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General Luigi

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About General Luigi

  • Birthday 01/25/1989

Retained

  • Member Title
    Monk Without A Monastery

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  • Pronouns
    He/Him
  • Interests
    Russia, cats, mushrooms, strategy, religion, Romantic-era music, video games, storytelling
  • Location
    United States

Previous Fields

  • Favorite Fire Emblem Game
    Three Houses

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  1. I'm currently on the fence about buying the game. I don't doubt the gameplay will be good, though I've grown so attached to some of the Three Houses cast that I'm not sure I'll have the heart to kill them if Three Hopes requires it of me. In Three Houses, unless my memory's mistaken, there are only three supportable characters in each route who must die; everyone else can be recruited, spared, and/or bypassed. Judging by the wiki, though, there are a lot of characters in Three Hopes who are exclusive to particular routes and some of the gameplay footage I've seen suggests that there are more than a few characters in each route who must die, though the game's so new that it's possible the players simply didn't do what was necessary to avert those deaths. I suppose it ultimately comes down to how much I think having to kill a character I like will detract from my ability to enjoy the game, and I can't even begin to guess at that until I know who must die in each route...
  2. Oh, how silly of me. I misinterpreted the thread's title as just meaning "Create a Three Houses character" rather than "Create a Three Houses version of a Fire Emblem character."
  3. Is this supposed to be limited to existing characters who didn't appear in Three Houses or are we allowed to make something from scratch?
  4. Here are a few more of my second generation.
  5. Cyril Eisner Age: 20, 21, or 26, depending on when in the game his entry is viewed Crest: Major Crest of Flames Closest allies: Marianne, Ashe, Edelgard Interests: History, tactics, architecture, geography, philosophy, magic, music, smithing Likes: Tea, food, fishing, cats, comfortable beds, opera, flowers, his students Dislikes: Spiders, coffee, being kept out of the loop, cruelty, hot weather
  6. My characters are from a Crimson Flower timeline based on my most recent playthrough, plus an aftermath I might make into fan fiction one of these days. To make a long story short, everyone who could be recruited was recruited, and other than Cyril, everyone who could survive the war did. The Church of Seiros has been reorganized and renamed the Church of Sothis, with authority within the church split between five Archbishops, all of whom are subjects of the Empire rather than independent from it. With the Holy Kingdom of Faerghus and the Leicester Alliance no longer around, the Officers' Academy has also been changed. Now the three houses are the Black Eagles, which focus on mobility tactics and favor mounted and airborne units, the Green Serpents, which focus on skirmish tactics and favor mages and archers, and the White Bison, which focus on melee tactics and favor foot soldiers. Emperor Edelgard's reforms have also changed the succession laws for noble titles; so-called nobles still hold titles such as "Duke" or "Margrave," but their successors are chosen based on merit rather than ancestry and their authority is more akin to that of a governor. As such, rather than "Commoner" and "Noble" classes, there is only one starting class: Citizen. For the convenience of people who don't want to scroll through what will eventually be a gigantic roster, I put the characters in a spoiler box. First, the Black Eagles. Next, the Green Serpents (or rather the three I've finished).
  7. Where do I even start when involving myself in this discussion...? My overall opinion of Edelgard is a positive one, though that doesn't mean I've chosen to deny her flaws. During my character's time teaching her and later serving her, there were times I got a good laugh out of her quirks and some of her interactions with other characters, times I couldn't help but respect her as a person, as well as times when I wanted to give her a hug (before you go there, no, I don't ship her with my character; I may have pledged my sword to Edelgard, but I've pledged my heart to Marianne). Her goal of reforming society is one I see as legitimately benevolent; many of the characters we're introduced to have suffered in some way because of the existing class system and/or the value society places on Crests. That said, part of the problem with trying to figure out whether or not Fódlan is ultimately better off because of her in her route is that the game says very little about her legacy. We can certainly speculate about weaknesses in the system she creates and whether or not said weaknesses would ultimately lead to the Adrestian Empire's downfall, but the game also says nothing about what happens after she steps down; all we know is that she left the throne to "a worthy successor," not what that successor did, how the Empire fared without Edelgard in charge, or anything like that. As such, I see no point in trying to argue that Edelgard's reforms will necessarily lead to a dark age or a golden age, as there simply isn't enough information to go off of. Edelgard's main flaw, as I see it, is her tendency to see enemies everywhere. I ran a bit of a thought experiment, asking myself how things would change if, rather than declare war on the Church and attempt to reconquer Faerghus and Leicester, Edelgard chose to limit her ambitions to reforming just the Adrestian Empire and leaving the rest of Fódlan alone. The outcome that strikes me as most plausible is that the Church and the Adrestian Empire still end up at war; by denouncing Crests and attempting to do away with the existing class system, Edelgard would be tacitly challenging the Church's authority. I have trouble believing Rhea would allow a heretical empire to exist (please keep in mind that in the routes in which she doesn't have to die, Rhea sees the error of her ways in large part--maybe exclusively--because of the war Edelgard starts, so without the war, I believe Rhea would remain determined to preserve the Church's authority over all of Fódlan). All that said, in the event of a war between the Church and the Adrestian Empire, Claude and Dimitri are both wild cards. Claude has Leicester's internal politics to concern himself with, but he also states during his own route that he wants to open Fódlan up to the outside world, so I can easily see him supporting Edelgard in such a scenario. I'm not as sure about Dimitri, though, considering Faerghus's close relationship with the Church; I consider him siding with the Church slightly more plausible than him siding with the Adrestian Empire, but I wouldn't be surprised if he kept Faerghus neutral in this scenario, either. I suppose what I'm ultimately getting at is that I believe that even in her own route, Edelgard needlessly burned a lot of bridges by trusting so few people. I see Edelgard's alliance with the Agarthans as a tragic