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  1. I need to know this: Is it possible to patch the FE6 Redux patch with the newer translation patch? If so, can someone PLZ tell me how?
  2. At this point in time, I'm finishing up my Randomized Fire Emblem 6 LP. I'm also done with the Illa route and then I'll be in Bern. I've decided that since I'm almost done with my LP, I might as well live stream the ending. I'll be live streaming my playthrough of what's left this Friday at 5:30 P.M. EST with a co-commentator or 2. I hope to see you there!
  3. Its time I start a new Fire Emblem Randomized Run! This time around, I'm going to be Let's Playing Fire Emblem: The Binding Blade, but have it be randomized. I've increased the growth rates of all enemies exactly by 20%! Its going to be pretty challenging! Here is a link to my playlist. I'm going to be getting this LP done as fast as possible and always have a Co-Commentater on for each episode(mostly): https://www.youtube.com/playlist?list=PLse8DG1LjyttsJzVidFColEnsbhV09H5l Here is a link to my channel. I got other stuff there as well and you can even suggest other FE LP's and ROM Hack LP's to me if you want: https://www.youtube.com/channel/UCOtD_gACSlGrSaDyxtNeGTw
  4. I need help determining which names are the most accurate in terms of the Binding Blade exclusive characters in my story. I've been seeing conflicting sources, and I'm not sure which sources are more 'true' than others. I don't exactly need all of them, just the ones below: Some of these characters are more clearly named than others, I'm just listing them for the sake of completeness. (hopefully I remembered them all)
  5. so this has been bugging me since I got my import copy back in June of last year heck I even speculated that one of the GBA games battle themes would make it into the arena over a year ago take a listen I plan on uploading my own video tommorow listen to the background music I also find it kind of weird that I can't find this paticular piece in the offical ost or in the game's sound test if you can link me to a video that has the music playing in it I will edit it in now listen to this having a somewhat music skilled background I honestly believe that the arena's theme after 2 months of listening and comparing is FE6's battle theme. though you may say it's not the exact same go back and listen to all of the other arena themes and tell say that they sound the exact same as the original piece. I find it to be much more subtle than what the other games did
  6. It's come to my attention that a lot of people do not like Roy. To me, Roy was my best lord. Stat wise to be exact. But some people said his stats were trash. Here is my Roy: I only used one dragonshield from a secret shop. I didn't take picture from before promotion or after.
  7. Obviously now, the week of Midterm Finals, is the most optimal time to start playing FE 6. Sarcasm or not, I'm doing this.
  8. Well, it seems that every hacker has to start somewhere, so for my first released hack I'm giving you Fire Emblem Binding Blade+. Incase it wasn't obvious, this an enhancement(sorta) of Binding Blade. Present changes include but are not limited to, are: Lyn replaces Lance as a character and Merlinius' role in the plot. Ike, Soren, and Mia replace Deke, Wade, and Lot in both character and role. all weapons have differnt stats because preference Rapier and Al's sword are replaced with the Mani and Sol Kattis because preference All legendary weapons plus Mani and Sol Kattis have infinite durability Zephiel, Jahn, and Idoun are all buffed General difficulty is presently lower(won't be in later patches) and more Future hopeful changes Roy promotes sooner remove Sacae/Ilia route split nerf Ike(trust me, he presently needs it) insert new completely optional gaidens Credits: oracle_of_fire and Khrene Cleaver for Ike's animation Mikey Seregon for Ike's, Mia's and Soren's mugs Gringe for Translation Whitewolf8 for asking for premission to use them due to me being lazy Note: patch to a ROM already patched with Gringe's translation patch, the one with Shanna in stead of Thany or go to my post from 8:48 am on Mar 22 for a patch that needs a clean rom Disclaimer: this is my first hack so helpful advice is appreciated, pointless hate is not. If a bug report is made I will respond to it as soon as possible, but the main point of this hack is to allow me to get used too Nightmare and FEditor so there. Download:Crappy Placeholder mug edition Fire Emblem Binding Blade+.zip Actual mug edition(Thankfully after browsing that devientart page for a bit, I found they are open source so YAY) Fire Emblem Binding Blade+.zip
  9. Welcome to my attempt to Ironman my favorite FE game, forewarning, do not expect top tier play. I did pretty much no pre-planning, and it's been a fair bit since I last did FE6 HM. Comments and views as usual are appreciated, and I hope you enjoy this lol. https://www.youtube.com/watch?v=qgq6CUxkc1E&feature=youtu.be
  10. I'm curious to see what units people prefer when they're in a playthrough in FE6. Any and all opinions are very much welcomed.
