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Topaz Light

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About Topaz Light

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    Right on!!
  • Birthday September 22

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    Amateur game developer!

    Fire Emblem Fates Castle Address:
    15355 - 13086
    90982 - 69532

    Fire Emblem Heroes Friend ID:

    Video game design
    Writing stories
    Drawing (as a hobby, not a career)

    Fire Emblem (as evidenced by my presence on this site)
    Final Fantasy (Mainly I~VII because those are the ones I have significant amounts of experience with)
    Chrono Trigger
    Dragon Quest (a newer interest; I've played varying amounts of I, II, III, and IX, but only finished I and II so far)
    The Legend of Zelda
    Cave Story & Ikachan
    Tales of (I've only really played Abyss and Phantasia, though, in that order. I've also dipped my toes into Tempest)
    Shovel Knight
    Paper Mario
    Mega Man
    Xenoblade Chronicles
    Super Smash Bros.
    Fullmetal Alchemist
    Avatar: The Last Airbender

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  1. If you haven't tried there yet, Fire Emblem Universe is a community dedicated specifically to hacking Fire Emblem games, so you'd probably have a much more fruitful time looking for assistance there! Sorry I couldn't be more help!
  2. That's not something FE6 is able to do natively I don't think, but I know there's a patch for FE8 that adds that functionality, so there may well be a similar patch for FE6. I wouldn't know where to find it, though.
  3. Really baffling that Bramimond doesn't have Apocalypse, but they're still a cool as hell inclusion and look to have a rad and very unique playstyle! They were one of those characters I thought would be a great fit for colorless tomes, but who I discounted as being too obscure and unlikely... but evidently not! I'm quite thrilled to have been wrong, honestly! I'm wondering if the Colorless Tome category is going to remain relatively unique or if we're going to start getting standard units that use it soon... Colorless tomes only have one actual final-tier weapon, so they'd need to introduce an Arcrock+(?) and some Litrnoun tomes (maybe using Grár as the prefix?) to really get some options going for them.
  4. In general, spriters-resource is a good place to go and actually has every single character portrait for all three GBA Fire Emblem games, split up by game into three big complete sheets. FEPlanet also has a lot of sprites uploaded; between these two sites, you should be just about set, I think! They're my main resources, at least.
  5. So the thing is I can't actually think of any unique gimmick I'd give to my actual most wanted characters so I'll just do my Most Wanted Who I Can Actually Come Up With a Gimmick For, which is... CRESS ALBANE (I am not calling him "Cless Alvein") Swap Weapons - Cress can switch his currently-equipped weapon from between the Excalibur (speed-focused sword), Bahamut's Tear (power-focused axe), and Gungnir (range-focused spear). His currently-equipped weapon will affect the hitboxes and sweetspots of weapon strikes, and maybe even change which Artes are available as specials. I think it's really cool that Cress actually has multiple weapon types available to him in Tales of Phantasia, even if it doesn't actually change his moveset as much as hit slash-to-thrust power ratio. It's something I'd like to see reflected in a Smash portrayal of him should he make it in! I know in my heart that Lloyd Irving is an infinitely more likely Tales rep... but let me dream.
  6. From the readme file: PLEASE NOTE: If you would prefer a video guide telling you how to patch the ROM, Mekkah has one prepared: https://youtu.be/dRfWIuuE2dY 1. Obtain an unmodified, cartridge ROM of Thracia 776. I cannot help you do this. Your ROM should have the following checksum values: File MD5 C3FD1CAD754256D7A013864D917F47FA File SHA-1 75B504921D08E313FF58150E40121AC701884517 File CRC32 FC519952 If you don't know what that means, this tool can help you: https://www.romhacking.net/utilities/1002/ 2. Extract your unmodified ROM, flips.exe, and ProjectExile10.bps to the same folder. 3. Open flips.exe. 4. Click the "Apply Patch" button. 5. Select ProjectExile10.bps. 6. Select your unmodified Thracia ROM. 7. Choose a filename for the new, patched ROM. This is the ROM you'll use to play Project Exile. Its CRC32 checksum should now be equal to: 4B8FC2D6 IMPORTANT: If you receive an error message, it's because you tried to patch the wrong ROM. Make sure your ROM's checksum values are equal to those provided above. IMPORTANT: Not all emulators are compatible with Project Exile, because the ROM has been expanded. It will work with Snes9x (http://www.snes9x.com/downloads.php) without any additional effort on your part. PE is also compatible with the ZSNES 8MB custom build (https://fusoya.eludevisibility.org/emulator/zsnes8.html). Finally, bsnes is also compatible, but only if you use the XML file provided in the download (it's in the "Optional" folder). Make sure you've got all this squared away! It's easy to miss little things along the way when doing this, so try going through it again, carefully, making sure you're following each step properly. If it still doesn't work, then... well, I'm not sure what the case would be then.
