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Fëanen

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Everything posted by Fëanen

  1. If we're assuming there wouldn't be a change so that Astra can be used by mounted units, Ayra would actually justify the dismount option. Mobility vs. broken skill is an interesting tradeoff.
  2. Kaga wrote that the marks didn't necessarily appear at birth, it's possible it took so many years before Manfroy had proof that Julius was the one he wanted. Here's the interview where Kaga explained holy blood and markings https://serenesforest.net/general/designers-notes/holy-war/playing-guide/
  3. The history of the Loptr Emperors is itself kind of confusing. 17 emperors in 200 years does not sound like a direct line, since there's an average of 11 years between emperor. In that sort of scenario you'd expect succession among siblings, uncles, cousins etc. but no other bloodline produces major blood so regularly, without couples with the same holy blood having kids it's usually 1 heir per generation. So either some of the Emperors Galle weren't actual hosts, major Loptr blood is way more common than the others and can appear in multiple children unaided, or there was some sort of practice of royal incest that enabled multiple members of a generation to have major blood. Either way, I do wonder if some of them were actually empresses. After thinking about it, I think Suzuki was very sensible to cut the last Galle down from XVII to VII in the novel. Back to the topic at hand, I think it's possible that having 2 minor blood parents may make the firstborn guaranteed to have the major blood of that line. If so, Manfroy probably wasn't counting on Deirdre having twins and would've been much happier just getting Julius and letting the Heim blood die out. The heir being a boy is a more dubious matter, I can't imagine any way he could've foreseen, guaranteed, or planned for that. Though even assuming a female couldn't rule in her own right because reasons, ruling through her puppet husband wouldn't be a big deal for Manfroy any more than Julius being the shadow emperor towards the end of Arvis' reign was. Edit: post above me popped up while I was writing this. Only thing I have to add is that per Kaga, who inherits holy blood is generally random (hence the kings of Augusty not having any holy blood at all despite being the senior line from Hezul), so Seliph got Baldr blood and not Naga blood because he did. Note that Sylvia's eldest child Lene does not receive major holy blood if she marries Lewyn.
  4. I'm thinking maybe a way to balance bows would be for Close Counter to A) have higher requirements for learning than C in bows, and B) have reduced performance, like lowered power and accuracy, maybe 0 crit. So you can't just throw a strong bow to your tank and have them slaughter everything at all ranges on the enemy phase. By the same token, melee weapons with 1-2 range like javelins and hand axes should maybe have some limitations on what they do when thrown, though their weight and inaccuracy in some games can be fairly balancing as it is.
  5. If you're playing for rank, no. If you're playing for fun? If using super Wallace gives you pleasure, that's worth it. Edit: Saw this at he top and didn't realize it was a month old. This section's pretty dead. I imagine you've made up your mind already, so disregard.
  6. As a 9-year-old playing Pokemon Blue, I figured that once I got a Master Ball I could buy them in stores, so I used it on a random Machoke in Victory Road. That was also the playthrough where I beat all 3 legendary birds instead of catching them, not knowing that it was a 1 shot deal.
  7. You'd be able to cover the map faster, so the recruitment conditions for Karel rather than Harken might be a bit easier. I can even see Harken requiring a bit of slowing down and dawdling to recruit, but it'd take playtesting to know for sure.
  8. So, I've been using Ohana3DS to check out different weapon models, just to see them up close. I discovered something I haven't seen anybody talk about - there's models for the last two Chinese Zodiac scrolls, Dog and Boar (or Pig, but the model seems to have tusks...). The files are wep_mg037B.bch.lz and wep_mg038B.bch.lz and they look pretty complete. Attached are the weapon textures (never mind the weird transparency, apparently the game uses that to represent specularity). But what's a spell without animations, right? Well, in the effect folder I found them - Crs_12_Inu.arc.lz and Crs_13_Inoshishi.arc.lz . I found a tool to extract them, and they look about as complete as other spell models, so they might just work. I also discovered models of the Mire and Grima's Truth tomes, still in Awakening style. I imagine they were going to be overwritten with more dark spells, but that was cut. ...And that's where I hit a roadblock. I'm not really into ROM hacking so I have no idea how to get these lost spells available to work. I'm guessing they don't have stats, so somebody would have to make them up and insert them or something. I hope this sparks the interest of somebody more competent than me, I'd love to see if these unused animations can be re-implemented.
  9. This actually works fine, because Nino can't die, just retreat,. This is true for most characters who are important to FE6's plot, though I think Rebecca gets permadeath despite being Wolt's mother.
  10. I'm still inclined to think that Trump is an impulsive idiot, but he's rich enough that his various...let's call them consiglieres, because he really does act like a mafioso a lot of the time...can craft these schemes and do the dirty work. We've seen it with Cohen, with his campaign, and even with Giuliani (though his competence is dubious, especially after he's had a few...) Trump has what I've seen George R. R. Martin call a "low cunning," but he's ultimately a Joffrey surrounded by Varyses and Littlefingers.