  11. I know the west wants to play Roy. But I think the prequel will get adapted first. Why? Children mechanic. Well, they might get adapted simultaneously but AT LEAST the prequel gets the physical copy. One of the improvements I think is gonna happen is fixing continuity errors. Sacae will have unique set of weapons from the rest of the Lycia. MORGAN will be the tactician and will be PLAYABLE IN BOTH GAMES. This might be the first time we see a grown up Morgan. What improvements you want to see in the hypothetical remake?
  12. So, I have this problem where I will use any character I like, regardless of how bad they are. It really is unfortunate, but I can't help it. Which made chapter 8 of FE6 quite the experience. What happened, you may ask? A travesty. So, I decided I wanted to use Wendy. You all know thew one. now Wendy, for lack of beter words, is about as capable as a wet piece of toilet paper upon recruitment. And I'll say, I spent many a retry to keep her alive, I really did. Not to mention general problems [Cath stealing precious weapons]. Wendy entered the map as a level 1 unit. She left a level one unit. A general. After an hour and a half of grinding, I made her usable. Not good; usable.
  13. Never done a Let's Play of any kind before so here's to hoping for the best? I've been thinking over and over about how I haven't finished a FE game that wasn't localized overseas. I did try to do a ranked run of FE4 but I lost interest after I was having stressful semesters in college, among other things. A friend of mine had tried to get me to play Binding Blade (or what we called "Sword of Seals") before. I think I couldn't get it to work properly and didn't have the time either. That was years ago. Only recently have I discovered that Gringe and others have put up a near-completed (as I put it since it's still v0.99d) English-translated patch for Binding Blade after other translations, as far as I've heard, were not as good.* Classic cases of literal translation and yada yada. So with that in mind, I thought to myself, "Why don't I try a Let's Play to give me incentive to keep playing a game?" After all, my workload has lessened for the time being and even if only one person reads along, I want to try to have fun and be entertaining. But hold! You saw that [blind-ish?] in the title. Gameplay-wise, I am pretty blind to this game. Story-wise, I have heard a few things so I can't say "completely blind," but I haven't heard enough to piece together the story fluidly. I know things like Roy's super-late promotion time and Hector and Eliwood dying but, otherwise, I'm pretty much dumb about Binding Blade. I haven't even looked up the growth rates or recruitment pages. The [blind-ish?] thing is pretty important because I know there is a special ending for getting all the legendary weapons but I don't know how to do it. If there's anyone watching, would you want me to attempt it or just play through like a new player if there's no other requisite other than getting all weapons? Either way, I think I would have fun but the appeal of blind playthroughs, I think, is that the player doesn't know what to do and is likely to mess up. Also unlikely to make "biased" choices from results of playing a game too many times. I'm not playing this with any other patches than Gringe's translation patch. *I could try reading pure Japanese but that would take forever. My Kanji-reading skills are still very subpar and my slang (as video games tend to use) isn't polished enough. I trip over Pokemon because they are inconsistent between characters (I mean boku in hiragana, katakana, and kanji in the same game? That was new to me). I'd rather not attempt it until my skills are more polished. EDIT: Please read this post for details about the normal/best ending! I would like to start with a simple chapter for now and see what anyone thinks. Hope my humor doesn't come off as offensive to anyone. I just like to jab at games even I like so I'm not bored, especially in FE's beginnings where they're pretty much the same each game. [spoiler=Chapter 1 - "Bors and Wolt had one job"] THE FONT IS CHANGED. IT'S NOT BY NINTENDO Apparently the relations between gods and men back then were very red and uninviting. I think this will be a very nice, quiet game. THE Fire Emblem. Truly this is the only Fire Emblem ever. Nope. There was no shield called Fire Emblem or medallion called Fire Emblem. Intelligent Systems, stop retconning what