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JSND Alter Dragon Boner

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About JSND Alter Dragon Boner

  • Rank
    Legends are told about the man once known as the Dragon Boner
  • Birthday 05/28/1994

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  • Gender
    Male
  • Interests
    A lot of stuff
  • Location
    Indonesia

Previous Fields

  • Favorite Fire Emblem Game
    New Mystery of the Emblem

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  • Members
    Hardin (Cipher)

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  • I fight for...
    Archanea

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9,137 profile views
  1. sure, whats your FL My account is REALLY weak though, only notable unit is Jojorion
  2. There was no Amakusa on my FL(still none actually lol), so i ended up using a megashit strats using Eresh where her S3 nulifies the damage the 15 mob done
  3. Mordred is like the easiest fight on camelot because of how it played, i would say the very first fight in Camelot with 60k mob is harder than her tbh The story even know about it, since her power is literally made fun of And yeah i agree with this Gawain had a harder design than some of these but due to how he's set up a lot of these are harder. He's more difficult than 90% of LB4 and LB5 i guess but thats not saying much As someone who actually play these QSH is a complete joke, the ONLY thing difficult about QSH is after he NP once you had 1 turn of coinflip where he wiped you. The fight gave you insane damage buff to the point that Jalter can just broke trhough I finished LB3 in a single day and i can tell you QSH is nowhere near a highlight in that entire day. Its roughly Xiang Yu Dual >>>>>>> Li before you figure it out >> Li AFTER you figure it out > 15 Mob >>>>> QSH He is to Xiang Yu Dual what Lion King were to Gawain, a fight so much less notable that whent he anniversary gave out the highlight reel fight, for LB3 they didn't give QSH. They give Xiang Yu dual. Demeter im kinda eh on. On one hand she IS one of the difficult fights, on the other hand its hard to see her as hard once you figure her stuff out. Archer Nurse is really good in that fight and makes her a 3-5 try
  4. Yeah i think Arch on ST situation only loses to Gil when supported and even then 90% of that is Tamamo being weak and (after JP buff) unoptimized as all hell
  5. The go to way to beat Gawain is to solo with Orion. Its what i did back in JP when i rushed lol
  6. huh nvm then (not first time it happened i thought demeter forces you to run Mash lol)
  7. You can't. Hes a forced front He's literally an instinct crit with mediocre AOE damage against ST fight. His Roman traits have to be applied on activation on 1 and its his damage enabler, of course it ended up being used on Pillar so hes a meh character when the time comes to burst the head Seriously he's almost as garbage as Caenis in that fight. LIke i dont expect support servant to be as useful as LB5.1 Jojorion, but at least be as good as early LB5.2 Musashi
  8. The toilet paper refers to how "hes such a joke he hits like a toilet paper" and later evolves into "he wipes you like one!" due to the fight's ONLY threat being buffwipe
  9. Ortenaus Mash is actually really good too because of 2 turn controllable timing taunt I would agree that some forced cases in LB5 is dumb though. Orten mash actually humiliates Castor and Pollux, and Caenis had a hard time Orten Mash also destroys Toilet paper Zeus? Fuck off Also they give you roma who is useless too. Seriously i hate that fight.
  10. GGPG is actually very simple once you realized that in FGO taunt is broken The gist of the way you use it is you now have taunt on everyone you want, so this allows a lot of creative strategies to be built around where you can stack more buff than you normally have, or just generally get more value faster For example, you want to run Merlin Tamamo DPS but team is too slow? Take GGPG waver, drop his buff, stagger his def buff to turn 3 to ensure he's dead and boom! now you accelerated the team's pacing while also getting an extra waver buff The sky is the limit when it comes to how much you can use it As for quick saber.... honestly Saber gacha right now is fucking dead in long term because of how stupid Julius Caesar is. Okita is good if you want advanced shenanigans, but its really hard to justify investing on Saber with him around. I actually expected the next round of SQ to be heavy on gold sabers since atm, a lot of sabers got heavilly humiliated by him
  11. Kinda he have the strongest kit for Quick servant(his kit is an almost 1:1 copy of Fionn) but consequently his numbers is weaker to he scales much worse Honestly its kinda exactly this he's kinda in the middle line between "Kintoki and Parvati" into "Zerkerlot" Dantes kinda got buffed in between so he's.... in a weirdly good spot Skadi or not
