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Muskaan Mann

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Everything posted by Muskaan Mann

  1. I can’t believe I’ve been using reddit for a year and haven’t seen this during my Fates phase in 2016 on reddit. Thanks so much for the useful resource. I just use this forum to get more accurate and specific information to my Fire Emblem related questions. Hopefully, I’ll find a crazy Kana and Caeldori, especially for Kana, since I paired my Male MU with Hinoka as an S rank support and gotta say, really love her hair colour and skills she inherited versus canon red-head Caeldori.
  2. I’m playing on a current Birthright save file as Male Kamui and since it is on a different cartridge from my original Conquest game card, I don’t have any decent skills for some units that I would like to use for the upcoming chapters of Birthright, namely Caeldori, Kaden and Female Kana. Specificly, I would highly appreciate it if Caeldori had Bowbreaker and Aptitude (this is what I require the most), since I’m planning on making her a dark Falcon (exactly the same canon class I chose for her in awakening lol) to make her into a speedy crit flier, Female Kana with Aptitude and Nohrian trust (highest priority right now), along with any offensive skill like Astra or Luna, and Kaden with Aptitude as a must-have and any breaker or offensive skill is fine, but if it had to be specific, I would go with Swordbreaker and Rend heaven . In exchange for this lengthy, long request of mine for certain skills for certain characters, which are high on my highest priority agenda, I have a fully-completed, post-game Revelations save file, that has some of the more popular and some unseen characters with rare and wonky skills, that may be hard to get or aren’t popular among most castles nowadays (mainly non-gen 1 royal units.) Here is some information on the skill based castle: Castle Name: HiddenTreasure Chosen Affinity: Revelations Avatar Name: Nacrina Resoruces: Meat lvl 3, Peaches lvl 3, Emerald lvl 3, Jade lvl 3 (I think, not sure) All shops and amenities are at lvl 3. Units currently on castle defense roster up for grabs: Note: the * is used to indicate certain skills that are DLC based only and that cannot be inherited through any means of castle inheritance skills. MU (Nacrina): Dragon Fang, Shurikenbreaker, Nohrian Trust, Lethality, Astra Laslow: Aptitude, Death Blow, Lethality, *Dancing Blade, Astra Azura: Dragon Fang, Astra, Inspiring Song, Aptitude, Vantage Camilia: Bowbreaker, Death Blow, Sol, Rend heaven, Aptitude Ryoma: Shurikenbreaker, Hoshidan unity, Dragon Fang, Aptitude, Death Blow (?. Again not sure) Sakura: Counter, Aptitude, Miracle, Amasterasu, Rally Luck Shigure: Draconic hex, Dragon Fang, Hoshidan Unity, Bowbreaker, aptitude Soleil: Nohrian Trust, Death Blow, Aptitude, Astra, Hoshidan Unity Kana (M); Draconic hex, Nohrian trust, Dragon Fang, Aptitude, Lethality Shiro: Draconic Hex, Bowbreaker, Dragon Fang, Hoshidan Unity, Aptitude. Every unit is on hold, but armed and won’t attack, there is no Lilith or crazy defense enemies (such as Golems and Automatons) that will attack, and the easiest way to seize is to go either left or use a paired up flying unit with a ninja unit and go straight. If somehow my castle isn’t working properly and my units start attacking out of the blue, PM me on Reddit (which my username is u/YuarieNarukami_P4) and I’ll fix it right away. I visit back whoever visits my castle and any accessory is appericated. Ciao and happy embleming!
  3. I’m at the post-end part of chapter 5, where you get introduced to fighting the Black beast monster at Chapter 5, and for the first part, I was able to chip down the first shield of the Black beast with my main core team (Cav Dimitri, Theif Female Byleth, Soldier Sylvain, Fighter Dedue and Mage Annette), with the various gambit uses, such as Disturbance, Assualt troop. However, what I find that I have trouble in this trouble is my units dodging the special monster attack (I believe it is called Thorns of Ruins?) that manages to hit Dimitri and F!Byleth the hardest, leaving them with less than half HP and since i only have one healer on my team and I try not to use too much of my physic uses (which is Mercedes and I could only recruit Marianne for this chapter mission, but she only has heal and not physic to heal my frontline team). How can I quickly get rid of the shields of the monsters that are intact, and to chip down the monster’s health when it is dazed before it recovers and the shields regenerates , without overusing my gambit uses or getting Dimitri and Sylvian killed (since they have the monster effectiveness combat arts along with Dedue) and using up all my Divine Pluses? Also, some of my units only have a certain amount of authority level, and there are some units that are in my BL house that haven’t managed to get the required authority level, so not all of my units have gambits that they can safely use in the post-end of chapter 5. Any advice or suggestions on which battalions are best effective against the Black Beast and which gambits should be linked? Please and Thank you. Also, sorry for the long, convoluted explanation. First time playing on hard classic of an FE game.
