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  1. Finally got a copy of Birthright yesterday (I'm fighting so hard to not spell it "birthday" on accident XD). I put it off for a bit because of life and I thought that, gameplay-wise, it would be similar to Awakening. Boy, was I WRONG! While the core mechanic of the gameplay hasn't changed much (it's a strategy game. What are you gonna do?), the difficulty level is INSANE!! Just like Awakening, I'm playing on Hard/Casual because I don't want this to be easy or lose my units. Well....it's not easy, so I got that wish granted... Let's start at the beginning of my run through so far. The starting chapter shows you the units in the game from both sides. I think that's a nice touch, now you can get to know the people you're about to kill! Quick battle intro and stuff happens, then you're brought to a fortress pillar for the first chapter where you train against Xander. ...Couldn't they have just put all this in one chapter or something? Chapter 2 begins afterward and I now have Gunter and Felicia fighting some people from Hoshido (Rinka and Kaze) I swear, these names are not easy to remember... Anyway, that's done and Chapter 3 begins and here's where things really start to get difficult. Three paths are set before me, the bridge to the north and two Dragon Vein bridges to the south. I decided to go to the Vein bridge in the middle. ...Nope. All units dead. Then I decide "Okay, let's not take a shortcut and decide to train." Bad idea. All units dead again! Going with the south-most bridge this time. Reinforcements?! REALLY? ...Alright, fourth try, here we go. Yes! FINALLY! ...Gunter, nooooooooooooo! Chapter 4 was relatively easy, as all the enemies headed north toward Hinoka and Sakura (sensing a Japanese theme here...). Ryoma makes quick work of the enemies and I was able to get to the two girls easily. Mission complete! Now for the chapter I'm currently on. Chapter 5. Wait......... my mom dies?! This game just keeps getting better.... Anyway, I'm now a dragon and EVERY STINKING ENEMY on the map is effective against me. Wyrmslayers, thunder magic... My units are terrible for some reason as they can only do 2-5 damage at one time whereas the enemy can do, like, 12. I'm the only one who can do any significant damage, but that goes both ways. To make matters worse, Ryoma is down at the bottom taking care of the boss and he goes down in two hits! It's like the game threw every challenge my way and expects me to live through it! I can't abuse Azura or Sakura because they're only level 1, and Rinka and Kaze go down just as easily. If only Felicia didn't keep dying back in Ch. 3 so I could train more, but that would've still only meant *I* have to do all the work. Is this level even possible? I was told Birthright is easier than Conquest (my brothers are screwed, then XD), but this is insane! Forget this. I'll go back to playing Awakening and training up for Apotheosis. At least I know I'll clear that map some day... EDIT: Changed topic title. Need any help? Ask for some here! EDIT2: Dun goofed the tags
  2. So, I'm a decent chunk of my way through writing my first novel, and I often find myself in some spots where I'm like "that's a really good line" or "that was some witty dialogue" but too often I get the feeling of "am I writing complete crap?" I often get into situations where I'm unsure whether the audience knows what's happening in the scene, or whether the setting is described well enough, or if I'm going into too much detail and it's getting boring. So I'm wondering if there are any other writers, authors or critics who have any good tips to share, and hopefully those tips will help not just me, but for all aspiring writers on the forum. Anything that will help me out of the trudge of writer's block, expand my wit and ready my typing fingers would be much appreciated please. If it helps, my story is historical fantasy adventure.
  3. I just ordered a copy of FE:If (Hosido), and should be getting it within a few days. I was a big fan of online battles back with Shadow Dragon, and I'm hoping to jump right into preparing a competitive team. Keeping in mind that I'll only have Hosido access, I'm very curious to hear what classes/characters/skills/weapons are recommended for online play. As a side note, I'm thinking of making my Avatar a magic class. Is there any suggestions for what magic classes work well online?
  4. Hey everyone, just made an account on here, and had a few questions. I've played through the GBA fire emblem games, PoR and Radiant Dawn, and I got awakening a two and a half weeks ago. I love it so far, and plot-wise, I'm right before Ch. 6. Units-wise, I've spent a lot of time fighting Risen. My questions: 1. I'm taken my female MU all the way through the Tactician class to lvl 20, and reclassed her to Dark Mage and just got her to 20. I'm not sure if I want to do one of the following: A. Promote to Sorcerer, lvl to 15, then switch to Grandmaster B. Promote to Dark Knight, lvl to 15, then switch to Grandmaster C. Second seal her over to Peg. Knight then lvl to 20, then promote to Dark Flier for Galeforce. D. Option C followed by reclassing to either A or B then Grandmaster. Fem MU stats: HP: 53 Str: 13 Mag: 26(max) Skill: 21 Spd: 29(max) Luck: 18 Def: 25(max) Res: 15 Assets: Spd+/Luck- Also, I'm rather conflicted between options A and B. Tomebreaker and Vengeance are nice, but Lifetaker is just so useful, and will likely prevent some deaths. Slow Burn isn't that big of a priority for me, but I'd use it when convenient. __ 2. I'm messed around with the some of the Spotpass characters, and have some of them. At this point I've gotten 10 of them to lvl 20, of which Ulster and Jamke are my top dogs. I've reclassed Jamke from Archer lvl 20 to Wyvern Rider, and it's quite nice. Is it recommended I keep working with Jamke, or ditch him for an upcoming wyvern rider who's all around better( but no galeforce) Jamke, lvl 11, Wyvern Rider stats: HP: 47 Str: 26(+2) Mag: 7 Skill 23(+2)(max) Spd: 24(max) Luck: 17 Def: 21 Res: 6 __ 3. Lissa. I've taken her through lvl 20 as a cleric, and reclassed her to Troubadour for extra stat growth and Demoiselle. At this point, I'm considering one option, with several steps. -Plan: Reclass to Peg Knight. Lvl to 20. Promote to Dark Flier. Get Galeforce. Reclass to Falconknight/Valkyrie/Unsure Lissa, lvl 20, Troubadour stats: HP: 45 Str: 5 Mag: 20 Skill: 20 Spd: 25 Luck: 31 Def: 12 Res: 22(+2) Thanks for the help in advance yall, and if I need to include other info, just let me know. Side Note: Donnel is the best character I've got so far. My only complaint is the writers missed an opportunity to make a Big Lebowski reference when Donnel's mom was trying to talk him into staying home. They set it up, and it would have been perfect. TL;DR: Need help picking paths for fem MU, Jamke from Spotpass, and Lissa with current choices/setups --PapBear
  5. I want to try playing through the game on Hard with no Pair-Up, no Second Seals since I heard that makes for a much more reasonable challenge than Lunatic. I'm not sure how to go about getting the parents to S though. Does anyone who has done this before have any tips?
  6. Hello, this is my first topic. I have recently decided to create a entirely new FE7 hack, filled with new characters, sprites, and adventures. This is my first time attempting a hack, but I am ready for whatever challenges lie ahead. I do not have much experience with hacking, so I am open to advice. Any ssuggestions and tips regarding making a hack would be greatly appreciated
  7. So, I've been playing through FE4, and I have to praise the translators. It's a good patch. I know/ have heard that the ending of the game causes some issues and that some of the conversations bewtween lovers when returning back to base are missing, but those are minor things. Now, I'm wondering about FE5. I've heard a lot of different opinions on this patch. The translation page says it's mostly complete, but I can't find a full list of just what isn't finished. Are there any parts of the game that are unplayable due to this, or should I be fine going through the game as it is?
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