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Fargo294

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Everything posted by Fargo294

  1. This is probably the most depressing news I've heard all day. I loved this project to death, everything was so amazing and taking another look at it recently made me love it all the more. It was one of my favorite games to play in high school and it could very well be my favorite Fire Emblem game period. It's going to be really sad to see it go, but I hope for the best for everyone who worked on it.
  2. I believe one of the devs mentioned they were going to nerf the enemies a bit. iirc, I believe they were going to lower the HP of grunts to dispatch them quicker.
  3. No manaketes as of yet; Onduris has a Wyvern Rider, though. You'll see more magic enemies in Musain and more physical units in Onduris. You'll get a Mage and an armor lord in Musain and a sword and lance wielding lord in Onduris. I don't think you get more stat boosts in one route than the other and I can't quite remember all the boosts, but I know that there's a Con boosting item in Onduris.
  4. Spoopy is what you use to describe something when it's too spooky to be described as spooky anymore.
  5. Oh my, that wouldn't be an Arcus redesign now would it? Looks like he's fancied up.
  6. Yes, it is up to date. The file from the download link says V4. As was stated recently, V5 is currently being worked on. I believe at some point, the creator said the total amount of chapters they would like to make is around 30, so there's plenty more to play once it's all out.
  7. If I were to take a guess, since Summer break just started, they'll begin working on it now. Any expected releases would probably be in a few months.
  8. Now IS is trolling? Damn it, I have enough companies teasing me with video games, now I have IS destroying me as well. Stop giving me reasons to take hours out of my day for Fire Emblem.
  9. WANT I wonder if this'll eventually turn into Epic Battle Fantasy where units start dealing 10,000 points of damage per hit. This actually looks really cool. I think it shows more variety in enemies early on, adding more stressors to the player in earlier levels. I'd love to see how this works in the actual game!
  10. At this point, yes you'll need one. I believe this was talked about earlier in the thread, and it may be fixed in a later patch. Edit: Looks like Astra was quicker on the draw.
  11. Damn it. Why do you have to be right? I really only meant the ones before the end of the game since there's no reason for Chrom and company to move away from their goal when it's right in front of them. Emmeryn's is the only one I vehemently disapprove of since it removes the effect of her death, and adds nothing to her character while the other paralogues did so.
  12. Thread progression: MarthxIke --> Really cool discussion about interpreting the sexuality of characters with Ike and Soren as mediums --> Ike's relevance in FE10 I'd have to play the game again to have a fair opinion, but at this point, I feel the same. Agreed. If you're adding in a character who is integral to the plot, one would expect that character to be developed upon, especially if that character is a protagonist. Otherwise, you'd have a boring main character, which is a critical writing flaw. Though, again, I'd need to replay this to have a more solid opinion. Elincia and Micaiah both felt like well-rounded, integral characters. Through recollection, Micaiah was an interesting character, scrounging up street urchins to fight an oppressive government to eventually building an army to overthrow it, much like Ike in a way, though still being a breath of fresh air. Elincia struggled with trying to rebuild her kingdom while stubborn nobles fought her at every turn to an eventual revolution, to fighting for her country on her own. Ike... Helped. He's still awesome, and playing him again in a brand new story is invigorating, but I felt let down slightly from lack of development. He functions as the strong character he is, but doesn't stand as high as he did in the previous game with the constant progression of his character. If I may give my two cents on Priam: I like to pretend that those Xenologues don't exist because it kinda sorta undermines Emmeryn's character and her role in the story after not dying when dying helped her resolve the first arc. But that's just me.
  13. I don't think IS may invest in another remake anytime soon, but my ideas were some sort of morph of the Jugdrali or Elibe series. Of course, the Jugdrali idea would have to go through some changes due to big differences in maps, but the Elibe series wouldn't need that. They could both implement the children system, and it would certainly make for a long game. Though, I'd prefer the FE6 side go under some renovations since I felt Roy was a little lacking in character; he was there to lead the army, but he didn't have much personal motivation like his father did. Nintendo actually turned a profit this quarter due to Mario Kart sales, so the WiiU isn't doing too bad anymore! They just need to keep it up, and considering Smash is coming out soon, they probably will. I don't think a WiiU venture for FE is entirely a poor economic decision, but I suppose IS wanted some insurance hence the crossover with SMT, and I think they might be taking a while to make sure that this game works well, taking into consideration both IS's and Nintendo's money crisis. I couldn't explain the absence of any news for SmtxFE, but they may just have nothing to show as of yet. If IS really isn't comfortable with another single FE release, then another handheld release wouldn't be that bad, pressure is probably the last thing they need right now.
  14. I'm looking around, but I can't say I know where to continue. I did something to the characters sprites because I managed to turn everyone into a Duelist and a Myrmidon once. Is there anywhere more specific I can look or is guessing and checking my best bet?
  15. Er, I suppose I should ask how I can access this. I'd assume I'd need to use Nightmare?
  16. I'll see if I can manage that. Do you know anyone who is an expert in that field?
  17. Seymour is able to support with Lia and Karen, but the support will only register with those girls and not Seymour.
  18. Holy cow those Chesters. HOLY COW THOSE GARATHS. My best Garath was the one I had to drop because I used up all of my Veritas without knowing what it really did. For some reason my Ilanice decided she wanted strength real bad and forgot that she could have speed, thus I had to donate her a speed boost(16 spd on 20/1 is just shameful but it was better than Juan's). And I've always had the worst luck with Renair, her strength was always way too low and could hardly provide any damage thus Kolbane stealing the spotlight like superstar he is. I was thinking of doing another Musain run since I didn't grab the ancient blad that time, but that would mean I'd have to give up my actual good Renair and my Arcus with maxed Str and Def and 15 speed. Though I could always drop my other Onduris route seeing as how everyone there is pretty bad, 18 Spd Seymour aside.
  19. After training with Inari, I found she was quite useful. She didn’t stand out too much, but she’s earned her spot for sure. Kolbane’s still further ahead, but for some reason Chester is the one who’s standing out the most. I don’t know how that happened, but I’ve no reason to complain. I’m wondering if there are any supports for Inari that come in the next chapter since I don’t have anyone paired with her yet; I feel the same for Chester, but I think he can manage on his own. I found that Inari can support with Vixenk, Balder Seymour, but Seymour’s already taken and I haven’t trained Vixenk or Balder. Speaking of supports, will Seymour’s problem with supports be fixed if I transfer over directly to the next patch? I’ve maxed out his support with Karen and I’m a little worried about that.
  20. The only bad Kolbane I had was my first one, but I got better Kolbanes from that point on(albeit with a little help from save states) were always stellar. I really do like the design of Inari and would like to actually give her a chance, and hopefully that will convince me to try some other units I never really gave a chance previously. I like her blue color scheme and want to see how magnificent HeroGladiator Inari is.
  21. I'm going to start another run, and I'm thinking of using Inari this time. I was never able to convince myself to use her what with all the lance users everywhere, so does anyone have any advice on leveling her up quickly?
  22. Good God, your Lowen, man. His resistance is insane. And that Geitz, too. No one should be surprised that Sain stole the show.
  23. I'm pretty sure the only way the non Astra abilities can be used five times in a row during Astra is for them to activate by themselves 5 times in a row.
  24. I heard somewhere that the next characters are going to be revealed soon, but I don't know how much water it holds. I just assumed about the threes part. I assume often. Doesn't tend to bring great results. Well, that's good news. I'm glad this got cleared up.
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