"every character is good and enemies are weak" was referring to sacred stones, I'm talking about the game on normal mode, not these new age bullshit hard difficulties they started putting in. you seem to have the game so are the growth rates not an issue on normal mode IE is it not like other games in the series where maps are littered with bandits and soldiers and enemies have ass stats? or s it just designed really well ( or not so well like thracia) with lot's of traps, hard objectives or enemy reinforcements to compensate? would you recommend I play if I want a slightly harder challenge than the gba series but isn't obsessed with the franchise and plan on replaying the game multiple times.