the Fire Emblem is, you cads. Blah blah "sword of light" blah blah "pierce darkness" blah--- GAH WHAT IS THAT D8 Oh hey the start of the game. Tutorial? Pshhhhh. I'm pro at this game. I don't need no TUTORIAL, psh. But maybe I'll just check it out for good measure. Roy, my boy. You'll be a famous tactician the world has ever seen. You'll even be paired up with Marth as another famous tactician the world has ever seen. So how about that game of yours coming overseas--- At this screenshot too I like the music here. Very nice beginning theme. The hardest of matches begins. I recognize the theme here from FE7. Good lord. What happened between FE6 and FE7? It's nowhere near as energetic or crisp. I wouldn't say "bad" but it will take some getting used to. Okay. I'm bored. Leaving now. And so the hardest of matches begins. Why are we such bastards all the time? If you're anything like FE7, I will recruit my favorite class from you guys. Let's be good friends, 'k? I like nomads. Please give me a good nomad. Does it ever last in a FE game? Sounds like a nice guy. Eliwood! You're looking--oh... Just drink an Elixir, my friend. I'm sure you'll be fine. That beard is immense. And I thought you said in your Eliwood support something against beards. 0/10 lying Hector Bandits! Thus, the time for feeding Roy is nigh. OH GOOD LORD JUST WHAT WHAT IS THAT THAT'S EVEN SCARIER THAN WHAT I SAW BEFORE I just... How do your teeth... Is this game trying to make it justifiable for me to kill these people because their portraits are ugly? That's cruel, game. Oh, Merlinus. You're still here... and balding. It's kind of funny since I played FE7 first and this is the prequel. I bet people loved seeing these characters look younger in the sequel. I feel kind of sad looking at the prequel. Curse you, FE7. Isn't Lilina a mage? Why did you let her go first? Or, for that matter, why was Bors, her guard, not with her? Okay, no, Roy. That's not your fault. It's Bors' fault. Bors, do your fucking job. You had ONE JOB and you fucked it up already. Hello, cheapest Awakening SpotPass character. I don't think it's fair that you got treated that way so I think I'll try you out here. Marcus... Wow. If you're anything like FE7, I will be benching you after a few chapters. Disclaimer: this is not a LTC run. And start! So now let's look at people's stats: Base Roy is base. And I'm sorry to say but you will be hitting that glass ceiling pretty soon my friend, I'm afraid. But no worries. I don't hate you. I'm pretty sure you had better bases in FE7. But that makes sense considering your age. Still benching you eventually. Good ol' Red and Green Cav archetype... but considering Sain was the strong one and Kent the average, I wonder who's better here? They did change the archetype a couple times. Tricky Intelligent Systems. I don't usually play with Cavs/Pals either but I'm willing to try them here So here's probably going to be a criticism towards me. I hate Knights/Generals except FE11!Wolf or Sedgar. I pretty much bench them every single FE game I play. Bors and every other Knight/General will likely be the case. Any defense mission I fail will likely be because I'm not using a Knight/General. But I have succeeded every FE game so far with limited use of them, dammit. ...Oh god. Wolt, bro. Your bases. I want to try you but why you gotta be like thaaaat So let's look at the enemy line-up. Shit Shit And shit Fantastic! It's time for me to FEED. Just noting inventories and it's a good thing both Allen and Lance get Iron Swords. Can never go wrong in bandit-invested early chapters. First thing I note after that: Bors cannot reach any enemy on this phase. Bors, you had ONE JOB. I can't even use you to weigh down Marcus because he can't Rescue and Attack in the same turn. What am I to do you with you, Bors? Since Lance and Allen have the same Defense but Lance has higher Speed, I place Lance to choke the northern point. Wolt hides his pitiful stats behind Lance so he might get some kills or something. Allen and Roy go to guard the south side and get some needed EXP being growth characters and all. Marcus goes to watch over Wolt and evaluates his life choices considering he had to guard both Wolt's mother and Wolt in the very first chapters of both games. Bors does his newly assigned job of making sure he stays out of the way so Roy and Allen can grow. I'm coming for ya! First of Roy's battles of this journey. He does a crit-kill. Beautiful. Keep up