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Sock Puppet

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About Sock Puppet

  • Birthday July 25

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  • Favorite Fire Emblem Game
    Blazing Sword

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  • Members
    Selena
  1. Weapon durability is stored in a single byte, so it can't go over 255 base uses. Even then, in PoR, RD, the GBA titles, and Genealogy of the Holy War (and possibly more, but I haven't tried), for some reason, the game cannot permanently store any usage level over ~80. So, you could give an iron sword 200 uses, but even if you don't use it at all, when you load the next chapter, it will have significantly less, generally ~60 if you give it 255 uses.
  2. Greetings to all. I have been tinkering around with the weapon stats for FE9 in the system.cmp file using a hex editor, and I was wondering how to make weapons unbreakable. Is it a property stored with weapon data, as in the GBA games, that can be easily edited? Thus far, I haven't been able to find anything that all unbreakable weapons in the base game share.
  3. Happy Birthday, sorry for being a week late!!!

  4. First of all, thanks to everyone for your replies. It appears as though it is the first track that is unable to burn. Strangely enough, this is also where the tempo of the song appears to be stored. I was able to change the tempo by placing the BB XX (per Blazer's suggestion) at the beginning of a different track, but the track that is missing contains a fairly important part of the song (it's the oboe-sounding thing that comes in at the beginning of the 3rd phrase and carries the melody at the beginning of the 5th). If anyone knows a way to fix it such that it can be fully burned to FE8, I would be grateful. --Sock Puppet
  5. Greetings, all. I'm trying to replace most of FE8's music with FE7's using Zahlman's Song Editor. All of the songs I've tried thus far have worked perfectly, except for "Inescapable Fate". When I rip the song from FE7, the program gives the error message shown below; however, I can still successfully burn the song to FE8. But, when I tested the song in-game, it played correctly, but at twice the tempo. If anyone has any knowledge as to why the song is behaving thusly, I would appreciate your sharing it. Thanks. --Sock Puppet
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