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Everything posted by Robertboybobo
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Windows XP sp3. Sound card? Um...I think It's Soundmax HD.
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Absolutely nothing, period. Audio works everything on my computer outside of this one game.
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Still having this problem, even after some adjustments.
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Hey, OpenAL is installed, but no music is playing when I open the game. Any ideas? I have already rebooted.
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People keep talking about playing, yet I see no more downloads. It is some sort of exclusive distribution, or did I miss something?
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What does it nullify? Does it nullify Pursuit is the main question, but hey, might as well ask the rest.
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Gharnef's Improved FE4 Translation Patch
Robertboybobo replied to Gharnef's topic in NES and SNES Era
Question: How much is completed?- 454 replies
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I know this was odd, but I got into a bit of trouble and now I have to redo everything. I'll update this thread when everything's right again.
- 2 replies
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- bloodlines
- fire emblem
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(and 6 more)
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Really liking how this hack is turning out! So that fencer animation. Can't find it anywhere, so is it not available for use?
- 153 replies
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- blah blah blah
- 50 shades of grey
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(and 2 more)
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Thanks, let's see. And yeah l95, I know. It's just sometimes by the time I hit turn 50, some are in love, some aren't, while they might be if I load a savestate and try again. Mind you, all these attempts, they were right next to each other for EVERY turn of chapter 4.
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By what time do the Gen 1 characters have to be in love for the children to appear in Gen 2? I've been looking all over, and I can't find an answer-and for some reason the love points aren't always distributing, so I kind of need to know.
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I'm having an issue, and I can't insert my events.... The attachment shows everything I could think related up. And yes, the ROM is in the ROM place, same with the text, with the text place. NUB EVENTING.bmp
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I'm at an awkward point for inserting music in my hack: I have: the MP3 files the soundfront, FE7 Native Instrument Map Frooty Loops studio: REQUIRES THE FILES TO BE MIDI Windows XP, if that matters I can't really find a completely trustworthy MP3 to MIDI things, and I'm kind of at a wall. Any ideas on what to do?
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What's wrong with Trickster?
Robertboybobo replied to AssassinSevera's topic in Fire Emblem: Awakening
They're pretty useful in game-but that's it. AI stinks with them. They're a jack of all trades (Or, rather, in all stats (except HP and defense and resistance, but not as much. If memory serves, they have the lowest HP when you reclass.) -
Fire Emblem Awakening: Streetpass Guide
Robertboybobo replied to Robertboybobo's topic in Fire Emblem: Awakening
Gregor is done. -
Fire Emblem Awakening: Streetpass Guide
Robertboybobo replied to Robertboybobo's topic in Fire Emblem: Awakening
Tharja is done. -
Fire Emblem Awakening: Streetpass Guide
Robertboybobo replied to Robertboybobo's topic in Fire Emblem: Awakening
^^Don't do that, please. Kellam is done. http://www.youtube.com/watch?v=mzvQDHXISbw&feature=youtu.be -
Fire Emblem Awakening: Streetpass Guide
Robertboybobo replied to Robertboybobo's topic in Fire Emblem: Awakening
This entire thread is not for casual players. -
Fire Emblem Awakening: Streetpass Guide
Robertboybobo replied to Robertboybobo's topic in Fire Emblem: Awakening
Interesting...your point is certainly proven. A few rally bots help for the non-AI. I'll take this into account, but in my experience fast units can pack quite a punch. Tanks-most tanks have a weakness, but can destroy until there weakness is made use of by the enemy. However, again, I understand your point. -
Fire Emblem Awakening: Streetpass Guide
Robertboybobo replied to Robertboybobo's topic in Fire Emblem: Awakening
- I think speed is VERY important. Doubling DOUBLES damage, which can be very bad. -Counter can cause kills. Activating Astra on a counter unit has killed me before. -I'd rather take survivability over all out offensive. Just my taste. However, I'd like you guys to experiement, and tell me how Elixirs are. Having a second DS will help. So yeah, guys, please help. Also, DONNEL is finished! Thanks for watching. -
Fire Emblem Awakening: Streetpass Guide
Robertboybobo replied to Robertboybobo's topic in Fire Emblem: Awakening
Of course. However, this is the goal-Duel with the unbeatable, create the best team. I'm trying to make them realize that there are key differences between in game and streetpass battles. That is another goal of this guide. Actually, it's great that you mention Donnel-I think you have just helped me come up with that new Character. However, since there are indeed players that know work arounds, you want to know the best strategies you can do-After each character is done, maybe or maybe not the children, I will cover tips and tricks, and a what to know. This should be the icing on the cake. Remember this-if they want to use their favorite units and skills, let them! If they don't care about streetpass tea,s, well, they don't! If your going to really want to watch the guide, then you'll watch it, and learn! If you don't care, then don't. I also don't think I'm the best recorder, or anything I am happy that this isn't just a complete disliking thread, as well. I appreciate your feedback! -
Fire Emblem Awakening: Streetpass Guide
Robertboybobo replied to Robertboybobo's topic in Fire Emblem: Awakening
Cherche's guide is up! Check the first post! (Bah, whoops, double post. Please merge this with the last post-Unless I can do this somehow.) -
Fire Emblem Awakening: Streetpass Guide
Robertboybobo replied to Robertboybobo's topic in Fire Emblem: Awakening
I do agree, that plus one speed sounds important. In addition to having more weapons then a Dark Knight, it also doesn't possess a weakness. The only flaw is that it's male only. In my opinion, the AI stinks with the staff. That's why I only include one or two with a staff on my team. The AI almost always says to attack before healing, soo..... and they just aren't that stupid with elixirs. I'd dissagree. Stats are VERY important in streetpass, but the extra movement is very helpful indeed. Counter is useful for the enemy, since your ALWAYS going to be dealing damage out. Again, I'd dissagree. I will take this into account as I experiment. Miracle isn't that great, i'll agree, it's only saved me 4 times throughout all the playthroughs of this game. Astra is useful, but since Lethality ALWAYS kills an enemy, unless they Dual Guard or Miracle... -
Fire Emblem Awakening: Streetpass Guide
Robertboybobo replied to Robertboybobo's topic in Fire Emblem: Awakening
What he said, Anathema. I personally never go shopping, JSUK. I find it tempting sometimes, but when all they offer is, say, strength and HP tonics, it gets annoying. Anyways, back on topic. I believe Cherche will be next on the list. What is your favorite pairing for Cherche? Any advice, lists, builds? Prepare for me to mention the worst pairing in the game as one of her better ones.