the good pace. Meanwhile, Lance does exactly what I want him to do and weakens the enemies to near death. A different Fighter comes down to attack Roy. He misses but Roy hits him. A Fighter and Archer head towards my group. This turn, I decide Allen deserves to get a piece of the action and net himself a kill. Lance rushes at the Fighter but he's clumsy and can't dodge a 41. Roy's short of being able to kill the weakened Fighter so I go ahead and place him north. Even if the Fighter hits him next turn, he'll survive both attacks. Wolt slays the Fighter Lance weakened earlier so he can get his kill. Since I'm a curious person, I have Bors visit the house since he will use all his movement doing so. Why, yes it is, sir. Also, can I say your hair is very jagged. Please tell me where you get your hair gel. For Marcus, I figure I'll have him go towards the village since he should be able to reach it in the next turn. Enemy phase has that Fighter go for Roy. He didn't have much of a reaction time after his miss before Roy impaled him personally. The Brigand is coming and Archer shoots at Roy and hits. My turn again! But let me just say: Bors keeps failing me. The Brigand is too fast for anyone but Marcus to double, so it takes the combined efforts of Wolt, Allen, and Lance to take him down. The Brigand was able to hit Allen in the process. I remember that Archers in any GBAFE game are crap and is doubled by Roy. But still not enough to kill the Archer. Bors goes to satiate my curiosity at the next house. The context was of terrain and how the trees of a forest will cover me. Will it teach the enemies that they're dealing with me or the trees? Also, I'm not sure how well-covered Bors will be since Knights are big and probably can't hide behind or in trees so well. Marcus goes for the village. Uh... Wow. That background seems very clashy to me. Especially at the bit where the mountain just drops to a dark green and is right next to a bright red-roofed house. At least, that's what sticks out to me the most here. Thanks for the tribute! After all, "Money is important!" I get 5000G for my troubles. Enemy phase, Archer shoots at Roy some more. With how Roy's sword juts out in his pose, I think he's itching to stick it to the Archer. Because Lance was probably the most weakened of my units, the Fighters go after him and get their just punishment by Lance smacking both two times in the face. Turn 3. Since the objective is to Seize Gate, I decide Roy won't stick his sword into the Archer and will instead stick it into the Fighter most north so he's quickest to his goal. I take my chances at the northeastern Fighter going for Roy because even with 8 HP, Roy will survive that Fighter's attack. Roy's first level up! Let's see what he gets: ...could have been worse? He got Res. Good enough for now. Wolt says "sup Roy" as he kills the Fighter nearby. He's getting close to his first level up, where I might determine to use him more or not. Lance's been a good sport so far so I give him the Archer kill. Also, this is his first level up. ...could have been worse? He got Spd. Good enough for now. Bors is doing a good job of seeing to the houses. I say he should visit the last. You know, I'm out here risking my life everyday to protect the nation. I don't come home after a long day's work just to hear this stuff. He doesn't need to. He's got a horse. Don't tell me the horse died. This would be the worst FE game if that horse died. Apt to his description, Allen gets hot-headed and charges towards the castle. He will be doing great things for his country. Marcus is catching up now. This Enemy Phase's first blood is a Fighter who spots Allen and foolishly thinks he can slay a man on a horse. That northeastern Fighter mentioned earlier predictably goes for Roy. Roy stabs him for his incompetence. This is one reason I don't like Knights. Allen is jealous that even Wolt will be getting his level up sooner and so I concede and give him that Fighter kill. I pray to Naga that Roy won't kill the Fighter just so Wolt can get his level up. It was successful. Wolt joins Roy so he can get his kill and first level up. ... You had one job, Wolt. To impress me. I can't risk giving you another 100 EXP out of bias. If you end up getting another 100 EXP out of attacking rather than killing and you get a better level up, maybe you will be redeemed in my eyes. Bors huffs it towards the rest of the group. Lance sinks into the forest. Marcus