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perhaps

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About perhaps

  • Birthday 09/01/1994

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  • Favorite Fire Emblem Game
    Sacred Stones

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  1. Ohhhh I think there might be a bit of miscommunication. I'm looking to raise the Unit cap, not the stat cap. The game allows 63 units on your team before starting to rewrite over other characters. I was trying to find a way to expand that Edit: Although the stat cap is also important tbh
  2. If you don't mind me asking lightcosmo, Do you know which patch it is? I used the search, and I looked through each patch individually, and couldn't find anything, unless it's labelled as something differently I really do appreciate the help
  3. I hate to bump this post, but I've run into the same conundrum. I still can't find a way to raise the unit cap, if that's even possible.
  4. Thanks a ton for all of your help! I'm going to try messing with it right now and see what I can do
  5. Where would I acquire FEBuilder? If you don't mind me asking
  6. Hiya friends! I haven't been here in a while, but replaying FE8 has made me want to create something for myself that might be a bit of a stretch, but alas, here I am I wanted to modify my FE8 game to have all of the characters from FE7 and FE6 as well, and possibly even include various boss units. This is just to make the post game more fun for me, as I love seeing how my units grow, as well as using varying teams in post game combat. I'm fairly confident that I can insert the battle animations I'd need, Portraits, new Text, etc using Feditor, since I've done it many times before. I'm also fairly confident I can use Nightmare where necessary, and I'm pretty sure I have all of the necessary Modules and tools (I have a hex editor as well if needed.) Here's where the problems come in: Last time I attempted to do something like this, I learned that FE8 has a unit cap of I believe it was 63 characters. Adding anymore begins to overwrite character slots instead of adding new ones. Furthermore, trying to add in new palettes in values after the pre existing palettes doesn't appear to work. I'm not sure if that's because there's a hex string I'd need to modify in order to increase how many palettes are in the game, or maybe something else. But when I tried inserting a palette over a pre existing palette, it worked fine. So I'm not sure exactly what to do in that scenario. I also was interested in potentially playing with Stat caps, but the only one that seems difficult to modify is HP. For some reason, no matter how much I try, I can never get it to go above 60. I'm not too picky about this, since I intend to first roll with the base growths/max stats for each character. But I'd be interested in trying to change it in the future Any help or information is appreciated, and I know that this might seem kinda selfish since this is a mod literally for my own enjoyment rather than for the use of other people. But I'm not sure where else to go in order to find this information Many thanks, Jeremy
  7. Haha well thanks a lot for the help guys. Its been A LOT of help actually, since I finally have somewhere to start XD Just one more rut I literally JUST ran into. There's a patch to fix the custom animation problem where magic works with physical weapons right? I can't seem to find it anymore, and I've found a sudden need for it. Any idea where it is?
  8. Ah. Are there certain programs for debugging?
  9. Makes sense. Is there any way to change maximum Luck? I'd guess it would take hex editing, but it's one I've never seen anyone bother with. Thanks a lot for all the help by the way. I'll get better I promise XD
  10. I wish to add Characters into levels/ increase the maximum allotted characters. I'm assuming there's a limit to the data allowed in the game, and I was going to try and repoint the data to a new area in the ROM.
  11. ASM huh. Guess I'll have to try to look into it. Thanks a lot though :D
  12. Lets say that I want to expand an array using hex editor. It's done by: Finding the offset of the data you want to expand Copying the data Pasting the data where there is more free space Replacing the pointers that led to the original offset with those that lead to the new one Editing the Nightmare modules pertaining to the data so that they work with the new offset. Voila But what if you are unable to find the offset of the data you wish to change? Is there any way to find it? Any help is appreciated
  13. Well I've been working on my Fe8 hack for a little while and I only have a few questions I need answered to make some more progress: 1. I believe the maximum amount of player characters aloud is only 63. Is that hardcoded into the ROM? If so, does someone know which offset and where or atleast how to find it. I would like to increase it if at all possible. 2. Maximum health points are really bothering me. Does anyone know which offsets the 3Cs I need to change are, or atleast how to find them. I've found where they are on Fe7 looking at other topics, but Fe8 is another story, I guess since no one hacks it. Any help is appreciated.
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