  4. Okay, so once you clear the DLC, you are able to get the weapons from the Pagan altar along with the bonus items? That clears up the confusion a bit. Also, do you get access to a type of item that protects filers from bow damage and cavs from beast killer damage after you clear the DLC (someone told me that it is fairly game-breaking)?
  5. I’m guessing Fates, cause I know that is what IS will go with (unless 3H once again takes over this month’s banner as Fallen heroes, but unlikely since Fallen heroes banner isn’t until May iirc). My hopes and wishes for the April banner if it is Fates, would be characters that wouldn’t need me to spill all of my orbs and allow me to save, which would be Kiragi (the only royal Fates child unit still not in Feh), Mitama, Dwyer and either Caeldori or Asugi (one of the fatesawakening children). I know, I’m very biased towards having Fates child units in Feh, but looking at Gen 1 Fates’s Characters’s Rosters, there aren’t a lot of notable and very worthwhile special ones, aside from Shura, Reina, Yukimura and Mozu. If not, then TMS or Echoes for the love of Feh, since they have gone the longest without any banners (Echoes especially has been done dirty by IS regarding absence of new banners). Also I just want best bois Fernand as a GHB unit and Yashiro in Feh already, so I can create the ultimate echoes husbando team lol.
  6. As the title of this post suggests, I cleared the first chapter of the DLC side story and was able to go to Abyss in the main story timeline, and there was a list displaying exclusive and special weapons (such as Rapier, Levin Sword, etc.) in a place named the Altar shop I believe? Anyways, this might be a dumb question and all, but are you able to use these exclusive special weapons in early game or late game of the main storyline or are those weapons reserved for the side story only? Also, if by chance I am not able to get access to it instantly in the side story DLC, would I need to recruit Constance or Hapi (I forgot which characters you get from which chapter) in order to unlock the Abyss weapon and item shop? Please and Thank you.
  7. Oh sorry, what I meant is that I haven’t actually beat the chapter due to the fact of Yuri constantly evading my gambit attacks and halving damage that I throw at him, even with the linked bonuses from the highest charm units you have available in CS, which are Edelgard and Dimitri. I’ve tried using the steel gauntlets and weapons to chip the gauntlet enemies and sword users faster with Byleth, Edelgard and Dimiri but either they double my tanky units or they manage to hit even with the lowest hit rate they have, even with axe breaker and sword breaker in place (funny thing is that they aren’t even on the terrain tiles that gives bonuses to speed and def. Anyways, after I did what you suggested, I managed to defeat the gauntlet users and sword units, and I DP’d cause Yuri managed to slice Dimitri down, even with the gambit procs rattling him. Thanks a lot for the helpful information Better keep this info in use for the next CS chapters (hope they aren’t as hellish as the first one...)
  8. Not gonna lie, the extra defence and tanking is actually really useful for some parts of the map, where there are a bunch of heavy hard-hitting armoured fortress knights, but it is a matter of movement and better stat-spread and also the fact that she is an easy target for getting doubled or one-slotted by mages in general (especially Coco and Hapi’s magic range, even with Retribution Gambit) so I wanted to go for Warrior for this Map for now, for her to be able to survive and one-shot when necessary. However, when I get to the other chapter battle maps, I might consider switching Edelgard back into her canon class, where there might be a lot of annoying spawning reinforcements. Also, I will be very glad to switch Hilda into Peg knight when the time comes in the next CS chapter cause while I am in love with the warrior design of the class, the class and its overall stat spread is meh, and extra speed is always nice to have. Anyways, thanks for your insight though. It actually gives me a solid plan for the remainder of the CS chapter maps.
