Jump to content

IkeandMia

Member
  • Posts

    142
  • Joined

  • Last visited

Posts posted by IkeandMia

  1. I think they would, given that Henry is apparently able to summon them without Grima's help. So unless Grima is the source of power for all dark magic (unlikely), I would say no. This is all conjecture though, so don't quote me on it.

    Well I mean yeah I suppose they could be summoned but I thought the main reason they were numerous enough to be roaming the world in packs like they were was due to Grima's influence.

  2. Not quite what I expected but I don't know what the projections were so I dunno if it would be considered "good" or not.

    Though the DLC likely costs Nintendo next to nothing to produce so they're likely making money hand over fist on it.

  3. You know, for a legendary sword like Falchion Chrom sure doesn't take very good care of it, constantly shoving it into the ground and stuff. Should seriously consider investing in a sheath.

    Then again, FE10 Ike did the same thing (only pre-battle though).

  4. Lower mounted units' move by half their original move upon a pair up. Make enemy bow users way stronger on all modes (or make bow effectiveness better). Make flying units weaker.

    Pick one and run with it.

    Bows do a pretty good job of murderkng flying units pre Iote's Shield as is. If you wanna nerf fliers, make them unable to Pair Up. Exchange movement/utility for those stats.

  5. RD HM has nothing on this. At least, I didn't need to rig precise RNG strings to beat the first few maps in RD. Awakening Ch 2 is just painful.

    RD also throws more powerful units at you than Awakening. There's no equivalent for the likes of Sothe (not even Frederick), Tauroneo, Muarim, Nailah, BK, etc in Awakening.

    Of course, if you rely on those units in the beginning, you may literally be unable to complete 3-6 and 3-13.

  6. So let's say the Pair Up mechanic is brought back for future titles. Am I the only person who thinks its a little TOO good as is? It gives the player a huge advantage in most maps (and the post game stuff is balanced around relying on the mechanic). Do you think the system could use a bit of tweaking? Like, instead of nothing but bonuses, you can sometimes take like a Spd penalty in exchange for the Def/Str Pairing Up with a Knight brings? Thoughts?

  7. No doubt people have said these, but I really would have liked more varied parent-child conversations and same-sex S rank conversations.

    Specifically though, I would have liked to see something between Chrom and Cordelia. I would have paired them together if they had let me... I do like that because she has chosen to distance herself, but still...

    The SpotPass characters (Gangrel, Walhart, etc.) should have some conversations, at least with Chrom as well as the Avatar. Not that I don't understand, but all the same. There's one SpotPass character he REALLY should talk to.

    Priam seems like such a natural choice for some conversations, I agree.

  8. I'll be honest, as much as I love this game, I don't find any of the antagonists to be compelling enough to be featured in any sort of sequel/prequel. Hopefully if such a thing happened we'd get an all new set of bad guys, because I think this set was quite weak. Probably the biggest flaw with the game in my opinion.

  9. Allright well if there can't be a multi-gen FE 6-7 remake, then at least FE6 could use a touch up. I really like the Elibe setting (and getting to go to places like Ilia that we'd only really heard about in FE7 was really interesting) but the mechanics and bland, bad stat and growth characters make the game painful to play these days. Plus I'm sure there are a lot of western gamers who still have no idea who Roy is other than "He's from those Fire Emblem games".

  10. I want a remake of FE10. It's rather recent, yeah, but it has some serious flaws that can easily be solved by simply using the FE13 system.

    Tanith losing her "main sword" trait in FE10? FE13 has unified weapon level cap. Nolan being speedy? FE13 has personalized stat caps. Vika can't fight properly? Reclass her into a mage. Part 1 people too weak? Go ahead and grind.

    ... And so on. Seeing how FE10 is my second favourite FE (and top favourite if the above problems aren't there), combining FE10 and FE13 would be what I really want to see.

    I'm for a remake of FE4 too, although I may not be interested. The Seliph x Julia bug won't carry over (they probably won't even start with any lover points, since players knowing FE13 first would already know their relation), which is... well, too bad. I'm not a fan of incest, but the fact that such a relationship can exist in a Nintendo-published game just made me laugh over and over when I first stepped into the FE fandom.

    I dunno, I think changing too many things about FE10 wouldn't be too good. In depth supports and paired endings + fixing a few unit's availability issues (Vika you're actually amazing if you can somehow get EXP) and the game would be near perfect in my opinion.

×
×
  • Create New...