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  1. I've avoided FE:A and all them newfangled remakes for quite some time, only playing GBA hacks and whatnot. Then I decided to buy it, and have been absorbed into the vortex that is FE:A. I am now some hours into the game and have just beaten "Hard" mode, and plan on entering into Lunatic mode with a female MU, asset Resistance, flaw HP, and need to plan the best team for Lunatic gameplay. Here are some rules I've set for myself: -Cannot play any DLC maps before Endgame besides The Golden Gaffe (Bullion grinding, woohoo). -Can only play through the main story, Paralogues, Reeking Boxes, and single instances of each Spotpass team before Endgame. -No egregious abuse of Reeking Boxes for mass level ups. -Cannot allow any characters to die (lolwat who would do that anyways). -Only use original characters, no DLC characters as role-fillers. Stuff I want to know: -Best pairings? Reasons optional and helpful. Subjective, but what isn't? Here's a convenient pre-made template, with fill-ins for the fathers: Female Avatar + Chrom = Lucina / Morgan Cherche + Gregor = Gerome Olivia + F = Inigo Lissa + F = Owain Maribelle + F = Brady Cordelia + F = Severa Sully + F = Kjelle Tharja + F = Noire Nowi + F = Nah Sumia + F = Cynthia Miriel + F = Laurent -Recruitment times for children. All I can remember from trawling the Internet was that Lucina is the first recruited child and comes in after chapter 12. Or 13. I am otherwise ignorant of the chapter limitations before children paralogues become available, since I hadn't established many romantic relationships throughout the progress of the game. -Class optimization. Perhaps a better question to answer is: What classes DON'T my characters need to become, on account of their skills being useless for that character/their child? I'm particularly interested in long-term benefits and can play around momentary setbacks (e.g: I would continuously Second Seal a character into unpromoted classes to farm stats and necessary skills, against the benefits of a promoted class with better combat survivability). Format I used: Donnel: Villager -> Mercenary -> Fighter -> Bow Knight -> Hero -> Warrior -Inheritance. Some people make the argument that children always inherit their parent's classes, save for gender-specific stuff, so you should pass that. On the other hand, some people say that certain gender-locked skills, like Counter, are situational and unhelpful to certain characters (Counter for tanky Kjelle). In general, what should the mother and father pass to their child? I've tended to lean towards the level 15 promoted unit skills (Pass>Lethality, Swordfaire>Astra, on the basis of minimizing the amount of time a character spends in the dinky classes of Assassin/Swordmaster). -Things to watch out for in Lunatic. Is anything different, aside from the stats and skills? Are certain skills less useful or necessary? Is what I've set down thus far inherently flawed? Thanks for helping, and for any helpful information!
  2. So, in most 'optimal' pairings I saw, there's at least one children doomed to be a Sorc. With this set-up, I wanted to prove that it's possible to make an 'optimal' pairing without anyone turning into a Sorc. Opinions may differ, but I used what most people consider as good pairings. Chrom/Olivia - Arguably the best pairing(besides the 'implied canon' Chrom/Sumia), this opts for offensive kids, with Vantage, Galeforce, and Luna from both parents. Also, with this, Inigo could get Rightful King. Although just 10% but bigger proc chance = more procs. Lissa/MaMU - I always think magical Owain is a bit weird(especially with him talking about his sword hand and such), so I wanted him to be a physical unit despite the -2 Str mod. MU is the only character who could make a viable physical Owain without wasting a dad which is better left to someone else. Sully/Vaike - Some people have been talking about Vaike or Donny being Sully's best bet. Although Donny gives Galeforce, Armsthrift, and an actually decent mods for his kid, but I think Vaike is better since Galeforce isn't needed for tanking. Also, Kjelle still have access to Sol and Armsthrift. Miriel/Ricken - This is arguably the best pairing for Laurent as a Sage(since no Sorc involved). +6 magic and access to Luna is pretty devastating. Sadly he lacks Galeforce to boot, but he could get Dual Guard+ and Dual Support+ from both parents, making him a support Sage. Sumia/Henry - This pairing is the best if you want to make Cynthia a Dark Flier. Sumia already provides the skills(Luna, Tomefaire, Galeforce, Renewal), and her -2 Str mod leaves her(and thus, her kid) better as Dark Flier, so safe to say this pairing is mod-only pairing(although Henry gives Lifetaker too). Maribelle/Lon'qu - Lon'qu allows Brady to be a speedy Sage, with the expense of his defense. He also gets Vantage, and since less defense = more damage, Vantage will proc more often. Also, the fact that Brady is pretty hard to mess up also makes this pairing pretty good. Panne/Gregor - Arguably the best pairing for Yarne, since most people turn him into a Berserker because Taguel sucks. With Gregor as his dad, he could get access to Vantage, Sol, Armsthrift, and Axefaire. He could also utilize VVW combo using the Vengeance axe as well. Cordelia/Stahl - For Severa, it's either Lon'qu or Stahl. Usually people pick Stahl since he makes her the best Hero. He also gives Vantage, Luna, and Aegis. Lon'qu is the speedy alternative for her, and still gives Vantage, though no Cav access means no Luna and Aegis, and he's given to Maribelle. Nowi/Donny - With Donny as her parent, Nah will have access to Galeforce, Armsthrift and Sol. Even with the not-too-stellar mods she will turn out fine. Also, with Donny as her dad she will hit exactly 50 Luck, which allows you to abuse Dragonstone+ as much as you like. Tharja/Gaius - This pairing is arguably the best for Sniper Noire. Donny is a viable choice too, however Donny gives Armsthrift, but Gaius has better mods, and still have Galeforce. Also, Tharja gives Pavise and Luna, which are pretty good skills too. Cherche/Frederick - Fred could give PavGis and Luna for Gerome, with the expense of him being pretty slow. Also, he's the other kid who doesn't have Galeforce, but can be a support unit with Dual Support+ and Dual Guard+ from both parents. I could say he's the physical variant of Laurent but slower. This is the best pairing I could thought so far. I could work with FeMU too but it'll be a bit harder. I could shuffle some pairings for it though.
  3. I'm not sure if this was already posted but I'll start this since I'm too lazy to look. For me, I say that skills are most important for the children characters, but that's just me. What are your thoughts?
  4. Right now my pairings are: ChromxSumia VaikexLissa GaiusxOlivia HenryxMaribelle DonnelxSully FrederickxCherche GregorxPanne RickenxMiriel Lon'quxTharja KellamxNowi My avatar's asset is skill, flaw is HP. I was going to marry Cordelia for two really good children, but I'm thinking about switching him out with Virion so I can marry someone else. Severa can get good enough skills with either, she'll just be a bit more defensive with Virion. Feel free to critique my other pairs, but I'm mainly worried about Cordelia. Vaike and Lissa are already married, so I can't change that. Thanks for the help.
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