  7. I really like this one, too! The ending feels pretty organic and makes a lot of sense, honestly. The impression I get, setting aside Kellam's gimmick, is that Miriel and her achievements were just far and away more historically-noteworthy so Kellam ended up largely forgotten, but there's no implication that he would've been unhappy in the relationship, so that's alright! As for myself, I... would have to say that while I do like Robin/Cordelia, Cordelia's performance in "favorite character" polls really calls the pairing's supposed "unpopularity" into question for me, haha Though there is certainly a difference between appreciating the pairing as it's written and just pairing it because you, the player, really like or have a crush on Cordelia, so I suppose I can't really speak to what the ratio is there and whether that condition would affect whether one counts it as "unpopular" or not! As for myself... I actually think Marth/Xane is potentially a really cute idea, although I also like both Marth and Caeda and them together so I'm not sure what my complete feelings about it are. Another one I like a lot is Eliwood/Fiora. It seems to be the least popular pairing for Eliwood and I... actually don't know how it stacks up against Fiora/Sain, but I'm fairly certain it's less popular than her with Kent. It's a sweet and low-key relationship, and I think the two are a good match for each other, personality-wise! As a kid, I definitely remember being frustrated that there was no Lucius/Serra ending, although I've since come to be less sure how I feel about interpreting that relationship as being romantic in nature. I still love the support chain, though. Ever since I first played Sacred Stones and read about character endings and stuff, I always automatically read "...and as [Eirika and Tana] grew older, their children shared a bond of friendship as close as Eirika and Tana themselves did." as referring to like, children that they had with each other, as opposed to just kids they had independently with other spouses, before correcting myself to what I'm pretty sure is the intended reading. However, I think that my initial gut reading of it from childhood should be correct. They should be happily married with kids, is my opinion. For some Awakening pairings, Lissa and Ricken are actually really cute together. They're about the same age, and I feel like they have good chemistry that I could easily see forming the foundation for a healthy and happy relationship. Plus, Owain gets access to the Dark Knight class, so he needn't choose between his sword hand and his darkness. I mean, with the Dread Fighter DLC, he can use both at once regardless of his father, but I'm also definitely in the minority for liking Chrom/Sully as much as I do. Mainly I'm just a sucker for childhood friendships and friends-to-lovers romances, but I think their supports are really sweet. I actually don't pair them too often in gameplay, but I'd definitely say that I "ship" Chrom/Sully the most just for the two of them as a pair out of all Chrom's romance options, with only Chrom/Robin perhaps tying with it.
  8. It's genuinely really, really rare for me to actually harbor any level of active dislike for a fictional character. Ones I don't like very much I tend to just end up largely ignoring and feeling apathetic towards. I don't really dedicate much time or energy to thinking about them at all, really! That said, I think one of the only FE characters I actually kind of dislike is Nah, and it's because she has a specific sort of personality trait that I truly cannot stand in real life. Not only is she extremely trigger-happy about jumping to conclusions about people, she's also equally stubborn about the conclusions she jumps to and extreme in the courses of action she feels they justify, and a good portion of the time only seems to "correct" them to... different conclusions that are at best only somewhat less wild than her first ones. I get that it's a gag, but as somebody who has trouble expressing myself and often worries about what I say being incorrectly or incompletely understood by others, that sort of behavior just really chafes me all the same. I still wouldn't say I actively hate Nah or anything; my feelings about her aren't nearly that strong. I just don't really care for her much and tend to end up benching her or making a combat manual of her depending on the game.
