I got through to the end of 2-F. Overall, I really enjoyed it, and I thought a lot of the maps in act 2 were really fun and dynamic, especially 2-3. A few specific things I want to point out, under the cut:
[spoiler=Notes, mostly for 2-3 on]
Is Iron Fang supposed to give +8 magic?
I'm also running into the bug on 2-1 where, after seeing the Bram/Malcolm scene, Bram and Sadaati appear to have a conversation available but neither can actually talk to each other.
For 2-2x only, J.R.'s Edge had the same icon as Hyper Focus.
In 2-3, one of the scenes where Kylah and Narbid give their spiels (the second to last one) seems to happen a turn later than it should. "The earth trembles! We must move" but it already has
In 2-4, I wasn't able to interact with the Caravel on the island where Llyra shows up. All the others worked fine except that one. I'm not a fan of the mid-turn jellyfish reinforcements on 2-5, especially if the enemy can make it happen. Especially when they pretty much spawn in your face... I feel like there should at least be an indication like "hey, Jelijelis might be around here so watch out".
At the beginning of 2-F, it says that talking to the NPCs gives bonus EXP, but when I did they just gave gold. Do I need to save all of them to get the EXP?
I was able to trigger a one-sided support by having J.R. talk to Rallel. It only showed up on J.R.'s profile, but it seemed to give Rallel a Resistance buff or something; he got +5 Res and I didn't give him Green Tea or anything.
I'll give it another playthrough soon-ish to see if there's anything else I wanna add in the earlier chapters. Overall though, really awesome job so far!