Here's an idea-- for limited play, like sealed, one could...
Instead of making packs, each player draft picks a game, and they receive 60 random cards from that game/color, as well as 3 random 1-costers from that color. The cards will come from a curated pool, though. You don't just get 60 green cards, you'll get 60 green from the 90 in the pool. Those 90 will come from all across the 20 sets, and will include relevant neutrals. Using that, you make a 30card Singleton deck, and everyone dukes it out.
Or, is multicolor a major part of the draft experience? Maybe you'd instead get 30c from two different games, and you'd snake draft, like Catan, where first person gets first pick and last pick, and the "last" person picks twice in a row.
Another thing comes to mind-- what if the resource requirement were different in limited formats? Instead of having to match your bond color for playing cards, you can match any affinity. You'd still need to match for any bond-flip abilities that call out a color, but otherwise, maybe you draft your deck from a huge pool of mixed up colors and the colors don't matter as much as the cool combos you make along the way.
Just brainstorming. I really love playing card games in limited environments!