catches his breath as he finally reaches everyone. Enemy finally realizes that they are doomed and don't come for me. Turn 6. Roy's looking bad so I have him move closer to the castle and heal himself since I plan for him to take the boss kill. More like "You bumbling idiot!" for I accidentally fumble with the controls and had Allen attack the boss. Thankfully, boss misses him while Allen hits him once but misses the second attack. Allen is at risk of dying because there's two Fighters and an Archer left. So I have Lance, who's still weakened, go up and out of the range of the Archer in hopes that the closest Fighter will go for Lance instead. Wolt's like, "Wait! I'll help out with my new HP and Str increase!" and runs towards the castle. Bors is running and panting. Marcus is like, "You fool!" to Allen's brashness and is running to try to save him. On counter, Damas misses Allen, but so does Allen before he hits on the second attack. Allen's brashness nets him a shiny level up To be fair, getting him 5 Skl and more Def sounds good around now. The distant Fighter is dumb and doesn't wait for his buddy to move so he can't attack this turn. The nearby Fighter sees Lance and thinks he's getting a hit. He's absolutely wrong. Lance uses his new Spd to easily give him two whacks. That Fighter that moved also blocked the Archer from getting at Allen. I'll give the boss a screenshot for his description. Succinct description. No issues. I don't want to give Wolt that Fighter kill so I have him try to redeem himself by shooting at Damas. I'm prioritizing more kills this turn so I have Lance attack the Fighter with full health so Roy has access to kill the weakened Fighter. Fighter misses and Lance hits him twice. Roy screams for blood and does an overkill to the Fighter from a crit. Close to victory theme plays! I'm still not used to the difference in familiar tunes, though I don't want this to mean I'm bashing it since I would like to appreciate older games. Allen makes a convincing argument that he survived the turn without dying and I say he can go ahead and get the Fighter kill. Bors isn't making it. Marcus heaves a sigh and Rescues Bors. The weight of Bors on Marcus' tiny horse means he will be slowed down. I have Marcus move in front of the boss. Marcus can't kill Damas and can't double. Damas misses Marcus but Marcus can sure hit him back. Damas is down to 8 HP now. Archer goes for Lance. He hits. I accidentally fumble with my controls again when I wanted to check the hit rate Lance with a Javelin had against Damas. Two 36s means Lance misses twice. I curse under my breath for my fumbling. I ask that Wolt attack Damas with a hit but not a crit. It's successful. Marcus sets his sights on the Archer and weakens him so Allen can get the Archer kill. I have Allen equip the Iron Lance to get WEXP and kill the Archer. Roy smirks because he has just enough Attack to kill Damas. I boo at the fact Damas doesn't have a special boss quote for Roy. However: Roy's ken is real. No more enemies! I still gotta wait a turn because Seize is stupid. We saved the day! No. Eliwood. ;-; Lilina is like, "I'm a mage and I'll help Roy!" and I say, "SURE THING." But Eliwood's gotta be a bugger and be all, "You will do no such thing, little lady. Sit your pretty ass on the throne until your father comes back." "Sure thing, Pops. Except I'm hitting that glass ceiling pretty soon." Oh no you don't, Lilina. He fucked up the one job he had. Sonuva-- You will do no such thing. In fact, you will protect the very bench with your life. Well, that was the end of chapter 1. Overall, a very typical FE beginning. One bad level up, two meh level ups, one okay-ish level up, and one good one. I can't say much on the plot since, well, it's just a typical FE beginning. Everyone's levels and stats so far: Class Lv HP S/M Skl Spd Lck Def Res Roy Lord 3.29 20 6 6 7 7 5 2 Marcus Paladin 1.08 32 9 14 11 10 9 8 Allen Cavalier 2.56 22 7 5 6 3 7 0 Lance Cavalier 2.22 21 5 7 9 2 6 0 Wolt Archer 2.22 19 5 4 5 2 4 0 Bors Knight 1.00 20 7 4 3 4 11 0
  14. I just recently beat the game (legitimately, Gaidens and all) and I had SO many units on my bench it wasn't even funny. This is a topic I always wanted to discuss seeing as, my god, there are always multiple versions of a unit, and more often than not there are like 3 prepromotes of said unit. I mean come on, there are like 4 Paladins. It's... either a blessing or a terrible thing, so what do you think?