  9. My understanding of the reasoning for each character respectively is that Ike owes a lot of his popularity to Super Smash Bros. Brawl and to a lesser extent it being on a system that could run both of Ike's games, while Lyn's popularity is largely owed to her essentially being to the Western fanbase what Marth is to the Japanese fanbase. Lyn is the first Lord we ever got over here, so I'd imagine a lot of people (myself included) have a lot of nostalgia for her and for what she represents, which obviously could easily translate into fondness.
  10. Personally, I was thinking things would be set up like Red = Fire + Dark Blue = Thunder + Light Green = Wind + Spirit Scrolls (the Hoshidan "Tomes" from Fates) so I really have no idea what colorless tomes are going to be... I also have concerns that unless they're going to be consolidating Tomes into one supertype like Knives, Bows, Dragonstones, or Beast attacks, Colorless tome units will have a really rough time of it due to being so far behind other Tome colors in terms of weapon options. Besides, I felt Staves kind of already represented colorless ranged magic damage? I guess they're not considering them to, though. To the addition's credit, the idea of Earth magic in Fire Emblem is a cool one, assuming "Rock" ends up being the final name of the basic Colorless tome. Personally, I was hoping for Gauntlets as a new weapon type in the role of colorless physical melee, since we currently only have four 5★-exclusive Beast units in that role, one of whom is seasonal. Alas... another day, perhaps.
  11. Yeah, I remember seeing that video actually! I suppose I was wondering if any knowledge of where the "McCartney" name came from starting from even further back exists, but I understand it may just not be known. The impression I get, and this is just conjecture, is that he was made a Bard in that video because Nils' Bard class was known to exist unused in FE8 by that point, and the person felt that combining a mysterious enemy character with an unused class would be extra cool, or something along those lines. I can't be sure what was going on in their head, though, of course.
  12. So I've been thinking lately about old jokes and urban legends surrounding FE8, the most memorable to me was the idea that you can recruit the Brigand with the inexplicable portrait and Thunder affinity in Chapter 5, and that he'd end up a Bard, for some reason. The fans always dubbed this guy "McCartney", but I have no idea where the idea to name him that came from. There are a few musicians with the surname "McCartney", which kind of ties in with him being portrayed as a Bard, but that's only conjecture on my part. Was McCartney just a name picked at random for the dude? Does anybody here remember the story behind him coming to be called that, if any such story exists?
  13. I am aware that Affinity icons in the GBAFE games start from the "Fire" affinity icon, and each Affinity progressively uses the next icon down (or "up", I suppose, number-wise) in the internal order. The problem, of course, is that the Horse, Wyvern, and Pegasus icons immediately follow the Affinity icons internally, which would normally mean you'd need to have three needlessly-blank slots for affinities to add more that can actually use custom icons. There are two solutions to this problem, and either one will do for my purposes. Is it known how to either... Change the pointer to where affinity icons start reading from the icon list, or Change the pointers used to get movement type icons for the status screen? Basically, I just want to split up the Affinity and Aid Type icons so I can add new Affinities without the three wasteful empty slots smack in the middle of things. I'm able and willing to use a hex editor for this if necessary! EDIT: Found out that FEBuilderGBA makes it extremely easy to implement the latter solution via the "Patches" section. Assistance is no longer required.
  14. I'm making a small personal patch for FE8 (which I would be happy to release as an ips patch at some point if people are interested!) and one thing I want to do is make the Jump Festa event items available in the main game in some fashion, along with Alacalibur, the name of which I've already corrected to the clearly-intended Aircalibur. This in mind, if Aircalibur is to be used, the glitch in its animation that cuts the music off should obviously be fixed. Based on my admittedly rather limited knowledge of ROM hacking, it is something that seems like it would likely be caused by something simple, like an incorrect byte or two in the command list for the spell animation, but I don't actually know what I'd need to change, or to what, in order to fix the issue. Is it known what the source of this issue is? Have people fixed it before? Any help is much appreciated!
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