  11. Project Naga has a really nice translation. I know the translator isn't 100% satisfied with it and has some revisions planned, but it definitely has more care put into accuracy and characterization. The Gharnef patch is more or less a continuation of a series of patches that started somewhere around 2000, but the translation has a lot of liberties and oddities and most of the editors in the last decade, who didn't actually speak Japanese, left the script as-is with a few changes. Don't get me wrong, I appreciate the work everybody put into the J2E/Twilkitri/Gharnef patch, it let an entire generation of FE fans enjoy Genealogy, but at this point I think its only value is historical.
  12. Graphically I can live with what we got, but gameplay-wise I feel that even though Radiant Dawn is possibly the biggest FE game, it actually needs some expansion to give the non-Ike factions more room to level up. Plus some proper supports to flesh out the new cast.
  13. https://www.imore.com/how-fix-controller-drift-your-joy-cons I have some drift too, try this. I've had to do it a few times, but it absolutely helps. I am a bit miffed that Nintendo, formerly known for their insanely resilient products, has allowed this to happen because the inside of the analogue stick is covered by a rather flimsy rubber ring. I don't know what possible advantage the design brings that could balance out the bloody nuisance of it, especially for people with me who live in a house with ambient cat hair.
  14. I read the title as "Walhart". I was extremely confused.
  15. The Dragon's Gate doesn't lead to Arcadia, that's the village in Nabata. It leads to an unnamed realm where there's some humans. It could be Fateslandia if the Elibean dragons migrate there post-Fates, but the thriving dragon civilization Nils describes doesn't mesh well with Fates' backstory, in which there seem to be twelve and only twelve dragons of note throughout the land. I tend to favor the Elibean dragons settling in an otherwise unexplored world, but if it is somewhere we've seen in other games I'd say that the best fit is prehistoric Archanea.
  16. Dismounting sucks a lot, one obvious solution (as mentioned) is removing the weapon lock. I think Radiant Dawn may have solved the problem, though - giving a movement penalty to mounted units. Maybe also disable canto indoors and make it impossible to fly over indoor walls. Of course, this would come at a cost - re-working maps so that the enemy also has mounted/flying units indoors.
  17. I look at it as inheriting a family business - that's pretty normal in our world, and in a setting where lineage is everything (except for the various Laguz tribes with meritocracy) it makes sense. Ike had good advice and grew as a leader, but what sold it for me was having two members leave for a time. Most of the time in FE everybody falls over themselves to follow the lordling in question, so having a few seasoned warriors decide that being employed by a teenager wasn't in their best interest was refreshingly realistic.
  18. I...don't think he actually is? He and Gerik go back a ways, but in their support Gerik specifically says "Imagine! You and me fighting together. Life's full of surprises, isn't it?" I don't think he's part of the mercenaries, just an ally.
  19. I pronounce it "Throatwarbler Mangrove", but Doe-lur is probably what's intended. I feel like Shadow Dragon (especially the US version) was the extreme of localized FE's "make it sound exotic" tendency.
  20. Just gonna mention that the recipe for Grima is more or less how the alchemist Paracelsus described the creation of a homunculus, less the dragon's blood. This also leaves no doubt as to which human fluid was used.
  21. I don't know if there's any official word. I think that Rath and Lyn's paired ending, which states that they returned to Sacae and had a daughter pretty strongly implies that it's Sue.
  22. I have two out-of-universe theories: 1) Lester was designed as a son/nephew of Lex and repurposed. 2) The designers decided there were way too many blond Gen 2 characters. In-universe, either one of Edain's parents had blue hair (maybe her mother, since Ullir was blonde) had blue hair, or Edain/Midir is canon and somehow in FE hair green + yellow = blue.
  23. That one I've wondered about (thought it may be a case of support writers and graphics designers doing different things). Of course, in that game Tiki looks like Nowi's type of dragon (presumably to avoid programming different models) and breaths what appear to be big hunks of ice too. My guess is that certain types of dragons can breath whatever the heck they want.
  24. Just want to point a few things out: Tiki's appearance and breath change drastically between Books 1 and 2 of Mystery. There's no apparent reason for this in the story or the game, but since it took extra effort to program it must be intentional. In Binding Blade (post-Kaga, to be fair) we learn that a Divine Dragon can be corrupted into a Demon Dragon, with a pretty drastic cosmetic change. My conclusions from this are that Divine Dragons have always canonically had more versatile powers than just light, and also that Duma's one-eyed form may not reflect his original body. In the very game where a lot of FE's overarching tropes and lore were solidified we see a Divine Dragon go from a silver ice-breather to a fluffy mist-breather in the span of a few years. All while keeping Gharnef's FE1 line telling her to burn all intruders. Who knows what a degenerate Tiki would have looked like and been capable of? I don't know if Duma and Mila being Divine Dragons was an unspoken part of Gaiden's original lore or a retcon, and unless Kaga improbably chimes in odds are we'll never know. But based on the evidence in Mystery and the post-Kaga FE series, I don't think it's a big stretch.
  25. The old patch went through a few hands, and I don't think it was so much a matter of "let's not finish the ending" as "we can't figure out how to get the ending to work!" I suggest the new translation patch. Project Naga translated the whole script from scratch, fixing errors that were made before the modern Western FE fandom existed, including a drastic mistake with Arden's characterization (in Japanese he's apparently whiny, not an idiot caveman). In all honesty the only reason to stick with the old translation is if you're extremely allergic to localized names.
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