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noonog

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  • Favorite Fire Emblem Game
    Sacred Stones

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  1. Since two of my favorite FE characters (Kishuna and Bramimond) are in the same game yet never interact with each other, I had a thought. "What If Kishuna and Bramimond encountered each other? What would their dialogue look like?" And so I, not knowing the dangers before me, dived into the art of ROM hacking. It was more difficult than expected, but my efforts have created a short hack. There is no gameplay, just a cutscene, but I think It does nicely fit within the Fire Emblem universe. Though It is simple, It represents my learning. From not knowing a single bit(literally: 1/8 of a byte) about ROM hacking, I have progressed to the point where I can hack FE with some degree of competence. (Though I have a lot to learn) I also thank the community! Without the tutorials and forms, I would have gotten nowhere. So please enjoy The Eternal Dialogue: or Lack Thereof edit(7 years later?): the links to the IPS and UPS patches died, so I'm re-uploading them as a .zip file attachment. FE - The Eternal Dialogue; or Lack Thereof - by noonog - IPS and UPS.zip
  2. Direct hit! Thankyou! You refined it and made it better, furthering my goal of world domination making a full sprite sheet for Kishuna! Also, nice sparkle effect! It really makes the magic look more fluid.
  3. The download links for the UPS programs are broken? Anyways, your tutorials are awesome! It seems that every time I need to learn something about ROM hacking, you have a good tutorial for it.
  4. Thank you everyone for the feedback! You guys are awesome. XD I tried to make it as dynamic as possible without him having to move around. Sure! It would be awesome for you to improve on it, as I'm no expert on shading. It would be nice for some credit I'm going to try my hand at learning how to ROM hack, so I can test Kishuna's attack animation. [Edit: seems to be a more daunting task than previously thought]
  5. One day I thought: "wouldn't it be awesome if Kishuna could deactivate and reactivate his magic seal? Then he could attack!" And so I, a novice spriter, took on the task of making an ok attack animation for him. I think I did a pretty good job, though I haven't tested it in game (I have no idea how to) so I don't know how that will work. Constructive criticism appreciated! Modify it and make it better! Use it for anything! Or tell me, am I barking up the wrong tree making a sprite for a character who cannot even attack? http://i1144.photobu...og/38f951c5.gif
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