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Vennobennu

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Posts posted by Vennobennu

  1. Yes, and they'll stay if you block the escape tile.

    But since NPC thieves can't pass through enemies, if there's any treasure chests behind an enemy unit the NPC will just walk up to the enemy and stand there.

    Unless you set them to attack enemies too, which has its own set of problems.

  2. So, I managed to find where FE8 puts its values for escape tiles. You could say Gryz's work inspired me.

    The earliest set of escape coordinates used are located at $D84E0, and is used by chapters that don't have escaping enemies.

    There are some escape coordinates before D84E0, up to as early as D83D0, but they don't appear to be used.

    The pointer table to these escape coordinates is at $5A8188.

    Otherwise, they follow the same format as FE7's system.

  3. Radd will go Cav->Swordmaster, because I feel sorry for the guy.

    Lorenz, well, do whatever you want with him. Go Hero if I have to decide.

    I guess I'll take Linde.

    Edit: First three chapters!

    C1: 16(16)

    Quite a lot harder without chip from Gordin, Cain and Draug. At least they took axes to the face like champs. Marth got a perfect (sans Res) level, which is good since I have the feeling I'm going to have to rely on him for combat.

    C2: 14(30)

    Baited pirates with Ogma and the crew, plus Darros who recruits himself. Thanks to the Wing Spear (rip), Caeda got two levels with strength in them, and Marth got another 'perfect' level without any rigging. In fact with Caeda support he was facing 38% hit from Gomer and wasn't doubled, pretty sweet.

    C3: 12(42)

    Caeda killed the Hunter and lured the Fighters before recruiting Navarre, Jagen helped Julian survive, and Abel + Marth dispatched most of the enemies west. Caeda and Jagen ferried the Killing Edge over to Marth, who was able to kill Reynard with it due to facing sub-40 hitrates again. The savepoint definitely helped.

    In light of the forging rules I'm planning on forging a +5mt Iron Sword for Caeda/Julian

  4. Are Bishops/Sages considered different? If so, Archer->Sage Catria (abel can be the bishop)

    If not, Mage ->Paladin

    Not to complain, but according to the OP the base/promoted class have to have the same physical/magical bent. So Mage->Sage or Archer->Paladin would be fine but not those ones you listed.

    (I don't mind having both a Bishop and a Sage if you want)

  5. I tried the fe8 randomizer, and everyone has multiple weapons and items even if they only had one originally. Eirika as a Thief spawned with an Iron Sword, Slim Sword and Goddess Icon, when in vanilla she just starts with a Vulnerary. Gilliam as a Cacalier spawned with two swords and two lances (iron/slim varieties).

    edit: now Ross as a Lord has an iron sword, slim sword and Speedwings.

    I can tell you that, in Chapter 16, if you promote your main lord during the ending scene, they'll turn into a Great Lord no matter what they were, since the cutscene promotion explicitly specifies what class to promote them to.

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