  12. Finished LB5 Worth the wait, its easilly the best LB so far, and the generally the best singularity experience in terms of gameplay Theres one bossfight thats hilariously terrible, and is likely taking the spot as the worst fight in the game by a massive landslide but it didn't really change the other stuff being great
  13. I'm also under that mindset People call me insane for saying Saberlot is the amongst the peak best farming servant in the game but when you do that kind of playstyle you realized how insanely good he is for it. AA will hyperstomp it though
  14. Saberlot is in weird place where on paper his best support is actually Merlin to the point that i would say he have literally everything that a servant that would fit the criteria of "perfect Merlin servant" looks like. But you are "forced" to use Tamamo because in the end Tamamo is his best damage support(due to boosting NP and NP > everything). Caster Gil can situationally become an even stronger damage support for Saberlot until Tamamo 2019 buff if you pop his NP for the def debuff, and his baseline power isn't even much lower than Tama to begin with My most used Saberlot team framework is just a throw the broken shit team 101 and it happen to be the strongest version for most situation. Its Waver + Tamamo with a touch of Plugsuited Merlin with BG or Sumo to adjust how much damage i need. Sometimes i add GGPG Waver, or GGPG CasGil to push the damage further. Tamamo with Waver/Merlin covers 90% of cases if were talking optimal. If were talking less optimal, Jannu/Mash etc is cool. Interesing interaction Saberlot had outside those generic options are Saint George where Saberlot didn't give a single fuck about his Crit Weight, and Julius Caesar who is basically just Waver but weaker. Although in this day and age Caesar + Saberlot isn't as good as it was back then Regarding how he "fits in arts" I would say when say compared to Tajima the God(who is arguably the go-to Arts "stally" saber), the core difference is Saberlot have 3 more stable turns with both card and NP damage - before he goes back to Arts stall while bringing absurdly high crit consistency. Tajima would drop his combo, get an NP, which ensures another NP with noticably lower damage and much less consistency past turn 1-2. After which, you go back to Arts stall. Obviously Tajima make it easier to weather the damage during your downtime which is why hes often seen as the superior servant. I kinda dislike Tama Jeanne because Tama feels like a deadweight in that set up, and i'd rather run Merlin who is generally the best arts stall servant in the game, but Saberlot fits in there by bringing stars. You could probably get some nice crit consistency by forgoing EAM in favor of stacking EAM + Revelation Honestly its kind of a weird question because i kinda see EVERYTHING as Arts stall. This is because the way FGO mechanic works, regardless of your team, the most optimal gameplay style is to pop skill, do burst damage and then Arts spam. Nothing else is even close as good as that gameplan. Jalter is an arts stall. Ozy is an Arts stall. Skadi really is still an Arts stall. Hell i used Heracles for a good chunk of Nerofest and to be perfectly honest even Heracles is played in Arts stall. Golden Carp, is often more for short quick farming esque run - this is only if you ever do casual farming(where your primary farming tool is UNGA BUNGA BUSTER LEAD), where you some star manip to get extra crit in and the battery to do NP. In more CQ based run as nuts noted its only used if your sure you can do a quick break bar burst using a good card pull and Hero Creation. Golden Sumo is suitable for longer fight, so is BG. Even in Longer fight being able to dropkick a 50-30-20 combo is ridiculously good. Both Golden Sumo and BG works by adding 1 extra NP, Golden Sumo by making your first NP faster, BG by making each cast of NP being double the power. NP is the strongest thing in the game so nothing else compares. The longer the fight goes the more extra NP BG gives you, and most CE really didn't make up for the +1 faster Np advantage Sumo gave you. To make this clearer the reason why Golden Sumo is better is both because you get NP acceleration and because the alternative option isn't even that good for damage comparison. Golden Sumo Waver would give you 1.45 ATK x 2 CRIT = 2.9 damage output Another ending would give you 1.3 x 2.25 x 1.15 = 3.4 or so damage output So the difference between the two is (less than but close to) 20% where the starting Np boost is a stronger value than that in its own right
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