  9. I tried playing on Normal, then it was too easy to cheese through it, so I wanted to try it on hard. The diffculty wasn’t a problem at first, but at the end of the map, my Claude got killed by one of the grapplers, due to the fact that I used him to kill Coco and the other peg knights, and i tried to canto him out of there, and that is where I got screwed there, since I was using a Killer bow + killer Sword bulid on him, to take out the majority of the enenmies and then canto out of enemy range. I also accidently used up my Ruptured Heaven combat art to save my other units from getting quadrupled from the grapplers, after what happened to Claude and I’m down to my last Divine Pluse use, since i rerolled twice and both of them was the same outcome unfortunately. I’m going to try reclass Ashe into a different class from Sniper and Hilda into Peg knight, (even if I don’t get Falcon Knight as her advanced class in CS) and equip killing edges on one of them who is able to crit more often, and if all else fails, then I’ll just equip some steel weapons and hope for the best, since I don’t want to break my Killer weapons before Yuri.
  10. @SnowFire Will a Blaze gambit from Edelgard combined with Byleth’s or Dimitri’s Assault Troop, work against Yuri or no, provided he isn’t on the evade tiles? And to confirm, yes I am in the room where there are the evade tiles with the grapplers at the front. I managed to take out the grapplers no problem with Edelgard’s Blaze Gambit; the problem comes when I try to rattle Yuri, since he always ends up on the evade tiles, when I try to bait him with Dimitri and the sword guy next to him, and Dimitri either misses or gets doubled, so I have to equip a Killer lance and just hope he crits (which doesn’t happen, but when it does, it’s always when his hit rate is lowest lol). I have found that Warlock Linhardt damages Yuri significantly at the cost of giving up Restore and since I lost my Claude unfortunately (playing on Classic, so the next few chapters are gonna be rough, oof) in this map, so I use gauntlets on Male Byleth and Ashe to try and get the job done. Also sorry for the long explanation lol
  11. I managed to be cheese through almost all of the first battle map of CS, thanks to giving Killing Edges to the three main lords and giving steel shields to Cav Dimitri and Warrior Edelgard (personally not a fan of Armoured Knight imo, but that’s just me), to allow them to wreck all of the enemies, even the annoying gauntlet users. However, the one thing that I find absolutely annoying and hard to deal with, is Yuri’s Fetters of Dromi Relic, that allows him to halve any damage taken and gives him high avoid, and with the Lucky 7 skill that he has with the Trickster skill. My Dimitri and Byleth that have 80-90% hit rates against all enemies, then have lower hit rates against Yuri and almost get doubled, even in player or enemy phase. Help? I swear I have so much trouble on this, even on Normal, and I have tried using many gambits and strats with Ashe, Hilda and Edelgard, but even then, my bad luck lets Yuri damage my Dimitri and Byleth. Also I lost my Claude to one of the gauntlet users unfortunately, and I used up all of my Divine Pluses, rip.
  12. Expanding on my question’s title here, since I am attempting the first chapter of Cindered Shadows and before battle preparations, I am not a fan of Edelgard’s canon class, which is armoured knight, since it leaves her vulnerable, stat-wise and movement-wise. Looking at the change between reclassing Edelgard into a warrior, is it worth making her a warrior for better stats and balance and making Hilda into a different class, by first going through peg knight and then doing falcon knight for better stat spread, especially for her spd? Also is it better to sacrifice restore for Linhardt as a bishop or is restore a lifesaver in the first chapter of CS?
  13. I was able to get a free OG!Micaiah in this week’s revival banner on my first free summon and apparently for a slow magic unit, my version is +spd but -def. Is it viable to keep her and make a potential speedy and atk based tank mage bulid for her, with the following skills: DB4, lull atk/res 3, joint drive atk, atk/res solo 3 with refined Thani and Luna special, or should I make an atk and res based dmg reduction bulid for her in AR O and Arena as a bonus unit? If neither of these options work or appeal to the type of bulid I wanted for OG!Micaiah, does she also make good fodder for my +atk, -res F!Tiki with Distant Def 3 or should I feed distant def 3 to a mage type unit, like my unmerged Delthea or Valentines Mist?
  14. @LoneStar oh I made Oboro midori’s mother and I already inherited Luna from a logbook unit that had Rinkah!Sophie. Not sure if that was the best choice for Midori’s overall support pair-up bonuses, but I’ll probably experiment around with Midori first as a backpack/support unit in dread fighter and if not, I’ll just use Sophie as my dread fighter backpack and make Midori into her canon Master Ninja class to boost speed and movement.
