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Everything posted by Alusq
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Greetings, Serenes Forest! I hope everyone's having a great Easter. As it happens, today is the day I have finally completed my magnum opus, THE BEGGINING. I sincerely believe you will find this game to be an epic and scintillating quest for revenge that will keep you on your toes. The game patches to FE8. DOWNLOAD SCREENSHOTS: SPECIAL THANKS:
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Apparently, I never updated the armoured merc link here. Here's a new one: https://www.dropbox.com/s/egf8rdvts8kn863/Armoured mercenary.zip
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Ragefest V: The Enragement Ring OFFICIAL THREAD
Alusq replied to MarkyJoe1990's topic in Fan Projects
I remember back in my day it was Skype and not Discord that killed forum threads!- 116 replies
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Ragefest V: The Enragement Ring OFFICIAL THREAD
Alusq replied to MarkyJoe1990's topic in Fan Projects
I kinda had a moment where after submitting my entry, I went and watched some classic (pre-RF4) Ragefest stuff and although I remembered the broad strokes, I forgot how rough everything was (which lends to its charm). There are also so many Ragefest memes (e.g. money man; halberdiers; Teodor; literally everything Avraxas has made) these days that it was kinda cathartic(?) to look back at their origins. also: holy SHIT you just called yourself "McCain" in Rondo of Madness was that a motherfucking raocow reference?!?!?!?!?!?!?!?!?!?!?!- 116 replies
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Ragefest V: The Enragement Ring OFFICIAL THREAD
Alusq replied to MarkyJoe1990's topic in Fan Projects
In my opinion, you should make a retrospective video rather than an intro video. Personally, I don't care much about the RF narrative so much as I want to see you playing the submissions, and a retrospective will let you start sooner while giving the artists more time to do their thing.- 116 replies
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Blademaster: the man, the myth, the
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To elaborate on the music: the GBA FE sound engine has been drastically improved from its vanilla state in the past several years, allowing for higher amounts of polyphony as well as improved fidelity when playing samples at high frequencies (so a sample can have more fine details in it with less crackling background noise). Additionally, a lot of the samples are exported from DS games, so they generally just sound better than the GBA ones (even when they are compressed into GBA format, thanks to the aforementioned sound engine fixes). You have Eternal Bond to thank for my inspiration to do this. Praise be. Also Nero don't lie there is currently no Fiddle instrument in the rom
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Don't you see? There's so much waiting in the game... it's Waiting for FEXNA: The Game! If we can all beat it, FEXNA will finally be released!
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you guys need to shut up and get married already
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BUG REPORT: There is a character named "Seth" in the game. Please remove this obvious self-insert.
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[FE5]Thracia 776 Menu Translation [WIP][5-17]
Alusq replied to Zane Avernathy's topic in Fan Projects
May God have mercy on your soul if this perfect hyacinth right here isn't named Matria- 33 replies
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Updated Dropbox links because the update in early March slayed them: Armoured merc Better soldier
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Let's Play Sword of Heaven and Earth: Dreaming Of A Better Lyn
Alusq replied to epilepsyduck's topic in Let's Play/Streams
Welcome back!- 135 replies
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It's good; thanks for trying to help! also, someone pls vote for Uncle Oven so we can get back to poll vote equality
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In their English usages, Belle is an actual name and "épée" usually refers to a sword used by fencers, not just swords in general. I love the sword name suggestions though!
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Let's Play Sword of Heaven and Earth: Dreaming Of A Better Lyn
Alusq replied to epilepsyduck's topic in Let's Play/Streams
Thanks for filling while classes slayed me, Vaximillian! ^_^- 135 replies
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Let's Play Sword of Heaven and Earth: Dreaming Of A Better Lyn
Alusq replied to epilepsyduck's topic in Let's Play/Streams
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Too many people just suggest making player units broken. Add +3 to all monster classes' base stats (including con), give Revenants and Entombed the "+15 crit" skill, and remove the legendary weapons' monster effectiveness but give them the brave effect. Remove Bishops' Slayer ability. Change Fetid Claw's range to 1-2. Replace the monsters in Final Chapter part 1 with bosses from past chapters who are equipped with copies of the legendary weapons and promoted/autoleveled to level 20. Feel free to nerf the monsters in ch4 if the buffs make them too strong for earlygame units. Rename Soldiers Loldiers and give them +4 base speed/HP/con and 7 movement (this sounds OP, but vanilla GBAFE Soldiers are terrible.). Change Franz's and Syrene's starting class to Loldier. Loldiers and Revenants can both promote using either a hero crest or earth seal. Loldiers promote to Ephraim Great Lord. Change Orson to an autoleveled level 10 Entombed with a Fetid Claw. This applies to both playable Orson in ch5x and boss Orson in ch16. Change Forde and Kyle's names to Fordetta and Kylie and make them Pegasus Knights.
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Screenshot TheMoniker plays: Fire Emblem Requiem
Alusq replied to TheMoniker's topic in Let's Play/Streams
Godspeed and thanks for the memories, Moniker! I've enjoyed reading your LPs. More importantly, thank you for playing DDOP and GhebFE so I never had to.- 290 replies
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Let's Play Sword of Heaven and Earth: Dreaming Of A Better Lyn
Alusq replied to epilepsyduck's topic in Let's Play/Streams
I've been slacking! m(_ _)m- 135 replies
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Let's Play Sword of Heaven and Earth: Dreaming Of A Better Lyn
Alusq replied to epilepsyduck's topic in Let's Play/Streams
No idea how I mixed those up. Sorry.- 135 replies
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Let's Play Sword of Heaven and Earth: Dreaming Of A Better Lyn
Alusq replied to epilepsyduck's topic in Let's Play/Streams
Ch4x has you fighting Bern soldiers for the first time (you're going after their supply convoys); Zinc recolour is named Spencer. MaybeMainVillainDude is named Loki, it seems. Ch5 boss is named Harman (isn't this the name of a generic knight boss in another FE game?). [spoiler=XxX_n3w_dud3s_xXx] Brown-haired cav: Nikita. A young Ilian knight errant. A realist forged from cold weather and poverty. Blonde armour knight: Rick. A knight-protector of Ilia. Self-conscious of his grasshopper physique. An armour with 4 con?!?! AHAHAHAHAHAHAHAHApoor kid... I mean, I understand the appeal of a speedy armour knight, but... FOUR CON. He'd have to come right out of the gate with capped speed to compensate for that.- 135 replies
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Armoured mercenary Credit: Alusq A mercenary with armour and improved animation. Frames and scripts are also included. Free to use, edit, or share however you'd like.
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Let's Play Sword of Heaven and Earth: Dreaming Of A Better Lyn
Alusq replied to epilepsyduck's topic in Let's Play/Streams
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Let's Play Sword of Heaven and Earth: Dreaming Of A Better Lyn
Alusq replied to epilepsyduck's topic in Let's Play/Streams
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