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JSND Alter Dragon Boner

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About JSND Alter Dragon Boner

  • Rank
    Legends are told about the man once known as the Dragon Boner
  • Birthday 05/28/1994

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  • Interests
    A lot of stuff
  • Location
    Indonesia

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  • Favorite Fire Emblem Game
    New Mystery of the Emblem

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  • Members
    Hardin (Cipher)

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  • I fight for...
    Archanea

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  1. Reines only "100%" beat Waver in super meme mega optimized 3TK setting where you only push 1 servant damage and flood yourself with resource. Anywhere outside that Waver is still stronger. Its something a lot of people kinda dismiss, but frankly for example i consider the best farming set up in the game to be the AA Arash Waver Skadi set up* and Waver is better than Reines by miles for that due to his ATK being AOE, and anywhere lower than that(when you can't simply flex bomb waves casually so had to go 2 DPS 1 support route) the flex of buffing multiples can get value *Super advanced version would be Merlin AA Arash Skadi but its much harder to enable properly
  2. They outright says during like ch 8 or something that Eliwood got better and handles the situation back in Lycia. Its why Roy can make a trip to other places without giving a fuck about the situation on the Alliance back home Also they mentioned Bern is busy fighting against Etruria in a stalemate. IIRC Roy pretty much arrived right when Bern started to get advantage idk been a whie
  3. Im taking this based on my experience playing it with shit account No, that thing is SPECIFICALLY why you want to run Divine Servant over everything else because thanks for giving me free taunt game. Also its a mob so not that big of an issue if it ever were one Its not until Surtr that it even comes close to being an issue, and the general idea of LB2 is "use archers" either way since the fight are jokes except for one that requires you to use Archers
  4. JP wise Tamamo lacks kickstart from battery. If its NA, her value isn't even much better than Bride who affects all card which can come into play rather often(do note nutcase didn't specifically mention just arts but general and even on arts theres times when your still using other card when making Brave Chain) Also multip scaling isn't THAT big of a deal since the value disparity isn't big enough. Lets use Kagetora(moreso because she have fair split). Tamamo(NA) is 1.5 Arts, Bride is 1.45 ATK Solo - 1.2 x 1.3 = 1.56 2 Tama - 1.2 x 2.3 = 2.76 2 Bride - 2.1 x 1.3 = 2.73 1 Tama 1 Bride - 1.65 x 1.8 =2.97 So at best its 10% difference Another thing to note here is if you want to finish stuff right there, Bride with Kscope can NP for 30% more debuff while Tama is CD recursion. Theres situation where an extra instant NP damage can be really useful since at the end of the day the win con is to kill stuff lol
  5. Okita didn't need a buff at least not in a sense that "this servant is weak and requires help. She's still arguably the best Saber simply because of Skadi looping, her np debuffs defense which is neat + having defense ignoire if anything Caesar being the (way bigger) damage with consistency issue vs Okita being much more consistent is how the variety should have been
  6. Li have better damage but from my experience Kenshin looping is hilariously trivial but JP looping meme usually assumes being able to secure kill with NP alone thing is Kenshin NP is nuclear bomb already so lol. I agree 4 hitcount is where Quick feels fine since thats where card 3 quick averages 6 stars AKA producing more than instinct with full card set threshold and considering the crit threshold is arguably 25(2 card crit, 5 to buffer bad distribution).... yeah Not sure about 2.0 though. Modified 2.0 is along the lines of 1.5 card BASE >_>(2.0 x 2.3 = 4.6/3 = 1.5). I personally feel 3.0 is the sweetspot for NP gen on card but this is very ymmv anyway At least for ST imo 3.0 is when it feels comfortable. The most common looper used in JP meme meta goes from "Kintoki Rider and Kama" for most consistent, and drops to "MHX and MHXA" which are both 3.0 with Caesar NP for least consistent. Melt i think is essentially Caesar NP with 3.0 but i remember Melt NP being significantly worse than Caesar/MHX/MHXA trio Funny enough Caesar is surprisingly common because his NP refill makes him much better than he looks, its the single best refill in the entire game, so despite 2.0 card he could triloop surprisingly well(its the same concept as Astolfo - his card sucks and his NP sucks but he have the 20% regen acting as a buffer). If you love consistency so much you'd still use Okita over him although of course Okita's damage is much lower unless you invest on her a lot(GGPG boys represents)