  15. Recently, I’ve completed Sophie’s paralogue and I’m now about to get Midori from her paralogue, but this is where I kinda run into a problem here. I already have more than 5 paladin knights in my barracks and I’ve somewhat benched 3 out of those 5 paladin knights (Slias, Sophie and Peri), and I’m planning on using my Rinkah!Sophie as a backpack type support unit for Shiro, in order to boost res and skill on the majority of my main child units (excluding Shigure, Forrest and Mitama) that have crap growths in those stats. Question is, would Midori make a better dread fighter and support unit in general or is Rinkah!Sophie as a dread fighter also viable as a backpack type of support unit and also a mage killer for around middle endgame Revelations?
  16. @LoneStar also sorry about hiding my comment, I don’t why it wouldn’t let me cancel the spoiler marking, even though I refreshed my browser and logged in twice.
  17. @Lonestar I was also thinking the same thing for Nohr noble, since while draco hex Soleil would be fun, it wouldn’t increase her bulk that great due to her shit magic growth. Also you can never go wrong with luck and skill as Hoshidan noble. Also, as for most popular stat pair up partner at S rank, does Forrin!Soleil prefer Sigebert bulk wise or Hana!Asugi for min-maxing spd and skill towards post-endgame Rev? While the inheritance planner for Fates has helped me a bunch, sadly I have tried looking for most effective 2nd gen s rank pair-up bonuses partners on the web but either it is too complicated or it doesn’t work sadly. The stat based Fates character calculator only shows max base growth stats unfortunately.
  18. I decided to s-rank my MU with Laslow just cause I wanted to get a boost in Lck and skill most of all in Kana and Soleil since I’ve chosen Lck as my bane and str as my boon. I also recently gotten Soleil from her paralogue and reclassed her to Nohrian Princess but herein lies my dilemma unfortunately: Idk if Nohrian or Hosidan noble is worth saving my great lord seal for Selena!Caelodori, since my main reasons for reclassing Soleil into one of these 2 avatar based special classes is 1.) mainly to get Dragon Fang since she didn’t get in inherited from my MU unfortuantely and 2.) I also wanted to see if it would increase her bulk overall unlike hero or bow knight. Are there any advantages of reclassing Soleil into Nohrian noble and any disadvantages or does she want to be in the Hoshidan noble class for better bulk overall? I’m so torn cause I don’t want her to go the canon Great lord route (saving that for Selena!Caeldori). Thoughts or advice please?
  19. Long story short, I’m feeling super conflicted about which mothers to provide stat boons/banes and parental skill inheritance for Forrest and Shiro since I tend to use them a lot in my hard rev Playthroughs but also any other 2nd gen’s character as their mother is also welcome, but these 2 are a higher priority lol. Should I be focused on the parent’s stat boons/banes and parental skill inheritance, or should I instead be concerned for the child’s stat growths and how it could be affected by the potential mother candidates that I have listed for Shiro and Forrest and also any other 2nd gen character? Some advice would be nice as this is my final hard rev fates player though and I want to make it memorable but also be a bit of a completesiont lol. Please and Thank you.
  20. Fe Echoes SOV has weirdly caught my eye’s attention these past few days, since I have been craving something of an Fe based game that has different gameplay style and combat mechanics as opposed to Fates and Awakening which I have already beaten more than twice, and since I find the item finding or the quests to be a bit tedious to complete in 3H, I wanted to check out whether how good or how amazing is Echoes SOV really is in terms of combat mechanics, battle system. I have already heard that the story, music and graphics are god-like, thankfully without spoilers, which is harder to come by lol. Is it a good idea to pick up Echoes SOV alongside with the DLC packs that it offers and possibly extra amiibo features that it has included for better grinding and gold farming or is it better to just get the game by itself and then buy the DLC after I beat Echoes and the story mode of it? Some help would be super appreciated for a Fe semi-noob like me. Also by any chance does this game have any online battle modes or street pass functions or has that also been disabled as well?
  21. Thanks, this will probably make my life so much easier, cause I'm tired of having to pair my MU (who will always be Female lol) with Jakob or another make character that I have already done in another route cause then the gameplay and overall battle system just becomes boring if I have the same units be in MY Castle roster and story roster in general. Also it’s super cool to do uncanon pairings in fates sometime as supposed to canon all the time.
