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SeraviSays

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  • Favorite Fire Emblem Game
    Radiant Dawn

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  1. Small weight increases have no downsides on daggers or Libération so something like Edelgard's (+1 Mt, +10 hit/crit/avo, +1 weight) is something I used for Yunaka iron daggers. Sigurd's is the only one that reduces weight while also increasing Mt (all other weight decreases come with Mt decreases as well) so I liked it on units with around 5-6 build who had slight penalties from 7 weight weapons (Steel bow/sword, Iron lance) in early game. I think you can make a case for the high weight+ engraves on Smash weapons and/or weapons you might intend only to use for Emblem attacks (IE a Steel Blade with Roy/Ike engrave for Lodestar Rush) but I'm less sure about it for everyday combat use. Perhaps also Thunder tomes since they can't double normally anyways. This is thinking outside the box a bit but the more defensive engraves like Micaiah and Celica might be preferred on, for example, 2range weapons or Longbows that are being used by Backup units if getting hit enemy phase will be a concern for them.
  2. Completed up to Maddening Ch8 so far: God: Etie w/Sigurd - I will admit there's a ton of personal favoritism behind this one (+2 STR/SPD from DLC bonuses, +3 Iron Bow w/Sigurd engrave, and Sigurd's ring) but she absolutely carried as-soon-as-possible Tiki paralogue, taking out so many dragons. First promote of the army into Bow Knight. Punches big holes in bosses and even armored units. There's definitely times she falls short of a kill or a double even with all that favoritism but the value of high move + bow + Canter has been a lifesaver. Has enough SP now to inherit Canter so I look forward to trying a different ring. Really Good: Yunaka w/Marth - Daggers refine really nicely (and, DLC bonus, Edelgard engrave's Wt increase is inconsequential) and she's just fairly solid with dodging, doubling, and critting up a storm. Currently using Marth, probably changing that around. Louis w/Edelgard - Enemies completely ignoring him if they deal 0 damage is a bit of a downer on enemy phase BUT he has consistently been a solid brick and crazy strong. Edelgard ring with Houses Unite has thus far always been a 100% boss oneshot which makes them much easier since I only have to figure out one life's worth of damage. Lapis - Fed a HP+5 and Def+2, promoted to Hero(Sword/Lance) and she practically soloes an entire side of Ch8. Another favoritism case like Etie but I saw a strong package with an easy fix. Probably deserves an emblem ring after the new additions. ???: Mages - I have no idea how to feel between Celine, Clanne, and Citrinne. Clanne's performance is surprisingly decent overall and I think it would probably be objectively better to bench take away Celica from Celine. Having casters on hand has been useful in any case and Warp Ragnarok is a nice nuke on anyone but that's largely just Celica carrying the mage. Disappointing: Alfred - It's been said by many. Just a sadly underwhelming staline. Half the reason I took Sigurd's ring off of him was that Alfred wasn't doing much of anything even with it. Amber just joined and I wish Alfred had that kind of statline now. Boucheron - It sucked to bench my only remaining axe-wielder and Backup unit before Lapis arrived but he just doesn't seem to keep up, not for lack of trying.
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