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ruruo

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    Art, Movies, Hunter x Hunter

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  • Favorite Fire Emblem Game
    New Mystery of the Emblem

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    Dimitri

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    Archanea

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  1. A function that could let animals roam the Somiel or another area for animals where we don't farm them for items. We get so adopt so many post-battle it's a shame that we can't showcase more of them, or are only using the dogs for ore :'). Also I hope they add adoptable alpacas.
  2. Fire! I really love the fire for it's crowd control purposes!! 🔥
  3. I agree with everything said about the Weapons Engraving UI, it really needs to show which weapon and on which character clearing, atm its so difficult to keep track of. It would also be nice to have a way of checking a unit's internal level, as it can get a bit messy if some units have gone through more reclassing than others. Looking at stat total is kinda iffy. It's hard to tell if a character is doing poorly if it's because they're underleveled or because of bad level ups.
  4. Erika's ranking I think is probably more dependent on if you're playing Maddening. On Hard I felt she didn't make too much of a difference whereas on Maddening I think she really shines with the stat inflation I also think Roy is a bit underrated depending on how much you value that flat +6 str the ring give and Hold Out is really expensive to buy Micaiah is probably on a league of her own. I think what often gets over looked (because of her busted Engage Skills and she gets given to Hortensia who already has S rank staves) is the Ring's ability to give A Rank staves to anyone. You can put it on a unit that doesn't naturally have staves or to use it boost a class with a low C staff rank. She's pretty much insurance for the player to access high rank Staves lategame if anything happens.
  5. I remember on Ch10 Hyacinth kept making clones after I killed all four while engaged even though he could had a Killer Bow equipped and I had vulnerable units close to him.
  6. I grew to like her. I still think she is ridiculous, but ever since Heroes and Warriors it's got to a point where she crosses the line twice. She's so silly and such troll character, I just find it entertaining.
  7. For reclassing Celine, I think she does well as a Sword Griffon. I'm only mid game atm, but it's feeling pretty solid. It keeps good magic, str and res growths, and better dex and spd growth than Vidame. I find it quite versatile on her. Staff access is nice and breaking with sword advantage is also pretty good, she's got me out of a few pickles. Early game you can forge a Levin Sword to take advantage of her magic stat so levelling isn't that troublesome
  8. They story is not great lol. I switched off early on and took it as a comedy, as I like how it's a bit more light hearted. I wonder if they had all the maps thought out first and struggled bridging point to point. imo FE is never known for having amazing plot, it's just for Engage is just far more obviously dumb, unlike say 3H (and don't get me wrong, excluding Echos, I think 3H has the best plot post Awakening despite it's issues) It's funny to see people praising 3H's plot as almost immaculate, when I remember there being a ton of crazy discourse over 3H's story and routes during it's release. People were writing thesis for it. Some heavy moments were a bit cringe, when Marni died (why did she have to be a loli?? I couldn't take it seriously at all), when you got resurrected, and evil mommy in Ch25. That was supposed to be a sad moment, but was just so ridiculous. The whole thing was wild, but I don't hate it. Then at the very end they had that power rangers moment with all the FE Protaganists was hype, and so cheesy, but I loved it. It was really cool to see them all lined up like that, really makes you feel FE has come a long way. Yeaaah that sucker can stay dead. The way he cruelly killed his children, his perspective on family, how he treated Veyle and the portag in the past, there's no coming back from that. I can't believe they would try to make us feel sorry for him. Screw him. I also did not like how they wanted us to feel sorry for Zephia and Griss, really after everything they did to us. That cut scene with them talking about family was really awkward. We never had any build up before hand compared to Mauvier. Berkut in Echos was decent if he counts. Hardin in New Mystery was also ok (it's been awhile, but I don't think they went too deep into him plotwise tho. I was just surprised they chose him in the sequel). If it's a villian group, I also quite liked the Four Fangs in FE7. If we're talking about final big bads general tho, it's always some kind of beat the evil dragon and the evil sorcerer/king who summons it. I don't think it has ever been very deep.