  7. Parvati is a perfect example why "everyone get interlude" can be a damning move too Shes the most powerful AOE Lancer in the entrie game atm in terms of damage output on NP. Despite having lower ATK at L100 than Lancer Alter at L80 Have fun trying to sell something with that around an overarching interlude would also force them to do full game overhaul and it would simply reset things to square one
  8. Sigurd is pretty weak i agree, its just that Double Merlin Sigurd is a level of damage power that you don't normally get from a servant, and the fact that Caesar is able to be stronger than that speaks volumes to how ridiculous he is
  9. Currently in JP "meta" at least if were talking min max shit(TM) the meta is completely dominated by Quick memes, and Monarch abuse. This is because Skadi's skillset is extremely strong in the right way - she boost NP damage by 95%, her critical boosting can add supplement to simple NP nuking, and she have 50% battery. Arts generally did not have anything that can contend to that power level, and stalling is not THAT effective of an option because Tamamo's skillset are generally limited in what she can do. Medb actually still isn't considered so strong, if you ask majority of people they'd tell you she sucks, and objectively speaking she's not that good, but recently we calced her numbers and turns out she have enough of a powerful traits that she's genuinely a pretty insane servant all things considered - Loop specs on the level of Archuria - at 4.3 NP mod and 20 Regeneration, Medb is able to refill 32.9% of her NP without any buff outside of overkill. Arhcuria is 39% - Lame turn 1 damage, but Nice Shot can potentially proc multiple times allowing her damage to snowball - Fairly fine buffset of 20% Arts and 20% atk which is alvailable for full 3 turns When considering her nice shot build up being ATK buff bracket, it stacks really well with atk buff-light pool that is arts. The key with her is to enable her to loop her NP, and do nice shot stack do the rest. Fairly weak first NP, but past that she picks up People heavilly sleeps on her as early as they look at her 8000 atk cap and thinks her damage sucks. In reality her NP damage is only slightly lower than Saber Lancelot, and due to how arts are set up shes capable of hitting far above her weight That being said investing on Saber Medb is not a bad thing but its moreso because Summer BB is one of the most powerful tools to have and they share banner(its kinda like Ash, while hes much more solid overall than Saber Medb, you get a chance of him when your trying to get Asclepius and Arjuna Alter anyway) Gonna add, I have Benienma, shes really good but the problem with her is her kit is not something that you can use for pure damage chasing, lack of critical consistency while not having powerful loop specs. Shes used when you want to have stally utility, her team battery is amazing, and her anti shenanigans gives her a lot of place to shine though so i'd easilly reccomend her as a very good servant. Shes easilly top 5 arts saber when were looking at overall value instead of damage output potential(Bride, Beni, Disocuri, Yeah Caesar is so powerful that its actually completely out of mind In a completely optimized state, Caesar is currently either the strongest or the second strongest Quick servant for damage, provided he gets the right amount of stack(and non 5 stack Caesar is already pretty strong as is). Lets put it this way, Caesar is so powerful that his optimized damage is fairly close to NP5 Sigurd hitting Dragon
