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Lien

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  • Favorite Fire Emblem Game
    Blazing Sword

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  1. That would be much appreciated! Take as much time as you need. I'm in no hurry and I can't exactly ask for timeliness of a favor. Haha.
  2. Guess that idea's shot. I have no idea where to even begin such an endeavor.
  3. ^ Is there a way? (eg. making the damage +2 instead of +1) Am I missing something obvious? .__.
  4. Lien

    Weird AI

    Just tested. Works with [0x00,0x03,0x09,0x00]. I guess I'll just have to work around the attacking in range thingy. Thanks.
  5. Lien

    Weird AI

    :\ Is there a way to make the AI attack on a certain turn and not before, then?
  6. Lien

    Weird AI

    Is there any reason why the AI should be moving into melee range of my units (even the Archer) and not attacking unless they began Enemy Phase within attack range? As humorous as it is to have them follow me around... The only relevant bits of code should be... ... UNIT Bandit Brigand Batta Level(1,Enemy,True) [5,3] [5,3] [ironAxe] [0x0,0x3,0x0,0x20] UNIT Bandit Brigand Batta Level(1,Enemy,True) [9,3] [9,3] [ironAxe] [0x0,0x3,0x0,0x20] UNIT Bandit Archer Batta Level(1,Enemy,True) [9,2] [9,2] [ironBow] [0x0,0x3,0x0,0x20] ... EnemiesCharge: CHAI [9,2] [0x0,0x0,0x0,0x0] CHAI [9,3] [0x0,0x0,0x0,0x0] CHAI [5,3] [0x0,0x0,0x0,0x0] ...changing them from (hypothetically) boss AI to "nothing specific" on Turn 3. Thanks beforehand~
  7. Ooh. Thank you Jack. I think that was it. And thanks everyone else who responded :)
  8. I've been doing some pretty basic hacking with Sacred Stones, changing growth rates/bases mainly (using FE8 Character Editor Module). It's worked fine with Seth, Eirika, Gilliam, Franz and even enemy units so far... but for some reason Vanessa's stats refuse to be altered. The same appears to be true for Moulder, but Ross and Garcia edit just fine. (Testing for the changes has been going on in Chapter 2) Any ideas?
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