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Batter the Beast

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Everything posted by Batter the Beast

  1. Well that took a while but I'm done boyos. Like Book 1, here's the unit summary! VODs will go up at some points in time
  2. Stream's goin' up soon! Be sure to follow at https://www.twitch.tv/batterthebeast if you want heads up on the streams since I likely won't post every time I start it up
  3. Totally not late in uploading the VODs no sir. Also, Lord Raven gave me my last lovely unit, so the squad is complete! And so, soon I will stream Book 2, STARRING: Blonde Arvis That one prince guy from Super Punch Out The best bow user in the game Thank god you're not Luke Lena 2.0 The actual best unit in the game A walking Excalibur tome The best unit in the game *thwomp noise* Thank god you're not Luke OI HARDIN 1v1 ME M8
  4. Late cause of the holdiays but the run's finally done! Will upload the VODs pretty soonish but heeeres a recap. And with that, Book 2 picking is now underway. Please be gentle Aggro has already given me Ellerean, but I dunno, 11 other units sound good.
  5. Made this a simultaneous "favorite power" and "favorite looking" power 3x3
  6. Alrighty, the stream is going up at twitch.tv/batterthebeast. Fair warning, I curse like a sailor.
  7. THE CREW Purple hair horse Gordin The guy who left his sick mother instead of taking care of her Why does she have 9 base str MEME MAN I'm picking the one with better bases NO WHY Warp staff EZ game Another meme man, but not as memey as the other guy with this portrait Chokes points harder than DOGA Uh, heal staff user i guess? Sword tag extraordinaire Oh god why can't he promote I'll stream this run tomorrow at some point, I will likely post here when I do. VODs will also be posted on my channel
  8. So we got more info on Noctis. For those who don't want to watch some analysis, his main gimmicks are Arminger and Warp. Arminger triggers when he loses a certain amount of HP. IT pretty much adds bravery damage to all of his bravery moves. The difference will likely be pretty major, so people playing against Noctis will probably want to save up enough bravery to one shot him. As an Assassin, however, Noctis is more than capable enough to shred his opponents' bravery so that they will have to chip away at his HP, which is what he wants. His other gimmick is his EX skill, Warp. Noctis can throw his weapon forwards, above, below, to the right or to the left of him and teleport to it. He can chain this three times, which will make him very unpredictable to play against once it's up and covers for the lack of upwards mobility in his moveset. No cooldown or damage information is available for the move.
  9. It's quite alright, I'll save the Ellerean for my Book 2 run when it happens.
  10. Kinda felt like playing Book 1 of Mystery of the Emblem again, but I didn't want to do a ye olden spam broken units run for the 100th time, so I thought a PMU would be mildly entertaining and/or salt inducing. So 12 units excluding Marth please, my only rule is that I will use any unit who is recruited or automatically fielded but only for the chapter that it happens in. Might try to do it semi fast but don't expect super high IQ LTC strats from me. Oh right, in the spirit of Wrys, I am not allowing myself to use the vulnerary that replaces him. It will stay in Marth's inventory the entire game, and the PMU is forfeit if it leaves his inventory.
  11. Some stuff like 99/1 hit floor/ceiling and healing staves missing are super dumb, but the game subtly pushes you to clear certain chapters in a concise manner, and also having a lot of possible resources at your disposal via capturing and stealing, especially for staves, make the game feel more wide open than just about every other FE. Honestly, Thracia stealing is something I wish more FE games had, as well as more unique staves like the Thief staff, which is my favorite weapon in FE history to date.
  12. 30ish hours for the maingame, including cutscenes and whatnot. Postgame should be like 10 hours or so, at least for a bonus dungeon.
  13. We will get some more info while the PS4 release is closing in, right now the most we know is "its a thing". My guess is that it'll be a one player per PS4 thing. On the brighter side, Trueblade Seeker just uploaded Golbez's moveset. His vids are worth a watch for those curious about the game since he's the most informative Youtuber I've found about this game. Jaghancement is also a good channel for those who want to see replays and get sort of an idea of each character's gameplan. Personally, I may or may not play Golbez. I like his character and kinda liked dabbling with him a bit in Dissidia. My dedicated Marksman right now is the Emperor, but I'll have to sink my teeth into this game when it comes out in the US to get a good idea of who I really want to play.
  14. I see a certain someone wasn't credited with this week's idea :thinking:
  15. So the dragon sorta acts as a buff early game, all his moves are amplified (more damage, more hits with respect to projectile wars, etc.) while the dragon is up, and it lasts until Golbez takes 1000 HP damage. Without the dragon, he's a mediocre Marksman, so his team needs to make sure to protect him from Assassins. When the dragon is up, his EX skill is Binding Cold, which is an AOE explosion that has a short startup and it can be charged. As far as people know right now, charging it just increases the range. It freezes the opponent in place, and no one knows the damage value yet. The EX skill has a lowish cooldown, so it can be used pretty liberally to do stuff like deny a summon core from an enemy or extend a teammates combo, for just a few ideas. When he loses the dragon, his EX skill goes on cooldown and the EX skill changes to summoning the dragon back up. Bahamut will probably be run on teams with Golbez a lot for this reason just to minimize dragon downtime. He seems like a Marksman who can reliably duel other Marksmen due to the speed of his projectiles and many of them gaining higher priority when he has the dragon up. In terms of his role in a team, other than Binding Cold, his capability to help lock down seems low compared to others like Terra with Meteor, Ultimecia with long multihitting moves, and Emperor with his literally everything. We haven't seen the rest of his HP attacks, and the the two we've seen look pretty standard. One is a wave attack that's kinda fast, the other is a quickish projectile that likely tears through other projectiles, helping his duelist role. Time will tell if this is actually right, I'm just making a prediction. Oh and I see you neglected to mention another character that came out recently. She's a Vanguard type, the first girl one at that. Her gimmick is that after 10 seconds, she gains access to stronger versions of any of her moves. It's similar to Terra's, but in exchange for a longer wait time, CoD can attack and be attacked and it will not affect the charge timer. She can also use the normal versions of her attacks while she has her charge up, letting her save the charge for an important move. She has a myriad of moves and boasts high range and damage on all of them, but many are slow to come out and her mobility is pretty bad. Her EX skill, Flood of Darkness, gives her access to nonstop charged attacks for 20 seconds w/ a 90 second cooldown, and 0-form particle beam becomes usable during the duration. 0-form costs the rest of the duration of Flood, and it's a beam that has about a 1 second startup and is a very long range beam with a bit of AOE. The beam is pretty much instant when it comes out, so it's pretty much impossible to react to if she's far enough away and you don't see her during the startup. All in all, she's a flexible character that has very good ranged attacks for a Vanguard, but is especially slow even when compared to other Vanguards.
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