  15. After spending a while here lurking LPs, playing FE when I have time, and occasionally coming out of the woodwork to post here and there, I decided that, since I'm playing all this FE, I may as well share it (and revisit my favorite FE game/mode), but with a bit (lot) of an added challenge (heavily limiting my pool of available characters and forcing myself to use the 2 worst characters in the game). Rules: 1. Only Roy + Female Characters allowed to do combat/heal. Male characters can meatshield early on (I'm not sure it's possible to beat the first few chapters without anyone else at least getting attacked from time to time) and visit villages/recruit/etc. 2. Thieves (Chad/Asthor) allowed, but only to steal/open things (no combat). I must recruit Cath as soon as possible, and once I have her, no more Chad/Asthor 3. Wendy, Sophia and Lilina will be used. Heavily. Wendy's getting the boots. Yup. 4. After I get the preparations menu, Male characters will only be allowed to be deployed for Thief utility or recruitment purposes (and Marcus being deployed as a meatshield on chapter 7 because I don't think it's at all possible otherwise...) 5. Savestates will be used but not abused (no level up rigging, no crit/hit rigging except for with Wendy and Sophia, since I feel like levelling them will be absurdly difficult otherwise, pretty much only used to rescue units from death). 6. All characters will be recruited, all characters will be kept alive (sans Merlinus. He'll die for the cause from time to time). I will, as much as possible, try to get every village/chest/etc. 7. I'm not buying stat boosters at the Chapter 21 secret shop. Everyone maxed out on boots/energy rings/speedwings sort of defies the point of a challenge run I honestly wasn't sure the early-game would be at all possible (especially chapters 4, 5 and 7) with the limited early units, but I played up to and beat 7 (and figured that it's possible enough that I won't end up abandoning this), so here we go! Other chapters I'm worried about are 8x and 11L, but hopefully someone on my team can kill Henning, and my characters aren't total garbage by 11L. After 13, I'm not too scared because I'll have Milady, but my frontlines remain pretty painfully thin...I think Milady, Echidna and Wendy are my only real frontline characters, and that's terrifying... [spoiler=Chapter 1: The Pain Starts Here, aka Roy Solo] Scouring. Heroes kill dragons. Backstory. Zephiel, why do you do this? I always get screwed by RNG in Battle Before Dawn in HHM, and THIS is how you repay me? I should never have saved you :( Marcus > Eliwood. Also, did Harken, Sain and Kent all mysteriously die? Lilina please save me. I need combat units and I need them now. The face of our hero/carry/God Looting inventories for Sword/vulneraries. All non-Roy units can go cower in a corner for all I care. Not shown here, but Roy moves far right to show off his manliness for Lilina. This might be my favorite Roy pose. Now, if only he would dodge 40% Axe hits (Rapier is equipped for the chance of critting back.) Starting off, I'm clearly terrible at taking screenshots. Roy crit here after dodging an axe-hit. So bad at taking screenshots ;_;. Roy uses a vulnerary and taunts all the enemies into attacking him (no other unit will enter battle this chapter!) Stab on EP after dodging things. I suck at taking screenshots, but Roy dodged both axe-hits. He's currently on 17/18 HP (THIS IS IMPORTANT) A very nice defensive level from counterkilling that fighter (and he needs the speed badly).. And then he gets hit by the other fighter (29%) and the archer for 17 damage. REWIND. Vulnerary for 1hp to survive EP. (Also, I'm burning those Rapier charges disturbingly fast...) Re-get level, same EP happens, but that 1HP vulnerary saves Roy. Next 2 turns are just countering and healing. More speed/avoid is always nice? Need some strength soon, though, or the boss-kill will be impossible. Finishes the archer. Aggressive enemies dead, I can breath a sigh of relief! Baiting the fighter and stabbing/dodging. I really can't complain at all about more speed (and 5 stats), but I'm going to be really sad if I have to reset because NO STRENGTH. I remember there's a village, Old Man Marcus is on the case. Redundant Criticals! Sort-of-but-not-completely-redundant critical! Roy moves up. The end is in sight! $$$$$$$$$$$$ (Iron Sword fund) On one hand, he's gotten speed and Luck on every level-up and he's amazing. On the other hand, STRENGTH PLZ I decide to get ALance C because I can. This proves to be a great decision Lagging and learning on the bench confirmed. ROY'S OUR BOY. Let's finish the last scrubs on the map! Wolt and Bors make themselves useful as couriers. This might be the first time they've ever been useful to anybody in FE6 HM. AND THEN THIS HAPPENS. WHY ARE YOU EVEN GETTING SPD/LUK IF YOU CAN'T DODGE THINGS, ROY? (I might have gotten a little overly aggressive. Rewind!) Re-do. Roy still sucks at dodging things, but at least he's alive! I forgive you for all your sins, Roy <3 The Bench Mob chilling. This might take a while (I'm not healing. Would need 2 vulneraries to get out of OHKO range and I just wasn't bothered) Bors delivers some much-needed supplies... ...since Roy somehow managed to break an Iron sword in the first chapter. No save scumming necessary, he just dodged everything (this is a mostly recurring theme). 6 levels, +6 speed. I think I'm in love (but strength pleaseee) So strong with that 6-strength at level 7. S..so fast... though Eliwood, always benched YES PLEASE. I NEED MORE COMBAT UNITS! NO! LOL
  16. So while playing FE6 Redux, I used and promoted Oujay. His Mercenary palette was fine. But his Hero palette... Yeah... anyone else have this happen to them? Does anyone know why this happens?
