Chapter 1- 5(5)
Roy actually got a fair amount of exp this chapter. I had to get 2 Silver Lance hits with iffy hit rates on the boss but thats FE6 for you.
Chapter 2- 7 (12)
There's a really weird thing that happens with a fighter on turn 2 EP where sometimes he blocks your path and other times he moves out of the way...as far as I could tell, it was just random. Ward tries his best to clear up the RHS for MarcRoy, but he's not Lot and can't double some of the Loldiers. Thany rescues Lot and Dieck so that I don't get a penalty and then passes the Armorslayer to Marcus on PP7. Marcus chipped the boss on EP6 with the Iron Lance so that he could get the kill with the Armorslayer and gets a strength level, which is good because he'll need it to ORKO the boss next map.
Chapter 3- 9 (21)
Ward and Merlinus go up, Marcus and Roy rush to the boss, and everyone else cowers in a corner. The cavaliers in the boss room ruined my chances of getting any lower of a TC for this map...but good news! I caught a Lughgia!
Chapter 4- 9 (30)
Waiting around for Rutger allowed Roy to get some Rapier kills. Ward and Lugh go down to the Angelic Robe village, they also bought a couple of hand axes and swords. Merlinus got the Door Key and Rutger got the bosskill and got a really nice level up. My Roy is the boy.
Roy Lvl 6.30/-- HP 20 STR 9 SKL 8 SPD 10 LCK 12 DEF 7 RES 0
Marcus Lvl --/3.24 HP 33 STR 11 SKL 15 SPD 12 LCK 10 DEF 10 RES 10
Ward Lvl 6.56/-- HP 29 STR 10 SKL 5 SPD 7 LCK 5 DEF 5 RES 1
Lugh Lvl 2.14/-- HP 17 MAG 5 SKL 6 SPD 7 LCK 6 DEF 3 RES 5