Is there any reason why the AI should be moving into melee range of my units (even the Archer) and not attacking unless they began Enemy Phase within attack range?
As humorous as it is to have them follow me around...
The only relevant bits of code should be...
...
UNIT Bandit Brigand Batta Level(1,Enemy,True) [5,3] [5,3] [ironAxe] [0x0,0x3,0x0,0x20]
UNIT Bandit Brigand Batta Level(1,Enemy,True) [9,3] [9,3] [ironAxe] [0x0,0x3,0x0,0x20]
UNIT Bandit Archer Batta Level(1,Enemy,True) [9,2] [9,2] [ironBow] [0x0,0x3,0x0,0x20]
...
EnemiesCharge:
CHAI [9,2] [0x0,0x0,0x0,0x0]
CHAI [9,3] [0x0,0x0,0x0,0x0]
CHAI [5,3] [0x0,0x0,0x0,0x0]
...changing them from (hypothetically) boss AI to "nothing specific" on Turn 3.
Thanks beforehand~