  17. One of my favorite manga of all time is the classic Rurouni Kenshin made by Nobuhiro Watsuki in 1994. It's main hero Himura Kenshin, is a traveling vagabond who has a dark past. He used to be known as the Battosai a ruthless killer who was nearly unstoppable with the blade, however after a tragedy he begins to change his ways so that he never kills another human again, he even carries a reverse-edge sword, which was actually found to be in existance around the Edo period recently http://www.gmanetwork.com/news/story/345082/scitech/geeksandgaming/rurouni-kenshin-s-reverse-edged-sword-discovered-in-old-cellar In Kenshin the sword was known as the "Sakabato" the actual recently found reverse edged sword is the Kogatana (lit. short katana). But going into the swords history isn't the purpose here. Karel as we know in FE7 (Blazing Sword) is a ruthless killer who kills for the pure pleasure of it (Kenshin did so for the side he was fighting for, but was raised in a difficult world. His style was not to take any particular sides in a conflict due to his masters teachers however) However both of them have personal events (death of a loved one and sister in Karels case) that change them for the better. Karel becomes known as the Sword Saint after being known as the Sword Demon Kenshin was the Hitokiri Battosai (Lit. Human Slayer for the first word, Battosai was made for Kenshin to my knowledge but I could be wrong) and would become a goofy, wise non killer. Good at domestic work and of course still good in swordsmanship. However his dark side does like to try to manifest itself every now and again. All in all, I just find the two characters funnily similar. Feel free to agree or disagree, I remember Severlan and I having a grand ol discussion on the topic, more than a year ago.
  18. To celebrate gringe's glorious new translation, I want to start a FE6 run! Of course, gotta put some restriction to make this INTERESTING. I decided go with good old feminist revolution girls + Roy run. I know Espinosa is doing a girls only (+Roy) NM LTC, but this will be a CASUAL HARDMODO girls + Roy (man that boy really gets around). Rules: 1. Units given to me on a chapter can be used for that chapter. (So all units can be used until I start seeing battle preparation.) 2. This is CASUAL, so no RNG manipulation whatsoever will be used. I'll restart the chapter if something bad happens. 3. Using arena for a few turns while finishing off reinforcements/shopping is fine. No stalling for arena abuse though 4. Marcus and Jerrot are ok because they are too old/married to steal the girls' hearts away from Roy. 5. Male thieves can be used until Cath arrives because... CAAAAAAAATH Ch 1: Saving childhood (girl)friend *On a dark stormy night, Roy hit his head and has been possessed by the insane pervert tactician aquamarin
  19. I have Fire Emblem 6 on the GBA. It's (of course) all in Japanese and though I've done okay enough considering I don't know a word of what they're saying, I've encountered a small problem. I just found out that I missed the divine weapon Armads and that I've sentenced myself to the so-called bad ending of the game. I really want to play it in full, including the last few chapters, but I don't want to start from scratch. Playing in Japanese was hard enough the first time around. I know I can look up translations, and try to restart the game but I was hoping there might be a better solution. Is there a way I can use an emulator to recreate my scenario from the GBA (but with Armads)? Is there a way to start from Chapter 14 and recreate my characters as I used them in the game? Or can I at the very least change the characters' levels to avoid grinding and arena abuse like I did in my current play-through? I know there are hacking programs that can edit stats, but they seem to only affect base stats and growth rates, which I don't want to alter. I also don't want to make my characters start at higher levels, because then they'll be too overpowered by the end. If I could change their levels/stats mid-game that would work, but it doesn't seem to be an option. Of course the ideal is a way to import or replicate the data directly but that doesn't seem possible. Any ideas? Thanks!
  20. I'm trying to put new trial maps into the game. I don't want to alter anything in the game, rather ADD stuff. Any pointers or tools for me?
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