  10. to clear this up >is it true Saberlot is not worth pulling right now? Yes, but this is mostly because NP1 SR is sketchy. This applies to almost all SR unless they are hilariously overpowered to the point that servants with much more stacked advantage can be overpowered by sheer OPness(Parvati) or cover a niche that isn't tied to their NP levels(Chiron, LLW) Saberlot advantage over Hokusai is that due to having a very consistent engine for 3 turns which allows better freedom for damage controlling, and 30 battery - this one is huge because battery checkmark is 30(waver 2 + 3, Merlin S1 combines with 30 to allow immediate NP using 50 bat CE). While this isn't very true on stacked as fuck account, when your stuck with non MLB Kscope thats a big factor. For more casual usage Saberlot being BBAAQ is huge too because 2 Buster card is godly for a lot of stuff. Combine this with Sabelot ability as star engine and theres enough things to separate the two even on NP disadv. This is based on my experience using both of them - i use Hokusai to burst things down but having to run Hans to back her up sometimes is kinda annoying and for more general usage Saberlot's star shenanigans and 2 buster card won out over Hokusai for Lancer nodes. One thing people did not keep in mind beyond that is Hokusais fairly unoptimized, due to how double Tamamo works. I'd mention that the two saber thats above Hokusai is Medb(whose lowkey trait is so weird that it took a while to understand what makes her strong) and a month old SSR though. Shes definitely way below Kintoki, who until like a while ago was considered the #1 quick dps The place i hung in for FGO discussion immediately go "wtf susashi is dirty as fuck and busted" on release so i didn't get that impression lol. Okita i remember defending her because people says shes worse than every alvailable assassin and im like "all assassin are shit also her numbers are dumb high". Random fun fact: We only noticed how strong Medb is around a month ago lol. Shes considered really weak when shes actually so strong she completely shits on the compeititon
  11. Funny thing about this, i actually think Saberlot > Hokusai when things are put into context in JP as is now IMO Saber arts ranking right now is Caesar > Twins > or >= Medb > Saberlot = Hokusai but yeah a lot of people does tease me about Hokusai when she was released(i actually joked about it as well) but after testing her some things just doesn't click It doesn't help that Hokusai skillset is in the worst possible position for arts servant
  12. Most people really only look at Merlin with CQ CE(Pricon, HRP, 2030), or grinding CE(mainly lunchtime) That set up is fine APEX OVERLOAD
  13. Ibaraki is low on Honako list because shes unable to turbo her NP, and is not a wellfare so no free damage Her niche was actually not survival, it was her 4.0 quick card so really its Penth that make her look meh. As a whole i agree she's the weakest Berserker atm. A lot of SR currently is in an annoying state because of how DW set up wellfare system tbh. Hokusai is unoptimized, to the point that shes weaker than Kenshin without Kenshin having to use her arts buff when hyper buffed, but she still shits on all ST saber except for high investment Medb in terms of damage output(no, seriously Medb is the queen for ST Arts saber when it comes for damage. She actually shits on the competiiton really hard). Of course St saber nowadays have to ask if they are stronger than Caesar, a servant so ridiculous he can outdamage NP5 Sigurd that is punching Dragon. No, thats not a joke Kuro is a 50 battery with 2.2 Arts card lmao. Night can't loop easilly but still her AOE damage is persistent and very close to Dantes so that should say everything Kenshin.... is Kenshin. It says a lot that shes arguably stronger than Li who have almost everything you want on a DPS. Rider wellfare is so broken it literally deletes gacha rider from existing can't get worse than that Caster theres only Shuten All the top end non wellfare SR are essentially completely broken character so unless DW keep making character on that power level most SR release are essentially pretty worthless in the long run. Seriously it says a lot that on Honako's review for Parvati he basically spent 90% of her breakdown mentioning how nothing about her skillset makes any sense whatsoever. 2 years after her release and theres only 2-3 servant i can think off whose overall skill design is even close to Parvati Also yeah you probably would need NP2-3 for Voyager to really hit it. Because of his NP effect you can make a solid mid-range quick set up though, since you get so many charge you can use Skadi NP to stall things out A thing you can do is during the turn where your going to use Skadi NP, use the S3 on the Skadi that NP''s when they have arts card on rotation which potentially allows you to loop their NP. Skadi Arts card is 2.0 so this can be a solid fallback plan
  14. sure, whats your FL My account is REALLY weak though, only notable unit is Jojorion
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