  9. I'm freshly done with a Hard Classic run, and here's my thoughts: Best Unit - Alcryst I did most of mid game with him as a Bow Knight with Axes + Luncina ring. I think it worked really well. The axes off set his low str, and the class also provided good coverage. Later on I reclassed him back to his personal, and gave him Lyn. He's just bomb with Lyn and a Killer Bow. Luna procs with astra, and you can snipe things miles away off the map. Worst Unit - Chloe She was really great up to mid game, but fell off pretty bad for me later on as Griffon Rider, the mixed magic/str didn't do her favours. I think the game is really generous when it games to staff users (late game I had Ivy, Pandreo, Hortensia and Mauvier ). I would have liked her to carry the S rank Spear which sadly was too heavy. If I were to use her again I might keep her to exclusively a physical or magic class. Disappointing Unit - Diamant He wasn't terrible, but not as amazing as the hype. I'm not sure if I'm using him correctly, I have him with Ike, but I don't think he can enemy phase as well as I like to, and for a first playthrough it took a while to get him Pair Up from Corrin. I mainly have him with axes as back up for chain attacks as he was out shone by Kagetsu with swords. Units who surprised me: Pandreo - He's really solid reclassed as a Sage. I had him with Celica, and Ivy with Ike refined Dire Thunder. I also at some points had him with Corrin and the Fire Dragon Vein was more useful that I thought, as it also reduced movement and can be used to stall groups of enemies at choke points. Alfred - I tried him in both his personal class and as Paladin with Sigurd. His speed can be really dicey, but had quite nice str growths, he spend most of early playthrough mediocre, but everything changed when he got that Brave Lance. Mauvier - So this dude makes for a really solid Martial Master with the Erika Ring, and is super tanky for both res and def. His speed isn't amazing, but Lunar Brace, that scroll with +5 speed, and Arm's brave effect was enough to make up for it. On Hard he can still quad some enemies. I was tempted to feed him all the speedwings and give him Speedtaker or +5 Speed from Lyn. Seadall - Canter+ is not brainer, but was also really nice with Quality Time for a little bit of healing Alear - More specifically with Roy. I know they are great with Corrin or Byleth for utility purposes. But for frontlines I had a good experience with Roy in their personal class. My Alear had quite low atk with good speed, and Roy gave a wooping +6 str which offset that, as well as Hold Out ++ and Advance. I interited Canter and Speedtaker. Admittedly I don't think their Engage attack is as good as with Corrin or Byleth, but past a certain point, I felt it didn't matter too much as another option was available if wanted to go on the offensive. Happily no one on this playthrough was super terrible or unusable to the point of babying
  10. Would the recommended skirmish levels be a good indicator for internal character levels (or the highest level character)? My rating and exp gain for characters are all over the place from 160s - 190s
  11. Part of me really wish there was a way to keep track of internal levels. I'm playing Hard/Classic just finished Ch 22, and have been switch class a lot for some characters, and keeping others in their personal classes. The visible displayed levels are wildly different. I sometimes have reclassed after one map or only a few level ups lol, and I'm really not keeping track of who I use more often, or distributing exp properly. It's probably not the most efficient way to play, but I wanted to get a feel for things. So far I've really enjoyed Alcryst as a Bow Knight with Axes. He has good dex and Killer Axe makes for a good close range option. I also really like coverage with the Longbow and Luncina Ring. He basically keeps appearing out of nowhere all the time x'D. His personal class is also decent, I might eventually switch back because the outfit is nicer lol (and for Luna). I'm not 100% sure with Chloe. I think she's amazing early/mid game as a Griffon Knight with Lances and staves, but fall off quite a bit later on with her mixed mag/str. I don't think she's that good at magic tanking later on either compared to Horsentia or Pandreo. I've reclassed her to Mage Knight for now, but have been thinking about dropping. (Having said all of that I'm also not sure if it's just because she's far behind everyone else cause she was one of my first promotes and I haven't second sealed her compared to some of the others. Her actual level might be lower than it looks.) Alfred has been ok. I've jumped around Avenir, Paladin and currently on Wyvern Knight. His strength is good so it's ok with Brave Lance. I quite liked Paladin with Leif before, it gave him some more weapon options when engaged, but the class limited to only on weapon type was sad. Maybe I will try Wolf Knight after I get over the furry armour with tails and everything lol Lastly, I am so happy to find out Mauvier is recruitable! He's late, but it's ok, I've saved some paralouges! Once I get through Ch 23 I'd like to try him out in as Martial Master (or Sage if I'm feeling daring. He seems to have good magic growths but is slow.)
  12. Is it safe to second seal whenever after promotion using Master Seal? For instance if I don’t like a class a unit is in or for the sake of switching weapon types around? Since it’s all internal levels it should be ok right? (Or am I being a massive idiot?)
  13. Would it be better to use a +atk/+def or +spd/+def B!Dimitri for a +10 merge? It’s so hard to decide. I think +spd might be better for survival, but +atk might be good for hitting through other high def units
  14. Decided to take all my Dimis for a spin. Admittedly they got carried by B!Dimitri and F!Dimitri's Galeforce and Canto, my most built Dimis. Student Dimitri was relegated to reposition bot, and L!Dimi was there to AoE some damage on Byleth at the end. Might try to repeat this when Lady Byleth comes round again. @GuiltyLove I siriusly like your Camus. I don't see fully invested Camus often, and he put some really good work there on that map. It's a real nice build you have on him.
  15. Hope this isn't too late to share, catching up on some battles One turn clear with Brave Dimitri, Bunny Saleh, Bride Ninian and Astram Reducing Astram's hp to trigger WoM was such a pain lol
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