  22. I’m planning on making Keaton have the best offensive skills to pass on down to Velouria, along with Mozu already giving Velouria the aptitude treatement, so here are some offensive skills that I only need for Keaton atm: Luna, Rend heaven, Astra, Lethality and Trample. Please and Thank you. Also it would be nice if anyone had counter or sol for Nyx so that she can heal up more often with Death blow allowing her to proc it more often to patch up that bad skill, and to give additinal dmg to units that can almost one-shot her. In exchange, I will exchange my Valla-based castle that has some premium based skills for unpopluar or hard-to -find and get characters ( I did have a Nohr skill farm based castle, but acciently overwrote it with my hard Rev save files oof) Here is some additional information on my skill farm My Castle, along with the castle code if anyone plays Fates and needs some skills for the following characters in almost all routes needed: Castle code: 12978-39237-09749-52177 Resources available: Emerald Lvl 2, Coral lvl 2, Meat lvl 2, peaches lvl 2 Castle name: HiddenTreasure Avatar Name: Nacrina Units on defense roster for avaliable skills: MU: Lethal, ShurikenBreaker, Dragon Fang, Nohrian Trust. Reverse skills in brackets (Draco hex) Kaze:Lethal, Death Blow, Luna, Aptitude, Locktouch. Reverse skills (Rend heaven, Replicate, Renewal, Poison Strike). Azura: Luck +4, Aptitude, Inspiring Song, Dragon Fang, Astra. Reverse (Pavise, Vantage) Jakob: Res +2, Rend heaven, Aptitude, Tomebreaker, Luna. Reverse (Aegis, Vantage, Gentilhomme, Live to serve) Camila: Death Blow, Rend heaven, Aptitude, Sol, Bowbreaker. Reverse (Str +2, Lunge, Trample, Axefaire, Savage Blow) Takumi: Tomebreaker, Aptitude, Death blow, Astra, Rend heaven, Astra. (Skill +2, Counter, Replicate, Quick Draw, L and D) Sakura: Miracle, Counter, Aptitude, Renewal, Amaterasu. (Rally luck) Hana: Counter, Vengenace, Death Blow ShurikenBreaker, Aptitude. (Sol, Luna, Vantage, Duelist’s Blow) Subaki: Death Blow, Rend heaven, Darting Blow, Aptitude, Bowbreaker. (Camaraderie, Lifetaker) Oboro: Aptitude, Astra, Luna, Seal Str, Salvage Blow. (Seal Defense, Swap, Quixotic, Renewal). All units on hold, Lilith on far side out of range, easy seize up ahead. Goal for Fates is to get at least 9999 VP for that sweet, sweet visitation Seal and some accessories (like Bath towels, Nohr shields, etc.) are most heavily welcomed. You can also leave feedback if you want to and the skills I have posted here will be updated daily but only once. I will visit back regardless if you buy the skills I have on deck on the castle defense roster. Please and Thank you, and keep on Fire embleming, Fe Fans!
  23. This might be a bit too obscure of a question, but I am really having trouble deciding which child unit to give the Hinoka spd and res treatment to. I’m more inclined to do Subaki and Hinoka, just so that Caeldori can be a speedy tanky great lord in my final hard rev playthrough, but I’ve done Hinoka and Slias’s s-support rank once in a different rev Playthrough and I was super touched by their s-support option. (especially with how Slias went all the way to express his future dreams and hopes of being with Hinoka and his family on the border that divides Hoshido and Nohr in order to break the stigma that Hoshidans and Nohrians from different ranks or social standings, will always be fighting for the highest rank in the ranking-social power system.) However, I don’t know if I want to use all of my time grinding Bowbreaker for Sophie if I choose to make her a Falcon knight and a res tank, cause I was planning on giving Caeldori that boost to Str, spd and res, considering that Subaki’s spd, res and Str are all trash. Is Subaki x Hinoka = spd/res tank Caeldori the way to go or Slias x Hinoka= res tank Sophie? Or should I leave Hinoka for Xander instead (even though I already gave Sigebert the Hinoka spd and res treatement in my last rev playthrough)? Some advice or personal suggestions would be nice for a semi-noob FE player like me. Please and Thank you.
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