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Everything posted by LordFrigid

  1. Both I kid, of course. Probably Spd/Def, but it depends a little on what you use her for. Spd/Def Rein is optimal for securing KOs no matter what you’re doing. Atk/Spd Rein is a situational pick that can help her take multiple rounds of combat on an EP set. I use her primarily as a mixed phase Galeforcer & tank in AR. I currently run Atk/Spd, but I might switch her over to Spd/Def, since I find that she doesn’t need the Atk penalty most of the time.
  2. @Maaka He really rolled that same line three times in a row, impressive. It was neat seeing both Bartres and both Firs together. Nice work! @Diovani Bressan Wait, is there a setting to turn the back units of Duo/Harmonics off? I didn’t realize that. It was interesting to see another Tiki user. I was wondering whether/hoping that Caeda was there to cut through Nemesis with effective damage, but alas...neat ending formation, though. Nice job! ~ Having recently completed a Golden Deer run, this was pretty neat. I couldn’t get Caeda to 2HKO Nemesis with Galeforce+Quickened Pulse. Actually, maybe I could have done something with Reyson and Goad on Tibarn, I forget how close it was. Oh well, I kind of like what I actually did better anyway.
  3. Well. My day just got a whole lot better. Not that it was going badly, just...consider me excited. Can October 25th be moved to tomorrow?
  4. @Diovani Bressan I was not expecting Est to 2HKO Plumeria with that kit, dang. Celica’s refine continues to impress, even without Double Lion in play. Nice job! @Maaka That Bartre has one heck of an Atk stat. I also liked the maneuvering with the WoM chain at the end. Nice job! @Some Jerk I was fully expecting you to throw Titania at the Lance Armor, but I like Eldigan flexing his ridiculous Def much better. Silvia really put in work at the top of the map, I thought it was really funny when you eventually just pulled everyone up to the upper section after cleaning it out. Nice work! This one’s a “yes, but...” for me. I didn’t make any adjustments for Plumeria specifically; after I got Caeda to take out the Lance Flier the numbers on the Plumeria matchup just worked out. As it turns out, there was actually a little bit of wiggle room. By the time I remembered that Brazen seals existed, Azura had already equipped the Drive Atk seal. After the Brazen and the Rein, Caeda didn’t actually need that +3 Atk boost, so Azura could’ve run Chill Res instead to get a -3 Def reduction from Pegasus Flight. @SatsumaFSoysoy What’s not fair? Celica rushing the LHS, taking out an armor and the boss on the PP, then surviving 2 Abyssal enemies, including one blue TA mage on the EP? idk, that’s probably one of the most fair and balanced things I’ve ever seen. Royal Sword/Double Lion craziness is fun and all, but I really liked that Guidance maneuver near the end. I don’t see enough cool Guidance maneuvers these days. Nice job! @Landmaster *reads blurb* Wait...the problem was that you couldn’t get your units far enough away, and the solution was...to get them far enough away? *watches clear* Ah, I see, that’s one crazy WoM chain. Although I have to say, my favorite part was easily the way the cavalry Elises were screwing with the Rally enemies at the top of the map just by existing. That was hilarious. Nice work! @daisy jane I’m not sure what I was expecting when you hit all those duo skills T1, but I definitely didn’t see Norne OHKOing Plumeria coming. Jeez. I thought you might end up finishing the battle before the last two waves of reinforcements even spawned, but Micaiah and Alm had mercy on their opponents. I was a little surprised that Alm took that Brave Sword Cav so well. Nice job! ~ In an unusual twist, Celica was the one who rushed the boss and took control of their starting area this time around. Thrasir needed a lot of steady chip to get Plumeria to the point where she would actually go down. Luckily this map has no healers. I guess Corrin’s LHB last month stole them all.
  5. Thank goodness the blue flier was a low-Def Pegasus Knight.
  6. @Diovani Bressan Yes, more one turns! Galeforce Veronica is terrifying. I hadn’t even thought of that use case. It was nice to see Celica here, as well. Nice work! ~ I probably could have made this all Archanea, since Palla provided the Mov boost...oh well.
  7. @daisy jane Nice job on the clear! Ophelia really rips this map to shreds (my initial clear used her as well), and having Veronica and Xander keep the lower half in check was definitely useful...almost makes me wish I had one. ~ I usually don’t record these, but I was bored and wanted to try one without Ophelia. I actually got to dust off the ol’ Corrin, I haven’t put her on a team in...at least months, if not a whole year.
