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redlion707

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  • Favorite Fire Emblem Game
    Radiant Dawn

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  1. Apologies for double posting, hopefully it can be forgiven as I address my previous post and share some knowledge other people as clueless as me might need in the future. Thane98 pointed me to a discord specialized in hacking Radiant Dawn, and the admin of it pretty much immediately helped me solve my issue. YOU NO LONGER NEED WIISCRUBBER FOR MOST THINGS. At least if you intend to use dolphin to play your hacked Radiant Dawn. Instead, what you'll do is open the ISO in dolphin to extract the files as mentioned at least once earlier in this thread. Extract the entire disc to one folder. Your end result will have two subfolders inside called DATA and UPDATE, which will in turn have everything inside them. When you create modified files using Paragon, you'll copy your files from the output folder you have set up in your Paragon project file into DATA > files inside the folder you extracted your entire FE10 ISO to. It's a good idea to have a backup of that "files" folder. Overwrite the files with your Paragon-modified ones. Next is where I kept making my mistake, trying to make a new ISO out of the modified files. It doesn't work. I dunno why, and frankly it doesn't matter. Instead what you do is open dolphin again, then go to Config > Paths, and add a new one. Now here comes the neat thing--dolphin doesn't need a file to be an ISO, WBFS, or nkit. Open up your exported ISO files again and navigate to DATA > sys. The new path you're putting into dolphin is this folder right here, because dolphin can run your modified Radiant Dawn using that main.dol file. And voila! The game should pop up in your list of playable games in dolphin now, provided you moved your original ISO out of whatever default directory you have dolphin pulling from. And it'll be playable with any and all changes you make. Be warned that if your results are sorta like mine, your game might start slow with low fps and with heavily cracking sound, but after 5 or 6 seconds, it corrects itself. You don't even need to leave the menu, it just takes a bit to get itself in order since it's loading loose files. Once they're all good though you can play without issue. HUGE thanks to ViciousSal for teaching me this, I never would have found out any of this without him! Side note: WiiScrubber is still used for certain things, but chances are very low that an average joe hacker with need it for anything. If you do end up needing it, don't look to me for help! lol
  2. I'm having a heck of a time getting any FE10 modifications incorporated into a functional form. I've modded RD in the past using the old, archaic methods to modify simple things like growths and bases, then gotten that set into an iso perfectly fine. When I saw this program was now supporting RD, I was excited at the prospect of editing things that were a little too advanced for me to do like 10 years ago, like more map-oriented stuff. The problem is though that no matter what changes I make, I can't seem to get anything running, not through dolphin nor my actual wii. I can still modify files manually using the old method on a clean iso, and that works fine in both, but for some reason any file modified in Paragon seems to...mess up the iso somehow? I've gradually paired down what I was trying to change as I've been attempting to figure out what the problem is, but at this point it seems like anything Paragon modifies becomes a problem, so I'm curious if you yourself have successfully gotten modifications to RD running, and what tools/method you used to do so. I've used WIT and WiiScrubber and both create broken isos using Paragon-modified files. To clarify, it's broken in different ways depending on the tool and settings I used, but it always happens after clearing chapter 3 in part 1. Broken result 1: After you escape, the game goes through the cutscene, you get prompted to save, and then after closing that screen, there's an error in dolphin that pops up, which you can ignore. If you do, it loads into a crazy bugged map of part 1 endgame, with a bunch of random characters under player control but broken, like Ike and Caineghis, multiple copies of the same characters under player and enemy control, and the lighting all busted. It's bizarre. It almost seems like a debug map? On a real wii, this same iso just kept bricking my wii when attempting to start a new game, right after the intro cutscene with Micaiah and the soldiers. Broken result 2: After you escape, the cutscene goes through just like result 1, only after it's done, the game just doesn't load anything and sits at a black screen in dolphin, making a high pitched screech the whole time. On a real wii, this iso bricked my wii at the exact same point after the cutscene upon clearing chapter 3. I've verified the integrity of my untouched iso using dolphin and it says it's good, but any iso I've modified/built using Paragon-modified files gives at least one error. Currently I've managed to pair down to the point that there's only one error in dolphin's scan: The data partition is not correctly signed. It says it's a low severity issue, but evidently that's not the case as the game can't run. lol I actually still have my original modded RD iso from 10+ years ago because it was still on the hard drive I had in my wii, and checking that one in dolphin gives no errors at all. I modified it using WiiScrubber, and it was edited using the old method of extracting and decrypting, then hex editing, re-encrypting, and then inserting back in, and calling it a day. So clearly there's something funky happening either directly with Paragon, or because of how Paragon's modifications are interacting with WiiScrubber or WIT. So yeah, what are the exact tools or steps needed to modify FE10 and get a working end result?
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