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Grace

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Everything posted by Grace

  1. Grace

    IDNSFMM5 - Signups

    i pondered, and i'm not feeling up to a game of mafuia right now. i'm /out, sorry
  2. Grace

    IDNSFMM5 - Signups

    i'll /in, but i don't promise good play/lots of time in advance merry birthday me
  3. wouldn't be a trainwreck without that happening to me
  4. https://www.twitch.tv/deliciousbees y'all get in here, it's mario party purgatory with 4 variable difficulty ai
  5. Quicktopics: mafia gy neighbor v2 Postgame-ish stuff: Boy. This was a game. Not without its share of fuckups by me, as well. The main one being that the delayer was only ever meant to be one-shot, but I didn't catch the wording until it was too late, and I had to run with it as written, which in the end screwed over the mafia, as that wasn't intended. I almost completely hecked up the drive shenanigans on N3, but I actually caught most of that before people really saw I had completely forgot to apply that drive. Oops! Comments: D2 modkill: I had to debate whether to do one of the following: 1) Modkill, continue the day (lolno) 2) Modkill, allow discussion (ehh) 3) Modkill, end day. I opted into 3) since the modkill had to take the place of the lynch, + delayer shenanigans meant the gamestate would stray too far from what was intended. Setup: I tried to make it so that there were no duplicate roles or roles that were eerily similar, and to limit town's investigation to lower amounts. Non-TP roles existed on both sides to mess with rolespec. Ascetic was possibly a little too close to commuter, but aside from that I think I did an okay job. In general, I didn't want to jam shitloads of power onto each role, so I tried to temper it around and try out some less standard options. Inventor items were not terribly strong either, and the Farmer role was always kind of throwaway. That's on me. Also I totally forgot a role pm. am good at the organisational things You are aligned with Armoroad, and you win when all threats have been eliminated.
  6. Turns out, Snike was that last person that wanted you dead. And the crown princess, no less. With that, town wins EO3 Mafia! The remaining alive people: Also you find a scrap of paper on the outskirts of town.
  7. You may begin complaining about balance/role fuckery etc now.
  8. Mafia have forfeited. Role PM's shortly, postgame maybe idk
  9. Didn't take long for Prims to suddenly claim he was a traitor. So you strung him up. It is now Night Four. You have 24 hours to submit night actions. Phase ends at 1AM GMT 3/28.
  10. Annnnnnnd no one ended up dying last night! It is now Day Four. With 7 alive, it takes 3 to lynch at deadline, and 5 to hammer. Phase ends at midnight GMT 3/30, in 72 hours. Night results going out shortly. It is still MYLO! Town can lose following a mislynch today.
  11. Less than an hour left in the phase.
  12. Athena seemed kinda shifty. Some interesting last words, too. It is now Night Three. You have until midnight GMT 3/27 to submit night actions. Phase ends in 25 hours and 50 minutes.
  13. Athena is at L-1 if I can count right. Phase ends in 2 hours and 43 minutes.
  14. Midnight GMT 3/26; I think it’s 40 hours 35 minutes from now, math is hard when I don’t have a computer
  15. Snike has been subbed in for Sunwoo.
  16. I've been sitting and pondering my course of action with this breach of the rules. I have decided to not modkill Athena, as the breach was minor, and they are a new player. It will however be a first and final warning, further breaches will invoke the modkill. @ me after the game (or now) if you disagree.
  17. Another day, another body. It is now Day Three. With 8 alive, it takes 3 to lynch at deadline, and 5 to hammer. You have 72 hours to decide on a lynch. Phase ends at midnight GMT 3/26. It is also MYLO! Town can lose following a mislynch today. Night results going out shortly.
  18. Less than an hour left to submit night actions.
  19. I have decided that I must end the day immediately due to this modkill. I will explain my reasoning postgame, if people think it's unreasonable. Bluedoom cannot win the game anymore. His Role PM is as posted previously. It is now Night Two. You have 40 hours and 7 minutes to submit actions. Phase ends at midnight GMT 3/23, or I may end it early by a consensus vote. If you want night to end upon all actions being received, please include the command ##EarlyEnd in your Role PM. I require 7 of those commands to consider ending phase early.
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