rose from the sea and brought destruction upon the central island of Orobraltar for fifty years. After years of enduring the calamity, a coalition of nations was formed that sealed the serpent away with the power of the Sealing Star and the Sealing Spike. The sealing of the Serpent ended the Era of the Serpent's Calamity, and brought forth a new era. Nearly two hundred and fifty years after the serpent was sealed, Unirae stands on the precipice of another cataclysm. The ever-watchful eye of Agaeliu Empire is set on the neighboring Orobraltar Archipelago. The Empire’s elite are planning an invasion to claim more land for the Empire’s expansive plantations. Those in power have seen the writings on the wall, recognizing the cycle of destruction beginning anew. All hope of averting this lies in the hands of the heir of the Grand Duchy of Devanin to the west, a Pirate Lord from the south, and the allies they gather. The destiny of these two lords and their followers are inexorably linked to the coming calamity, whether it is averted or not…
  3. There's been less than subtle hints that Star Wars under Disney has been used to push more female characters over male ones. "The Force is Female" was a red flag for me. I don't think anyone minds Lucasfilm making new characters regardless of their gender or race. The problem is that some of them like Reva are sorely underdeveloped in terms of character arcs and relatability. I think they were going to push newer characters more. The question was what bookcover did you want on the contents. There tends to be a pattern of Lucasfilm under Disney putting down older/male characters to prop up newer/female ones. Like Luke, Han Solo, and Obi-Wan. There is a growing pattern that Lucasfilm no longer cares about what the fans want, but rather prioritizes what ideas they want to push. Focusing on your own wants as a storyteller is not necessarily bad if you still care about fans' opinions, but from the past projects, excluding Mandalorian, it appears that they don't have fans in mind at all when making content. There are a lot of twitter spats between Lucasfilm employees and older fans from what I heard, the most infamous being Pablo Hidalgo making fun of Star Wars Theory. The old Legends novels focused more on telling good stories over pushing a message. Not to say that female empowerment is a bad message, but if it's hamfisted and not well developed, it does a disservice to the story. If you want a proper Obi-Wan Story look there for one by John Jackson Miller. It's drastically different.
  4. Yea, It's not really an Obi-Wan show as much as it is about the new imperial inquisitor Reva. That's in Episode 6, but if you look at the characterization in Episode 5 there are little hints to his prowess. Like how Vader warns him not to go too far, and how he looks in the corridor almost like he senses Luke hiding there. I guess that's true, but I feel there is something sorely lacking under Disney Star Wars.
  5. Isolated societies are fun to look into. I liked learning about the Basque and the Japanese
  6. I really thought he would pull through. He seemed like such a good man. I still can't believe it. https://obits.pennlive.com/us/obituaries/pennlive/name/billy-kametz-obituary?id=35161536
  7. I think the reason why people dislike a lot of the things that come from Lucasfilm under Disney is just that it disrespects the lore that came before it. For example, in The Book of Boba Fett the overall story of character development may be good, but its dragged down by the "funny" scenes with Boba Fett that depict him as an idiot and he has to rely on Fennec (not that I dislike Fennec's characterization), when he was supposed to be a badass in the original trilogy. Another example is in The Last Jedi, when they depict Luke as some washed up old man, that gave up on his ideals, the explanation for which was that he saw darkness in Kylo Ren's heart, which directly contradicts his actions when he sees goodness in Darth Vader. In The Force Awakens, Han Solo is depicted as a deadbeat dad which really is a slap in the face to his character development in the original trilogy. Obi Wan Kenobi is depicted as a coward and an idiot that relies on Leia a 10 year old to get himself out of situations, when in the Clone Wars he is depicted as collected and smart. In addition somehow Kenobi learns that when Yoda already told him that in the prequels. The reveal of Palpatine in The Rise of Skywalker does a disservice to the character arc of Darth Vader. Another thing that plagues the sequel trilogy is a lack of character arcs. Rey is a goody toe shoes that fights for the light and that's it. She doesn't really face the darkness in her heart like Luke does in the Original Trilogy. Finn lacks a lot of the drama that should have come from betraying his comrades that would have built up his convictions. Poe has some level of depth added in The Rise of Skywalker with spice-running, but the film doesn't really showcase the change in his current character very much. I can't say it was never good, but I think a lot of the stuff Disney Lucasfilm has done has severely damaged the lore and treated it more as a product than an art. I can't speak to what your criteria of "good" is, but at some point in time Star Wars certainly was not bad.
  8. Howdy everybody. I've been working with Michael Harding, Bluespark, and Grauenritter on transcribing the OST for Thracia 776. We are using MuseScore since it is most accessible. I wanted to see if anyone would be interested in helping out. A link to the spreadsheet with planned and available transcriptions can be found here: https://docs.google.com/spreadsheets/d/1zs3cn1XuAts28Ep4xmHThAi0CzqRMczMsJzyybeG65s/edit?usp=sharing A link to Michael's discord server is here: https://discord.gg/f2Utf4C Michael Harding also plans to post rearrangements of the OST based on the transcriptions on his YouTube Channel.
  9. Hi everyone! I'm Argo Sleuf. A violinist working on transcribing the OST for Thracia 776 with YouTuber Michael Harding. I love Fire Emblem and strategy games in general. I'm also somewhat of a "PR person" for a fan project a friend of mine is working on. I've been idle on the site a while but I never really introduced myself until now. I look forward to speaking with you all in the near future.
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