I'm sure that most of you on SF are used to long and drawn out roleplays with lots of character development, story-driving conflicts, and your typical red and green cavaliers in the early game.
For those of you who would like a change of pace, or just like boasting your tactical prowess, I present to you:
Fire Emblem: Battle Royale!
Battle Royale is a storyless, combat driven roleplay, where players will be able to use their own custom Lords and armies to wage wars with and against other players in the game engines that make Fire Emblem one of the best strategy game series of all time. Many key features of Battle Royale include:
Like I said before, there is no story for this roleplay, no character development, etc. BUT, if you as the players want to create a story to go along with the grudge matches that I will be hosting, then by all means do so, as long as the premise or flow of the plot does not conflict with the system I've set up for this.
I am also encouraging any ideas you guys have for new classes, skills, game-types or other mechanics. They won't be taken for granted but I will give consideration to any suggestions made.
With enough interest, I'll supply an OOC with everything you need to know about how to create your character, charts with class information, skills, and how to use your units in battle with the Command System I designed.