  8. Why Alm, specifically? There are other colorless archers with better offenses and bows for using Deadeye. Or is this because of Luna Arc? Luna Arc has a “deals damage” effect, Deadeye won’t scale off of it.
  9. @Diovani Bressan A one turn clear? I like it. You don't see Abel all that often, so that was pretty nice. The Saizo clear was great, as usual. Plenty of 0-damage dings. Nice work! @Maaka It took me a second to register that there was only one Galeforce user for that clear. Bartre eating a 56 from Petrine was pretty nuts...his Res really is that bad. Nice job! @Landmaster Nice job on your clear! There were some pretty close matchups this time. RIP Sword Dragon, Elise didn't even need her Bond skills active to take him down, and then she immediately laughed off Flame Lance's Res-targeting as well. Summer Elise OHKO-ing Petrine was pretty great, I found it strangely entertaining that that same Elise let loose a Glimmer on the healer later for +1 damage...it was just such an odd contrast. ~ I'm pretty sure I spent more time fine-tuning the clear so Caeda stayed over 50% HP than I did on coming up with the actual strategy. I would've tried to figure out a way to have her finish at full HP, but the manakete is blue, the healer has Fear, and the Sword Dragon has the highest Def stat...oh well.
  10. Interesting batch of units. Echoing a lot of sentiments, I’m also interested to see what Deadeye’s inheritance restrictions look like. I would guess bow-exclusive, if it’s inheritable at all...seems like a fun toy for Brave Claude if it is.
  11. Mostly because Obstruct isn’t a reference to Leicester Lineage+. I might just roll with Dull Ranged. Maybe try out some mock battles to see if I miss the automatic follow-up.
  12. I would lean towards Goad Fliers, myself. You won't have to worry about Panic (particularly Sudden Panic), and with an HP pool of 62 and decent defenses he should be fine to take most non-special-boosted hits without Ward. Hm. Looking at that, I might run Claude next week myself, actually. I'd really just need to figure out what to throw in his B slot...Quick Riposte, maybe, or Dull Ranged. Or Pass.
  13. Not gonna lie, I didn’t even realize there were Corrin-Arceus jokes. I thought it was a reference to the fact that he uses Gravity in Smash Bros. Edit: also, for the pre-charged Negating Fang follow-up question, no. She can deal with one activation, since switching Naga’s seal to Chill Atk would take enough punch out of Corrin’s hit to survive, and Guard in her B slot would prevent Corrin from charging up a second one. I was just saying that if I’d wanted to try going for a no-Guard “you mitigated (30% +5) of both my hits and still died” flex, that probably wouldn’t have worked.
  14. @Maaka I was wondering what was up with Fir’s Spd before I realized it was a Brave Axe set. I’m still wondering what’s up with Bartre’s Spd, though. Nice work! @SatsumaFSoysoy Re. no pre-charge on Negating Fang, it looks like it would only be a couple small adjustments: switching Naga’s Hone Spd seal to Chill Atk, and Caeda’s Live for Bounty to Guard. Unfortunately it doesn’t look like the math works out on brute forcing through 2 activations...even with Fury 4 + Pegasus Flight, then [xxx]/Res Link and Chill Def on Naga, she would fall 3 damage short. Curse you, Shield Pulse. Anyway, nice job on your clear. When in doubt, open Wings of Mercy.exe. I had to stop and think for a second to figure out what the Arceus thumbnail was about. Nanna MVP. @daisy jane Huh, it never occurred to me that Sophia totally obliterates this map. I mean, I guess there’s the lance fighter, blue manakete, and Watersweep mage, but other than that, she’s basically free to rampage. Nice job! @Diovani Bressan So, what I’m getting here is, Dragonslasher is more useful against Desperation than it is against actual dragons. Seems legit. Marth had a lot of fun with those poor enemy cavalry units. +Style points for that ending formation, nice work! @NSSKG151 Nice job on your clear, those Annas really tore the place up. That Brave Bow + Infantry Flash + Special Spiral + Glacies setup was nice, as was the Pulse Smoke, getting rid of Negating Fang. @Landmaster ...but...Elise is a troubadour 😧 . Nice work on that clear! I see Elise has the Palm Staff back. I guess if the Green Mage had a winning matchup against Summer Elise, he would’ve attacked before the staff Cav healed, but it was still funny that the heal forced him to attack HS Elise...out of the frying pan and into the fire, as they say. I wasn’t paying attention to Elise’s skills and was super surprised when her 1x 19 on the red mage turned into 2x 32 on the player phase. Poor Corrin gets destroyed by Dazzling Staff eating her Negating Fang for free...I like how she totally ignored Mirabilis and ran straight to her demise. ~ They sure put a lot of Celica-unfriendly stuff on this map...Hardy Bearing on Corrin, Dragonslasher thief, Sapphire Lance fighter, Pulse Smoke blue Manak...er, never mind, the Manakete was actually really useful. Surprisingly, Thrasir did not immediately go for the boss’ throat this time. I actually ended up having her borrow Celica’s opening, which worked out quite nicely. I’ve been thinking about using team “Alone Together” for a while, but never could get it to work. Earlier iterations of the concept used Sirius and Lethe, but Corrin and Bernadetta work well too. It ended up becoming the Edelgard show, with a strong side act by Mareeta, but honestly, I don’t really mind.