result of her aforementioned flaw; I do believe she needed allies in order to accomplish her goals, but her own difficulties in trusting outsiders meant that she dismissed more honorable potential allies as untrustworthy, ultimately leaving her with only the Agarthans, a group she openly despises and seeks to wipe out. While I am of the opinion that there are times when someone suffers no matter what we do, I can't rule out the possibility that her alliance with the Agarthans was only necessary because of her failure to seek out better allies. I find it telling that when the player character--and by extension, everyone the player character recruited except for Flayn--is on her side, Edelgard is less hostile toward the Church and its followers, willing to go along with the player character's decision to let Claude live, and even open to letting Rhea and her remaining forces live in exchange for them surrendering. I believe this is in large part because so many people siding with her despite her own prior distrust of them softened her heart and helped her break free of some of her old views. As far as questions of whether or not her war was justified to begin with, I honestly don't know. One sad truth of both our world and the game's world is that change for the better often requires sacrifice; the only thing that we can't be sure of is how much and when sacrifice is necessary. Answering the question of whether or Edelgard could have carried out her reforms without war requires speculation, and while I've offered my own ideas on the matter, they're still just speculation and can't be proven correct or incorrect unless Nintendo makes some sort of official statement on the matter. Maybe Edelgard could have enacted her reforms without ending up at war, maybe she couldn't have. There are enough unknowns that I can't consider either possibility a certainty. I will say this much, though: if meritocracy in the Fódlan can't come about without war, then I say let it be war. All in all, I think Edelgard makes a good tragic villain thanks to her trust issues leading her down a far darker path than might have been necessary despite her benevolent intentions, yet her own route shows me that she's not so far gone that she can't climb back out of the abyss she's fallen into, provided the player character does as the song says and reaches for her hand.
  8. Latin seems to be the go-to language if a game's song isn't in English or Japanese, so that's probably a safe bet. That said, 0 Def Cleric may also be onto something. I speak enough Russian to be able to catch what sounded to me like "bog" (god) and "narod" (people), and "-aya" is a common adjective suffix (feminine nominative singular, to be specific). I also think I've heard a phoneme present in Russian and other Slavic languages (in Russian, it's represented by the letter "щ" and doesn't have an equivalent sound in English). Considering the Cyrillic in Shambhala, Russian is plausible, but considering the other posts here, it's also possible I'm just mishearing things. I also thought I heard a specific phoneme that is present in West Slavic languages (Russian is East Slavic and lacks the phoneme in question), none of which use the Cyrillic alphabet.
  9. Whenever I talk about how much I love Cordelia's personality, I find myself wondering if perhaps I value her good looks more than I want to believe, and if perhaps I unconsciously exaggerate the quality of her character as a means of downplaying my interest in her appearance. Now that I'm being asked to judge characters exclusively by appearance, though, I find myself in the opposite mess: can I even judge a character by appearance alone when I know her so well and have already formed an opinion on her based on more than just her appearance? If I can do that and have done so successfully for the sake of this thread, then my answer is that I consider Cordelia to be the best-looking woman in the game. If I am unconsciously taking personality into account, though, then I have no idea who I consider to be the best-looking woman in the game.
  10. That would make it quite easy for the Grimleal to replace the Avatar--too easy, in fact. Over the course of three generations of selective breeding, the Grimleal failed to get even one suitable vessel for Grima? If all it took was two people with minor blood (assuming FE4's system applies here), then statistically speaking, there should have been plenty of suitable vessels available and the Avatar would have been completely unnecessary; Validar could have just replaced him/her. It's certainly possible that the Grimleal just had really rotten luck in producing a suitable vessel, but considering how easily Manfroy got Julius, I doubt that that's the case. Genetics seems to be a complicated and inconsistent issue in Fire Emblem. In FE4, we have Julius gaining Major Blood through two parents that had Minor Blood, not unlike a recessive gene surfacing in the child of two parents with one dominant allele and one recessive allele each. In FE9 and FE10, a Beorc and Laguz will produce a Branded, yet a Branded can also be produced by a Beorc and another Branded, and it's possible for the Brand to skip generations entirely. In FE13, if a male Avatar marries Nowi, Morgan will have the appearance of a human, yet her sister Nah will have the appearance of a Manakete--and you'd have a similar situation with a male Avatar marrying Panne.
  11. In every single one of my playthroughs except one, I have married Cordelia. She's smart, diligent, beautiful, talented, and kind--all traits that I would want in a wife. Bad supports tend to be a deal-breaker for me, so I was quite pleased that the Avatar's supports with Cordelia turned out to be what I consider to be some of the best. The one time I didn't marry Cordelia, I married Lucina instead. I like her for many of the same reasons I'm so fond of Cordelia, and I like most of her supports with the Avatar, but in the end, I found I preferred Cordelia.
  12. We have a misunderstanding over what is meant by "three generations." I was excluding the Avatar's generation since he was the goal of the breeding rather than a participant in it. As such, if we include the Avatar as you did with Julius, we have four generations in the Avatar's case, not three.
  13. A possibility, to be sure, but even if they only started trying recently, my earlier point still stands; we have three generations of selective breeding, which is more than would be necessary under FE4's system.
  14. I have no quote. The simple fact that Grima didn't revive himself earlier should be proof enough that none of Validar's ancestors were suitable vessels.
  15. Validar mentioned how neither he nor any of his ancestors were suitable vessels for Grima, which implies that it requires many generations of selective breeding. Edit: Ninja'd, I see. On the note of holy blood, it's also worth pointing out that nothing in the game appears to point to the system in FE4 applying here, either. The matter of generations being mentioned here suggests to me that it requires more than just two people with Grima's blood in them.
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