  15. Not a particularly difficult one, from a one-turn perspective, but there were a couple annoyances in Corrin’s high Spd and the Axe Cav’s Guard.
  16. I’m confused. What about her kit makes the special lackluster or not spammable? It’s 30% mitigation on activation, and effectively Draconic Aura for her next attack. It’s on a 2-charge cooldown after her weapon’s Accelerates Special Trigger effect. So, if she meets the special charge acceleration condition on her weapon, it activates on her opponent’s attack, and then she full-charges it on her own attack unless the enemy has Guard (or similar).
  17. I figured that I’d try to pick up the last two Celica copies I needed off the Brave Reprisals banner. I was a little concerned, because red on a 3% revival focus, but I lucked out and only needed ~60 orbs. Now I just need 1300 more Infantry Dragonflowers...ahfkhfhdifsanfognfhadvhlgluiv
  18. That starting enemy layout is a little annoying.
  19. @Landmaster I didn’t see the Steady Stance seal are first, and was super surprised when Elise survived a special from Python. Honestly, it’s still a little surprising even after realizing she has it. I see hot spring Elise flexing that Carrot+Windsweep without actually needing either. Nice job! ~ Trying to get Caeda to take out that blue manakete was pretty annoying.
  20. Ok, I’ve procrastinated on this for waaay too long. @Landmaster She has Witchy Wand, woo! I’m conflicted, though, because she has to drop the Palm Tree to use it...I see Summer Elise still hasn’t been told about the weapon triangle. Nice work! @SatsumaFSoysoy Huh, I’ve never actually seen the Book of Orchids animation. That’s kinda nice. It’s always cool to see refined Beloved Zofia in action. That refine really turned it from bleh to amazing. Nice job!
  21. @Diovani Bressan Nice mini-rampage by Mia at the end there. I didn’t realize Ephraim had Odd Follow-Up initially and got confused as to why Mist didn’t double him. Seems like he was a good pick-up for you. ~ This week’s map was more WoM abuse with Duo Ephraim, Legendary Lucina, Flying Olivia, and Cherche.
  22. @Diovani Bressan That 0 from Nagi...wow. I didn’t realize the damage swing from the Atk drop & Res boost would be that significant. Nice work! ~ Special Fighter was almost a problem...luckily, Nagi is green. @Landmaster @SatsumaFSoysoy
  23. @Maaka I don’t care if it’s a low-Def tome flier with color disadvantage, Brave weapons hitting 2x 60 is terrifying. Close call on the blue manakete with red Bartre, I’m a little surprised he managed to cut through there. Nice job! @Diovani Bressan Ooh, using Reyson to get Marth’s HP up to survivable levels was neat. I like how Yune responded to the B Tome Cav’s Iceberg with “How endearing!”...savage. Nice work! @SatsumaFSoysoy Nice job on that clear! T3 looked pretty intimidating as well, imo. I liked that you made the enemies trip over themselves on two consecutive turns. @Landmaster Elise is really loving that Palm Tree. Poor Hel, forced to attack Mirabilis with her massive Res stat...though I guess she was screwed either way, since Mirabilis’ Def is also quite high. Nice work! @daisy jane Wow, that Myrrh. Norne too, tbh...Spendthrift Bow is fun. I’ve been saving my Norne copies in case I ever want to build her up, but it’s a bit hard to justify when I already have Faye. Nice job! ~ Trying to work with that cramped space at the bottom was a little tricky, but Celica and her refresher crew managed it in the end. Gentle Dream is dumb. Thrasir went for her tried-and-true strategy of “just walk at the boss and beat the tar out of them”. This month’s theme team is the Archanean Air Force. Because I’m feeling lazy and wanted an easy win Palla and Minerva haven’t been getting the screen time they deserve.
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